mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
Add Windows cross-platform support alongside Linux
Replace POSIX-specific socket and process APIs with portable abstractions so the project builds on both Windows and Linux. - Add include/network/net_platform.hpp: Winsock2/POSIX socket abstraction (socket types, non-blocking, error handling, WSAStartup lifecycle) - Add include/platform/process.hpp: CreateProcess/fork+exec abstraction for spawning ffplay subprocesses - Update network module (tcp_socket, world_socket) to use portable socket helpers instead of raw POSIX calls - Update audio module (music_manager, footstep_manager, activity_sound_manager) to use portable process helpers instead of fork/exec/kill/waitpid - Replace hardcoded /tmp/ paths with std::filesystem::temp_directory_path() - Link ws2_32 and SDL2main on Windows in CMakeLists.txt
This commit is contained in:
parent
dd126c6e4b
commit
6bf3fa4ed4
14 changed files with 416 additions and 186 deletions
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@ -158,6 +158,10 @@ set(WOWEE_HEADERS
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include/network/socket.hpp
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include/network/packet.hpp
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include/network/tcp_socket.hpp
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include/network/world_socket.hpp
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include/network/net_platform.hpp
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include/platform/process.hpp
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include/auth/auth_handler.hpp
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include/auth/auth_opcodes.hpp
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@ -240,6 +244,15 @@ target_link_libraries(wowee PRIVATE
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Threads::Threads
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)
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# Platform-specific libraries
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if(WIN32)
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target_link_libraries(wowee PRIVATE ws2_32)
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# SDL2main provides WinMain entry point on Windows
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if(TARGET SDL2::SDL2main)
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target_link_libraries(wowee PRIVATE SDL2::SDL2main)
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endif()
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endif()
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# Link StormLib if found
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if(STORMLIB_LIBRARY AND STORMLIB_INCLUDE_DIR)
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target_link_libraries(wowee PRIVATE ${STORMLIB_LIBRARY})
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@ -1,6 +1,7 @@
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#pragma once
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#include "audio/footstep_manager.hpp"
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#include "platform/process.hpp"
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#include <array>
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#include <chrono>
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#include <cstdint>
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@ -51,10 +52,10 @@ private:
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bool swimmingActive = false;
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bool swimMoving = false;
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pid_t swimLoopPid = -1;
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pid_t oneShotPid = -1;
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std::string loopTempPath = "/tmp/wowee_swim_loop.wav";
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std::string oneShotTempPath = "/tmp/wowee_activity.wav";
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ProcessHandle swimLoopPid = INVALID_PROCESS;
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ProcessHandle oneShotPid = INVALID_PROCESS;
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std::string loopTempPath = platform::getTempFilePath("wowee_swim_loop.wav");
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std::string oneShotTempPath = platform::getTempFilePath("wowee_activity.wav");
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std::mt19937 rng;
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std::chrono::steady_clock::time_point lastJumpAt{};
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@ -1,10 +1,10 @@
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#pragma once
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#include "platform/process.hpp"
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#include <cstdint>
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#include <random>
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#include <string>
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#include <vector>
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#include <sys/types.h>
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#include <chrono>
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namespace wowee {
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@ -56,8 +56,8 @@ private:
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SurfaceSamples surfaces[7];
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size_t sampleCount = 0;
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std::string tempFilePath = "/tmp/wowee_footstep.wav";
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pid_t playerPid = -1;
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std::string tempFilePath = platform::getTempFilePath("wowee_footstep.wav");
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ProcessHandle playerPid = INVALID_PROCESS;
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std::chrono::steady_clock::time_point lastPlayTime = std::chrono::steady_clock::time_point{};
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std::mt19937 rng;
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@ -1,5 +1,6 @@
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#pragma once
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#include "platform/process.hpp"
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#include <string>
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#include <vector>
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@ -31,7 +32,7 @@ private:
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pipeline::AssetManager* assetManager = nullptr;
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std::string currentTrack;
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std::string tempFilePath;
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pid_t playerPid = -1;
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ProcessHandle playerPid = INVALID_PROCESS;
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bool playing = false;
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// Crossfade state
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122
include/network/net_platform.hpp
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122
include/network/net_platform.hpp
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@ -0,0 +1,122 @@
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#pragma once
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// Cross-platform socket abstractions for Windows (Winsock2) and POSIX.
