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https://github.com/Kelsidavis/WoWee.git
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Remove hardcoded WotLK defaults, use JSON as single source of truth for opcodes/fields/DBC layouts
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parent
9b6731d3ce
commit
68896b5233
8 changed files with 11 additions and 565 deletions
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@ -146,16 +146,14 @@ bool Application::initialize() {
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if (profile) {
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std::string opcodesPath = profile->dataPath + "/opcodes.json";
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if (!gameHandler->getOpcodeTable().loadFromJson(opcodesPath)) {
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gameHandler->getOpcodeTable().loadWotlkDefaults();
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LOG_INFO("Using built-in WotLK opcode defaults");
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LOG_ERROR("Failed to load opcodes from ", opcodesPath);
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}
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game::setActiveOpcodeTable(&gameHandler->getOpcodeTable());
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// Load expansion-specific update field table
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std::string updateFieldsPath = profile->dataPath + "/update_fields.json";
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if (!gameHandler->getUpdateFieldTable().loadFromJson(updateFieldsPath)) {
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gameHandler->getUpdateFieldTable().loadWotlkDefaults();
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LOG_INFO("Using built-in WotLK update field defaults");
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LOG_ERROR("Failed to load update fields from ", updateFieldsPath);
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}
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game::setActiveUpdateFieldTable(&gameHandler->getUpdateFieldTable());
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@ -166,8 +164,7 @@ bool Application::initialize() {
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if (dbcLayout_) {
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std::string dbcLayoutsPath = profile->dataPath + "/dbc_layouts.json";
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if (!dbcLayout_->loadFromJson(dbcLayoutsPath)) {
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dbcLayout_->loadWotlkDefaults();
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LOG_INFO("Using built-in WotLK DBC layout defaults");
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LOG_ERROR("Failed to load DBC layouts from ", dbcLayoutsPath);
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}
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pipeline::setActiveDBCLayout(dbcLayout_.get());
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}
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@ -457,13 +454,13 @@ void Application::reloadExpansionData() {
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std::string opcodesPath = profile->dataPath + "/opcodes.json";
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if (!gameHandler->getOpcodeTable().loadFromJson(opcodesPath)) {
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gameHandler->getOpcodeTable().loadWotlkDefaults();
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LOG_ERROR("Failed to load opcodes from ", opcodesPath);
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}
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game::setActiveOpcodeTable(&gameHandler->getOpcodeTable());
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std::string updateFieldsPath = profile->dataPath + "/update_fields.json";
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if (!gameHandler->getUpdateFieldTable().loadFromJson(updateFieldsPath)) {
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gameHandler->getUpdateFieldTable().loadWotlkDefaults();
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LOG_ERROR("Failed to load update fields from ", updateFieldsPath);
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}
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game::setActiveUpdateFieldTable(&gameHandler->getUpdateFieldTable());
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@ -472,7 +469,7 @@ void Application::reloadExpansionData() {
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if (dbcLayout_) {
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std::string dbcLayoutsPath = profile->dataPath + "/dbc_layouts.json";
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if (!dbcLayout_->loadFromJson(dbcLayoutsPath)) {
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dbcLayout_->loadWotlkDefaults();
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LOG_ERROR("Failed to load DBC layouts from ", dbcLayoutsPath);
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}
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pipeline::setActiveDBCLayout(dbcLayout_.get());
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}
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