Add Windows cross-platform support alongside Linux

Replace POSIX-specific socket and process APIs with portable
abstractions so the project builds on both Windows and Linux.

- Add include/network/net_platform.hpp: Winsock2/POSIX socket
  abstraction (socket types, non-blocking, error handling,
  WSAStartup lifecycle)
- Add include/platform/process.hpp: CreateProcess/fork+exec
  abstraction for spawning ffplay subprocesses
- Update network module (tcp_socket, world_socket) to use
  portable socket helpers instead of raw POSIX calls
- Update audio module (music_manager, footstep_manager,
  activity_sound_manager) to use portable process helpers
  instead of fork/exec/kill/waitpid
- Replace hardcoded /tmp/ paths with std::filesystem::temp_directory_path()
- Link ws2_32 and SDL2main on Windows in CMakeLists.txt
This commit is contained in:
Kelsi 2026-02-03 22:24:17 -08:00
parent dd126c6e4b
commit 6bf3fa4ed4
14 changed files with 416 additions and 186 deletions

View file

@ -1,13 +1,11 @@
#include "audio/activity_sound_manager.hpp"
#include "pipeline/asset_manager.hpp"
#include "core/logger.hpp"
#include "platform/process.hpp"
#include <algorithm>
#include <csignal>
#include <cstdio>
#include <fstream>
#include <cctype>
#include <sys/wait.h>
#include <unistd.h>
namespace wowee {
namespace audio {
@ -193,7 +191,7 @@ void ActivitySoundManager::rebuildHardLandClipsForProfile(const std::string& rac
bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float volume, float pitchLo, float pitchHi) {
if (clips.empty()) return false;
reapProcesses();
if (oneShotPid > 0) return false;
if (oneShotPid != INVALID_PROCESS) return false;
std::uniform_int_distribution<size_t> clipDist(0, clips.size() - 1);
const Sample& sample = clips[clipDist(rng)];
@ -209,24 +207,16 @@ bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float v
std::string filter = "asetrate=44100*" + std::to_string(pitch) +
",aresample=44100,volume=" + std::to_string(volume);
pid_t pid = fork();
if (pid == 0) {
setpgid(0, 0);
FILE* outFile = freopen("/dev/null", "w", stdout);
FILE* errFile = freopen("/dev/null", "w", stderr);
(void)outFile; (void)errFile;
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loglevel", "quiet",
"-af", filter.c_str(), oneShotTempPath.c_str(), nullptr);
_exit(1);
} else if (pid > 0) {
oneShotPid = pid;
return true;
}
return false;
oneShotPid = platform::spawnProcess({
"-nodisp", "-autoexit", "-loglevel", "quiet",
"-af", filter, oneShotTempPath
});
return oneShotPid != INVALID_PROCESS;
}
void ActivitySoundManager::startSwimLoop() {
if (swimLoopPid > 0 || swimLoopClips.empty()) return;
if (swimLoopPid != INVALID_PROCESS || swimLoopClips.empty()) return;
std::uniform_int_distribution<size_t> clipDist(0, swimLoopClips.size() - 1);
const Sample& sample = swimLoopClips[clipDist(rng)];
@ -238,50 +228,26 @@ void ActivitySoundManager::startSwimLoop() {
float volume = swimMoving ? 0.85f : 0.65f;
std::string filter = "volume=" + std::to_string(volume);
pid_t pid = fork();
if (pid == 0) {
setpgid(0, 0);
FILE* outFile = freopen("/dev/null", "w", stdout);
FILE* errFile = freopen("/dev/null", "w", stderr);
(void)outFile; (void)errFile;
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
"-af", filter.c_str(), loopTempPath.c_str(), nullptr);
_exit(1);
} else if (pid > 0) {
swimLoopPid = pid;
}
swimLoopPid = platform::spawnProcess({
"-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
"-af", filter, loopTempPath
});
}
void ActivitySoundManager::stopSwimLoop() {
if (swimLoopPid > 0) {
kill(-swimLoopPid, SIGTERM);
kill(swimLoopPid, SIGTERM);
int status = 0;
waitpid(swimLoopPid, &status, 0);
swimLoopPid = -1;
}
platform::killProcess(swimLoopPid);
}
void ActivitySoundManager::stopOneShot() {
if (oneShotPid > 0) {
kill(-oneShotPid, SIGTERM);
kill(oneShotPid, SIGTERM);
int status = 0;
waitpid(oneShotPid, &status, 0);
oneShotPid = -1;
}
platform::killProcess(oneShotPid);
}
void ActivitySoundManager::reapProcesses() {
if (oneShotPid > 0) {
int status = 0;
pid_t result = waitpid(oneShotPid, &status, WNOHANG);
if (result == oneShotPid) oneShotPid = -1;
if (oneShotPid != INVALID_PROCESS) {
platform::isProcessRunning(oneShotPid);
}
if (swimLoopPid > 0) {
int status = 0;
pid_t result = waitpid(swimLoopPid, &status, WNOHANG);
if (result == swimLoopPid) swimLoopPid = -1;
if (swimLoopPid != INVALID_PROCESS) {
platform::isProcessRunning(swimLoopPid);
}
}