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#ifdef _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#pragma comment(lib, "ws2_32.lib")
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using socket_t = SOCKET;
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using ssize_t = int; // recv/send return int on Windows
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inline constexpr socket_t INVALID_SOCK = INVALID_SOCKET;
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <cerrno>
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using socket_t = int;
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inline constexpr socket_t INVALID_SOCK = -1;
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#endif
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#include <cstring>
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namespace wowee {
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namespace net {
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// ---- Winsock lifecycle (no-op on Linux) ----
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#ifdef _WIN32
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struct WinsockInit {
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WinsockInit() {
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WSADATA wsa;
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WSAStartup(MAKEWORD(2, 2), &wsa);
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}
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~WinsockInit() { WSACleanup(); }
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};
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// Call once at program start (e.g. as a static in Application).
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inline void ensureInit() {
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static WinsockInit instance;
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}
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#else
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inline void ensureInit() {}
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#endif
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// ---- Portable helpers ----
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inline void closeSocket(socket_t s) {
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#ifdef _WIN32
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closesocket(s);
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#else
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close(s);
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#endif
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}
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inline bool setNonBlocking(socket_t s) {
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#ifdef _WIN32
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u_long mode = 1;
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return ioctlsocket(s, FIONBIO, &mode) == 0;
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#else
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int flags = fcntl(s, F_GETFL, 0);
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return fcntl(s, F_SETFL, flags | O_NONBLOCK) != -1;
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#endif
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}
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inline int lastError() {
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#ifdef _WIN32
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return WSAGetLastError();
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#else
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return errno;
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#endif
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}
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inline bool isWouldBlock(int err) {
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#ifdef _WIN32
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return err == WSAEWOULDBLOCK;
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#else
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return err == EAGAIN || err == EWOULDBLOCK;
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#endif
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}
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inline bool isInProgress(int err) {
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#ifdef _WIN32
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return err == WSAEWOULDBLOCK || err == WSAEALREADY;
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#else
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return err == EINPROGRESS;
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#endif
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}
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inline const char* errorString(int err) {
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#ifdef _WIN32
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// Simple thread-local buffer for FormatMessage
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thread_local char buf[256];
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FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, err, 0, buf, sizeof(buf), nullptr);
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return buf;
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#else
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return strerror(err);
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#endif
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}
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// Portable send — Windows recv/send take char*, not void*.
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inline ssize_t portableSend(socket_t s, const uint8_t* data, size_t len) {
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return ::send(s, reinterpret_cast<const char*>(data), static_cast<int>(len), 0);
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}
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inline ssize_t portableRecv(socket_t s, uint8_t* buf, size_t len) {
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return ::recv(s, reinterpret_cast<char*>(buf), static_cast<int>(len), 0);
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}
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} // namespace net
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} // namespace wowee
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@ -1,7 +1,7 @@
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#pragma once
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#include "network/socket.hpp"
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#include <sys/socket.h>
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#include "network/net_platform.hpp"
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namespace wowee {
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namespace network {
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@ -22,7 +22,7 @@ private:
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void tryParsePackets();
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size_t getExpectedPacketSize(uint8_t opcode);
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int sockfd = -1;
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socket_t sockfd = INVALID_SOCK;
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bool connected = false;
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std::vector<uint8_t> receiveBuffer;
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};
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@ -2,6 +2,7 @@
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#include "network/socket.hpp"
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#include "network/packet.hpp"
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#include "network/net_platform.hpp"
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#include "auth/rc4.hpp"
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#include <functional>
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#include <vector>
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@ -73,7 +74,7 @@ private:
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*/
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void tryParsePackets();
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int sockfd = -1;
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socket_t sockfd = INVALID_SOCK;
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bool connected = false;
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bool encryptionEnabled = false;
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157
include/platform/process.hpp
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157
include/platform/process.hpp
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@ -0,0 +1,157 @@
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#pragma once
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// Cross-platform subprocess helpers for spawning ffplay (audio playback).
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// Linux: fork/exec/kill/waitpid. Windows: CreateProcess/TerminateProcess.
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#include <string>
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#include <vector>
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#ifdef _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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using ProcessHandle = HANDLE;
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inline constexpr ProcessHandle INVALID_PROCESS = INVALID_HANDLE_VALUE;
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#else
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <csignal>
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using ProcessHandle = pid_t;
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inline constexpr ProcessHandle INVALID_PROCESS = -1;
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#endif
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#include <filesystem>
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namespace wowee {
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namespace platform {
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// Return a platform-appropriate temp file path for the given filename.
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inline std::string getTempFilePath(const std::string& filename) {
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auto tmp = std::filesystem::temp_directory_path() / filename;
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return tmp.string();
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}
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// Spawn ffplay with the given arguments. Returns process handle.
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// args should be the full argument list (e.g. {"-nodisp", "-autoexit", ...}).
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// The executable "ffplay" is resolved from PATH.
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inline ProcessHandle spawnProcess(const std::vector<std::string>& args) {
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#ifdef _WIN32
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// Build command line string
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std::string cmdline = "ffplay";
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for (const auto& arg : args) {
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cmdline += " ";
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// Quote arguments that contain spaces
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if (arg.find(' ') != std::string::npos) {
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cmdline += "\"" + arg + "\"";
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} else {
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cmdline += arg;
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}
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}
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STARTUPINFOA si{};
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si.cb = sizeof(si);
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// Hide the subprocess window and suppress stdout/stderr
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si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
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si.wShowWindow = SW_HIDE;
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si.hStdInput = INVALID_HANDLE_VALUE;
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si.hStdOutput = INVALID_HANDLE_VALUE;
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si.hStdError = INVALID_HANDLE_VALUE;
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PROCESS_INFORMATION pi{};
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// CreateProcessA needs a mutable char buffer for lpCommandLine
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std::vector<char> cmdBuf(cmdline.begin(), cmdline.end());
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cmdBuf.push_back('\0');
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BOOL ok = CreateProcessA(
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nullptr, // lpApplicationName — resolve from PATH
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cmdBuf.data(), // lpCommandLine
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nullptr, nullptr, // process/thread security
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FALSE, // inherit handles
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CREATE_NO_WINDOW, // creation flags
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nullptr, nullptr, // environment, working dir
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&si, &pi
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);
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if (!ok) {
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return INVALID_PROCESS;
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}
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// We don't need the thread handle
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CloseHandle(pi.hThread);
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return pi.hProcess;
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#else
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pid_t pid = fork();
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if (pid == 0) {
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// Child process
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setpgid(0, 0);
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freopen("/dev/null", "w", stdout);
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freopen("/dev/null", "w", stderr);
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// Build argv for exec
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std::vector<const char*> argv;
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argv.push_back("ffplay");
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for (const auto& arg : args) {
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argv.push_back(arg.c_str());
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}
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argv.push_back(nullptr);
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execvp("ffplay", const_cast<char* const*>(argv.data()));
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_exit(1); // exec failed
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}
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return (pid > 0) ? pid : INVALID_PROCESS;
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#endif
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}
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// Kill a subprocess (and its children on Linux).
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inline void killProcess(ProcessHandle& handle) {
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if (handle == INVALID_PROCESS) return;
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#ifdef _WIN32
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TerminateProcess(handle, 0);
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WaitForSingleObject(handle, 2000);
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CloseHandle(handle);
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#else
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kill(-handle, SIGTERM); // kill process group
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kill(handle, SIGTERM);
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int status = 0;
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waitpid(handle, &status, 0);
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#endif
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handle = INVALID_PROCESS;
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}
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// Check if a process has exited. If so, clean up and set handle to INVALID_PROCESS.
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// Returns true if the process is still running.
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inline bool isProcessRunning(ProcessHandle& handle) {
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if (handle == INVALID_PROCESS) return false;
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#ifdef _WIN32
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DWORD result = WaitForSingleObject(handle, 0);
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if (result == WAIT_OBJECT_0) {
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// Process has exited
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CloseHandle(handle);
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handle = INVALID_PROCESS;
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return false;
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}
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return true;
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#else
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int status = 0;
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pid_t result = waitpid(handle, &status, WNOHANG);
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if (result == handle) {
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handle = INVALID_PROCESS;
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return false;
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}
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return true;
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#endif
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}
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} // namespace platform
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} // namespace wowee
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@ -1,13 +1,11 @@
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#include "audio/activity_sound_manager.hpp"
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#include "pipeline/asset_manager.hpp"
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#include "core/logger.hpp"
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#include "platform/process.hpp"
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#include <algorithm>
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#include <csignal>
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#include <cstdio>
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#include <fstream>
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#include <cctype>
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#include <sys/wait.h>
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#include <unistd.h>
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namespace wowee {
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namespace audio {
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@ -193,7 +191,7 @@ void ActivitySoundManager::rebuildHardLandClipsForProfile(const std::string& rac
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bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float volume, float pitchLo, float pitchHi) {
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if (clips.empty()) return false;
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reapProcesses();
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if (oneShotPid > 0) return false;
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if (oneShotPid != INVALID_PROCESS) return false;
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std::uniform_int_distribution<size_t> clipDist(0, clips.size() - 1);
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const Sample& sample = clips[clipDist(rng)];
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@ -209,24 +207,16 @@ bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float v
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std::string filter = "asetrate=44100*" + std::to_string(pitch) +
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",aresample=44100,volume=" + std::to_string(volume);
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pid_t pid = fork();
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if (pid == 0) {
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setpgid(0, 0);
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FILE* outFile = freopen("/dev/null", "w", stdout);
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FILE* errFile = freopen("/dev/null", "w", stderr);
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(void)outFile; (void)errFile;
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execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loglevel", "quiet",
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"-af", filter.c_str(), oneShotTempPath.c_str(), nullptr);
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_exit(1);
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} else if (pid > 0) {
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oneShotPid = pid;
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return true;
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}
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return false;
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oneShotPid = platform::spawnProcess({
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"-nodisp", "-autoexit", "-loglevel", "quiet",
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"-af", filter, oneShotTempPath
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});
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return oneShotPid != INVALID_PROCESS;
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}
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void ActivitySoundManager::startSwimLoop() {
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if (swimLoopPid > 0 || swimLoopClips.empty()) return;
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if (swimLoopPid != INVALID_PROCESS || swimLoopClips.empty()) return;
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std::uniform_int_distribution<size_t> clipDist(0, swimLoopClips.size() - 1);
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const Sample& sample = swimLoopClips[clipDist(rng)];
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@ -238,50 +228,26 @@ void ActivitySoundManager::startSwimLoop() {
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float volume = swimMoving ? 0.85f : 0.65f;
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std::string filter = "volume=" + std::to_string(volume);
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pid_t pid = fork();
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if (pid == 0) {
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setpgid(0, 0);
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FILE* outFile = freopen("/dev/null", "w", stdout);
|
||||
FILE* errFile = freopen("/dev/null", "w", stderr);
|
||||
(void)outFile; (void)errFile;
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
|
||||
"-af", filter.c_str(), loopTempPath.c_str(), nullptr);
|
||||
_exit(1);
|
||||
} else if (pid > 0) {
|
||||
swimLoopPid = pid;
|
||||
}
|
||||
swimLoopPid = platform::spawnProcess({
|
||||
"-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
|
||||
"-af", filter, loopTempPath
|
||||
});
|
||||
}
|
||||
|
||||
void ActivitySoundManager::stopSwimLoop() {
|
||||
if (swimLoopPid > 0) {
|
||||
kill(-swimLoopPid, SIGTERM);
|
||||
kill(swimLoopPid, SIGTERM);
|
||||
int status = 0;
|
||||
waitpid(swimLoopPid, &status, 0);
|
||||
swimLoopPid = -1;
|
||||
}
|
||||
platform::killProcess(swimLoopPid);
|
||||
}
|
||||
|
||||
void ActivitySoundManager::stopOneShot() {
|
||||
if (oneShotPid > 0) {
|
||||
kill(-oneShotPid, SIGTERM);
|
||||
kill(oneShotPid, SIGTERM);
|
||||
int status = 0;
|
||||
waitpid(oneShotPid, &status, 0);
|
||||
oneShotPid = -1;
|
||||
}
|
||||
platform::killProcess(oneShotPid);
|
||||
}
|
||||
|
||||
void ActivitySoundManager::reapProcesses() {
|
||||
if (oneShotPid > 0) {
|
||||
int status = 0;
|
||||
pid_t result = waitpid(oneShotPid, &status, WNOHANG);
|
||||
if (result == oneShotPid) oneShotPid = -1;
|
||||
if (oneShotPid != INVALID_PROCESS) {
|
||||
platform::isProcessRunning(oneShotPid);
|
||||
}
|
||||
if (swimLoopPid > 0) {
|
||||
int status = 0;
|
||||
pid_t result = waitpid(swimLoopPid, &status, WNOHANG);
|
||||
if (result == swimLoopPid) swimLoopPid = -1;
|
||||
if (swimLoopPid != INVALID_PROCESS) {
|
||||
platform::isProcessRunning(swimLoopPid);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,13 +1,11 @@
|
|||
#include "audio/footstep_manager.hpp"
|
||||
#include "pipeline/asset_manager.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include "platform/process.hpp"
|
||||
#include <algorithm>
|
||||
#include <csignal>
|
||||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
|
||||
namespace wowee {
|
||||
namespace audio {
|
||||
|
|
@ -114,24 +112,14 @@ void FootstepManager::preloadSurface(FootstepSurface surface, const std::vector<
|
|||
}
|
||||
|
||||
void FootstepManager::stopCurrentProcess() {
|
||||
if (playerPid > 0) {
|
||||
kill(-playerPid, SIGTERM);
|
||||
kill(playerPid, SIGTERM);
|
||||
int status = 0;
|
||||
waitpid(playerPid, &status, 0);
|
||||
playerPid = -1;
|
||||
}
|
||||
platform::killProcess(playerPid);
|
||||
}
|
||||
|
||||
void FootstepManager::reapFinishedProcess() {
|
||||
if (playerPid <= 0) {
|
||||
if (playerPid == INVALID_PROCESS) {
|
||||
return;
|
||||
}
|
||||
int status = 0;
|
||||
pid_t result = waitpid(playerPid, &status, WNOHANG);
|
||||
if (result == playerPid) {
|
||||
playerPid = -1;
|
||||
}
|
||||
platform::isProcessRunning(playerPid);
|
||||
}
|
||||
|
||||
bool FootstepManager::playRandomStep(FootstepSurface surface, bool sprinting) {
|
||||
|
|
@ -153,7 +141,7 @@ bool FootstepManager::playRandomStep(FootstepSurface surface, bool sprinting) {
|
|||
}
|
||||
|
||||
// Keep one active step at a time to avoid ffplay process buildup.
|
||||
if (playerPid > 0) {
|
||||
if (playerPid != INVALID_PROCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -178,18 +166,12 @@ bool FootstepManager::playRandomStep(FootstepSurface surface, bool sprinting) {
|
|||
std::string filter = "asetrate=44100*" + std::to_string(pitch) +
|
||||
",aresample=44100,volume=" + std::to_string(volume);
|
||||
|
||||
pid_t pid = fork();
|
||||
if (pid == 0) {
|
||||
setpgid(0, 0);
|
||||
FILE* outFile = freopen("/dev/null", "w", stdout);
|
||||
FILE* errFile = freopen("/dev/null", "w", stderr);
|
||||
(void)outFile;
|
||||
(void)errFile;
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loglevel", "quiet",
|
||||
"-af", filter.c_str(), tempFilePath.c_str(), nullptr);
|
||||
_exit(1);
|
||||
} else if (pid > 0) {
|
||||
playerPid = pid;
|
||||
playerPid = platform::spawnProcess({
|
||||
"-nodisp", "-autoexit", "-loglevel", "quiet",
|
||||
"-af", filter, tempFilePath
|
||||
});
|
||||
|
||||
if (playerPid != INVALID_PROCESS) {
|
||||
lastPlayTime = now;
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,17 +1,14 @@
|
|||
#include "audio/music_manager.hpp"
|
||||
#include "pipeline/asset_manager.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include "platform/process.hpp"
|
||||
#include <fstream>
|
||||
#include <cstdlib>
|
||||
#include <csignal>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
|
||||
namespace wowee {
|
||||
namespace audio {
|
||||
|
||||
MusicManager::MusicManager() {
|
||||
tempFilePath = "/tmp/wowee_music.mp3";
|
||||
tempFilePath = platform::getTempFilePath("wowee_music.mp3");
|
||||
}
|
||||
|
||||
MusicManager::~MusicManager() {
|
||||
|
|
@ -54,29 +51,24 @@ void MusicManager::playMusic(const std::string& mpqPath, bool loop) {
|
|||
out.close();
|
||||
|
||||
// Play with ffplay in background
|
||||
pid_t pid = fork();
|
||||
if (pid == 0) {
|
||||
// Child process — create new process group so we can kill all children
|
||||
setpgid(0, 0);
|
||||
// Redirect output to /dev/null
|
||||
freopen("/dev/null", "w", stdout);
|
||||
freopen("/dev/null", "w", stderr);
|
||||
std::vector<std::string> args;
|
||||
args.push_back("-nodisp");
|
||||
args.push_back("-autoexit");
|
||||
if (loop) {
|
||||
args.push_back("-loop");
|
||||
args.push_back("0");
|
||||
}
|
||||
args.push_back("-volume");
|
||||
args.push_back("30");
|
||||
args.push_back(tempFilePath);
|
||||
|
||||
if (loop) {
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loop", "0",
|
||||
"-volume", "30", tempFilePath.c_str(), nullptr);
|
||||
} else {
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit",
|
||||
"-volume", "30", tempFilePath.c_str(), nullptr);
|
||||
}
|
||||
_exit(1); // exec failed
|
||||
} else if (pid > 0) {
|
||||
playerPid = pid;
|
||||
playerPid = platform::spawnProcess(args);
|
||||
if (playerPid != INVALID_PROCESS) {
|
||||
playing = true;
|
||||
currentTrack = mpqPath;
|
||||
LOG_INFO("Music: Playing ", mpqPath);
|
||||
} else {
|
||||
LOG_ERROR("Music: fork() failed");
|
||||
LOG_ERROR("Music: Failed to spawn ffplay process");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -104,12 +96,8 @@ void MusicManager::crossfadeTo(const std::string& mpqPath, float fadeMs) {
|
|||
|
||||
void MusicManager::update(float deltaTime) {
|
||||
// Check if player process is still running
|
||||
if (playerPid > 0) {
|
||||
int status;
|
||||
pid_t result = waitpid(playerPid, &status, WNOHANG);
|
||||
if (result == playerPid) {
|
||||
// Process ended
|
||||
playerPid = -1;
|
||||
if (playerPid != INVALID_PROCESS) {
|
||||
if (!platform::isProcessRunning(playerPid)) {
|
||||
playing = false;
|
||||
}
|
||||
}
|
||||
|
|
@ -127,13 +115,8 @@ void MusicManager::update(float deltaTime) {
|
|||
}
|
||||
|
||||
void MusicManager::stopCurrentProcess() {
|
||||
if (playerPid > 0) {
|
||||
// Kill the entire process group (ffplay may spawn children)
|
||||
kill(-playerPid, SIGTERM);
|
||||
kill(playerPid, SIGTERM);
|
||||
int status;
|
||||
waitpid(playerPid, &status, 0);
|
||||
playerPid = -1;
|
||||
if (playerPid != INVALID_PROCESS) {
|
||||
platform::killProcess(playerPid);
|
||||
playing = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,18 +1,14 @@
|
|||
#include "network/tcp_socket.hpp"
|
||||
#include "network/packet.hpp"
|
||||
#include "network/net_platform.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <netdb.h>
|
||||
#include <cstring>
|
||||
|
||||
namespace wowee {
|
||||
namespace network {
|
||||
|
||||
TCPSocket::TCPSocket() = default;
|
||||
TCPSocket::TCPSocket() {
|
||||
net::ensureInit();
|
||||
}
|
||||
|
||||
TCPSocket::~TCPSocket() {
|
||||
disconnect();
|
||||
|
|
@ -23,21 +19,20 @@ bool TCPSocket::connect(const std::string& host, uint16_t port) {
|
|||
|
||||
// Create socket
|
||||
sockfd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sockfd < 0) {
|
||||
if (sockfd == INVALID_SOCK) {
|
||||
LOG_ERROR("Failed to create socket");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set non-blocking
|
||||
int flags = fcntl(sockfd, F_GETFL, 0);
|
||||
fcntl(sockfd, F_SETFL, flags | O_NONBLOCK);
|
||||
net::setNonBlocking(sockfd);
|
||||
|
||||
// Resolve host
|
||||
struct hostent* server = gethostbyname(host.c_str());
|
||||
if (server == nullptr) {
|
||||
LOG_ERROR("Failed to resolve host: ", host);
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -49,11 +44,14 @@ bool TCPSocket::connect(const std::string& host, uint16_t port) {
|
|||
serverAddr.sin_port = htons(port);
|
||||
|
||||
int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
|
||||
if (result < 0 && errno != EINPROGRESS) {
|
||||
LOG_ERROR("Failed to connect: ", strerror(errno));
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
return false;
|
||||
if (result < 0) {
|
||||
int err = net::lastError();
|
||||
if (!net::isInProgress(err)) {
|
||||
LOG_ERROR("Failed to connect: ", net::errorString(err));
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
connected = true;
|
||||
|
|
@ -62,9 +60,9 @@ bool TCPSocket::connect(const std::string& host, uint16_t port) {
|
|||
}
|
||||
|
||||
void TCPSocket::disconnect() {
|
||||
if (sockfd >= 0) {
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
if (sockfd != INVALID_SOCK) {
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
}
|
||||
connected = false;
|
||||
receiveBuffer.clear();
|
||||
|
|
@ -87,9 +85,9 @@ void TCPSocket::send(const Packet& packet) {
|
|||
" size=", sendData.size(), " bytes");
|
||||
|
||||
// Send complete packet
|
||||
ssize_t sent = ::send(sockfd, sendData.data(), sendData.size(), 0);
|
||||
ssize_t sent = net::portableSend(sockfd, sendData.data(), sendData.size());
|
||||
if (sent < 0) {
|
||||
LOG_ERROR("Send failed: ", strerror(errno));
|
||||
LOG_ERROR("Send failed: ", net::errorString(net::lastError()));
|
||||
} else if (static_cast<size_t>(sent) != sendData.size()) {
|
||||
LOG_WARNING("Partial send: ", sent, " of ", sendData.size(), " bytes");
|
||||
}
|
||||
|
|
@ -100,7 +98,7 @@ void TCPSocket::update() {
|
|||
|
||||
// Receive data into buffer
|
||||
uint8_t buffer[4096];
|
||||
ssize_t received = recv(sockfd, buffer, sizeof(buffer), 0);
|
||||
ssize_t received = net::portableRecv(sockfd, buffer, sizeof(buffer));
|
||||
|
||||
if (received > 0) {
|
||||
LOG_DEBUG("Received ", received, " bytes from server");
|
||||
|
|
@ -113,9 +111,12 @@ void TCPSocket::update() {
|
|||
LOG_INFO("Connection closed by server");
|
||||
disconnect();
|
||||
}
|
||||
else if (errno != EAGAIN && errno != EWOULDBLOCK) {
|
||||
LOG_ERROR("Receive failed: ", strerror(errno));
|
||||
disconnect();
|
||||
else {
|
||||
int err = net::lastError();
|
||||
if (!net::isWouldBlock(err)) {
|
||||
LOG_ERROR("Receive failed: ", net::errorString(err));
|
||||
disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,14 +1,8 @@
|
|||
#include "network/world_socket.hpp"
|
||||
#include "network/packet.hpp"
|
||||
#include "network/net_platform.hpp"
|
||||
#include "auth/crypto.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <netdb.h>
|
||||
#include <cstring>
|
||||
|
||||
namespace wowee {
|
||||
namespace network {
|
||||
|
|
@ -24,7 +18,9 @@ static const uint8_t DECRYPT_KEY[] = {
|
|||
0x12, 0xDD, 0xC0, 0x93, 0x42, 0x91, 0x53, 0x57
|
||||
};
|
||||
|
||||
WorldSocket::WorldSocket() = default;
|
||||
WorldSocket::WorldSocket() {
|
||||
net::ensureInit();
|
||||
}
|
||||
|
||||
WorldSocket::~WorldSocket() {
|
||||
disconnect();
|
||||
|
|
@ -35,21 +31,20 @@ bool WorldSocket::connect(const std::string& host, uint16_t port) {
|
|||
|
||||
// Create socket
|
||||
sockfd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sockfd < 0) {
|
||||
if (sockfd == INVALID_SOCK) {
|
||||
LOG_ERROR("Failed to create socket");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set non-blocking
|
||||
int flags = fcntl(sockfd, F_GETFL, 0);
|
||||
fcntl(sockfd, F_SETFL, flags | O_NONBLOCK);
|
||||
net::setNonBlocking(sockfd);
|
||||
|
||||
// Resolve host
|
||||
struct hostent* server = gethostbyname(host.c_str());
|
||||
if (server == nullptr) {
|
||||
LOG_ERROR("Failed to resolve host: ", host);
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -61,11 +56,14 @@ bool WorldSocket::connect(const std::string& host, uint16_t port) {
|
|||
serverAddr.sin_port = htons(port);
|
||||
|
||||
int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
|
||||
if (result < 0 && errno != EINPROGRESS) {
|
||||
LOG_ERROR("Failed to connect: ", strerror(errno));
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
return false;
|
||||
if (result < 0) {
|
||||
int err = net::lastError();
|
||||
if (!net::isInProgress(err)) {
|
||||
LOG_ERROR("Failed to connect: ", net::errorString(err));
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
connected = true;
|
||||
|
|
@ -74,9 +72,9 @@ bool WorldSocket::connect(const std::string& host, uint16_t port) {
|
|||
}
|
||||
|
||||
void WorldSocket::disconnect() {
|
||||
if (sockfd >= 0) {
|
||||
close(sockfd);
|
||||
sockfd = -1;
|
||||
if (sockfd != INVALID_SOCK) {
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
}
|
||||
connected = false;
|
||||
encryptionEnabled = false;
|
||||
|
|
@ -122,9 +120,9 @@ void WorldSocket::send(const Packet& packet) {
|
|||
" size=", size, " bytes (", sendData.size(), " total)");
|
||||
|
||||
// Send complete packet
|
||||
ssize_t sent = ::send(sockfd, sendData.data(), sendData.size(), 0);
|
||||
ssize_t sent = net::portableSend(sockfd, sendData.data(), sendData.size());
|
||||
if (sent < 0) {
|
||||
LOG_ERROR("Send failed: ", strerror(errno));
|
||||
LOG_ERROR("Send failed: ", net::errorString(net::lastError()));
|
||||
} else if (static_cast<size_t>(sent) != sendData.size()) {
|
||||
LOG_WARNING("Partial send: ", sent, " of ", sendData.size(), " bytes");
|
||||
}
|
||||
|
|
@ -135,7 +133,7 @@ void WorldSocket::update() {
|
|||
|
||||
// Receive data into buffer
|
||||
uint8_t buffer[4096];
|
||||
ssize_t received = recv(sockfd, buffer, sizeof(buffer), 0);
|
||||
ssize_t received = net::portableRecv(sockfd, buffer, sizeof(buffer));
|
||||
|
||||
if (received > 0) {
|
||||
LOG_DEBUG("Received ", received, " bytes from world server");
|
||||
|
|
@ -148,9 +146,12 @@ void WorldSocket::update() {
|
|||
LOG_INFO("World server connection closed");
|
||||
disconnect();
|
||||
}
|
||||
else if (errno != EAGAIN && errno != EWOULDBLOCK) {
|
||||
LOG_ERROR("Receive failed: ", strerror(errno));
|
||||
disconnect();
|
||||
else {
|
||||
int err = net::lastError();
|
||||
if (!net::isWouldBlock(err)) {
|
||||
LOG_ERROR("Receive failed: ", net::errorString(err));
|
||||
disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -27,6 +27,7 @@
|
|||
#include <glm/gtx/quaternion.hpp>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <filesystem>
|
||||
|
||||
namespace wowee {
|
||||
namespace rendering {
|
||||
|
|
@ -317,7 +318,7 @@ GLuint CharacterRenderer::compositeTextures(const std::vector<std::string>& laye
|
|||
|
||||
// Debug: save overlay to disk
|
||||
{
|
||||
std::string fname = "/tmp/overlay_debug_" + std::to_string(layer) + ".rgba";
|
||||
std::string fname = (std::filesystem::temp_directory_path() / ("overlay_debug_" + std::to_string(layer) + ".rgba")).string();
|
||||
FILE* f = fopen(fname.c_str(), "wb");
|
||||
if (f) {
|
||||
fwrite(&overlay.width, 4, 1, f);
|
||||
|
|
@ -394,14 +395,15 @@ GLuint CharacterRenderer::compositeTextures(const std::vector<std::string>& laye
|
|||
|
||||
// Debug: save composite as raw RGBA file
|
||||
{
|
||||
FILE* f = fopen("/tmp/composite_debug.rgba", "wb");
|
||||
std::string dbgPath = (std::filesystem::temp_directory_path() / "composite_debug.rgba").string();
|
||||
FILE* f = fopen(dbgPath.c_str(), "wb");
|
||||
if (f) {
|
||||
// Write width, height as 4 bytes each, then pixel data
|
||||
fwrite(&width, 4, 1, f);
|
||||
fwrite(&height, 4, 1, f);
|
||||
fwrite(composite.data(), 1, composite.size(), f);
|
||||
fclose(f);
|
||||
core::Logger::getInstance().info("DEBUG: saved composite to /tmp/composite_debug.rgba");
|
||||
core::Logger::getInstance().info("DEBUG: saved composite to ", dbgPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue