mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-26 00:40:15 +00:00
Add Windows cross-platform support alongside Linux
Replace POSIX-specific socket and process APIs with portable abstractions so the project builds on both Windows and Linux. - Add include/network/net_platform.hpp: Winsock2/POSIX socket abstraction (socket types, non-blocking, error handling, WSAStartup lifecycle) - Add include/platform/process.hpp: CreateProcess/fork+exec abstraction for spawning ffplay subprocesses - Update network module (tcp_socket, world_socket) to use portable socket helpers instead of raw POSIX calls - Update audio module (music_manager, footstep_manager, activity_sound_manager) to use portable process helpers instead of fork/exec/kill/waitpid - Replace hardcoded /tmp/ paths with std::filesystem::temp_directory_path() - Link ws2_32 and SDL2main on Windows in CMakeLists.txt
This commit is contained in:
parent
dd126c6e4b
commit
6bf3fa4ed4
14 changed files with 416 additions and 186 deletions
|
|
@ -1,13 +1,11 @@
|
|||
#include "audio/activity_sound_manager.hpp"
|
||||
#include "pipeline/asset_manager.hpp"
|
||||
#include "core/logger.hpp"
|
||||
#include "platform/process.hpp"
|
||||
#include <algorithm>
|
||||
#include <csignal>
|
||||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <cctype>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
|
||||
namespace wowee {
|
||||
namespace audio {
|
||||
|
|
@ -193,7 +191,7 @@ void ActivitySoundManager::rebuildHardLandClipsForProfile(const std::string& rac
|
|||
bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float volume, float pitchLo, float pitchHi) {
|
||||
if (clips.empty()) return false;
|
||||
reapProcesses();
|
||||
if (oneShotPid > 0) return false;
|
||||
if (oneShotPid != INVALID_PROCESS) return false;
|
||||
|
||||
std::uniform_int_distribution<size_t> clipDist(0, clips.size() - 1);
|
||||
const Sample& sample = clips[clipDist(rng)];
|
||||
|
|
@ -209,24 +207,16 @@ bool ActivitySoundManager::playOneShot(const std::vector<Sample>& clips, float v
|
|||
std::string filter = "asetrate=44100*" + std::to_string(pitch) +
|
||||
",aresample=44100,volume=" + std::to_string(volume);
|
||||
|
||||
pid_t pid = fork();
|
||||
if (pid == 0) {
|
||||
setpgid(0, 0);
|
||||
FILE* outFile = freopen("/dev/null", "w", stdout);
|
||||
FILE* errFile = freopen("/dev/null", "w", stderr);
|
||||
(void)outFile; (void)errFile;
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loglevel", "quiet",
|
||||
"-af", filter.c_str(), oneShotTempPath.c_str(), nullptr);
|
||||
_exit(1);
|
||||
} else if (pid > 0) {
|
||||
oneShotPid = pid;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
oneShotPid = platform::spawnProcess({
|
||||
"-nodisp", "-autoexit", "-loglevel", "quiet",
|
||||
"-af", filter, oneShotTempPath
|
||||
});
|
||||
|
||||
return oneShotPid != INVALID_PROCESS;
|
||||
}
|
||||
|
||||
void ActivitySoundManager::startSwimLoop() {
|
||||
if (swimLoopPid > 0 || swimLoopClips.empty()) return;
|
||||
if (swimLoopPid != INVALID_PROCESS || swimLoopClips.empty()) return;
|
||||
std::uniform_int_distribution<size_t> clipDist(0, swimLoopClips.size() - 1);
|
||||
const Sample& sample = swimLoopClips[clipDist(rng)];
|
||||
|
||||
|
|
@ -238,50 +228,26 @@ void ActivitySoundManager::startSwimLoop() {
|
|||
float volume = swimMoving ? 0.85f : 0.65f;
|
||||
std::string filter = "volume=" + std::to_string(volume);
|
||||
|
||||
pid_t pid = fork();
|
||||
if (pid == 0) {
|
||||
setpgid(0, 0);
|
||||
FILE* outFile = freopen("/dev/null", "w", stdout);
|
||||
FILE* errFile = freopen("/dev/null", "w", stderr);
|
||||
(void)outFile; (void)errFile;
|
||||
execlp("ffplay", "ffplay", "-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
|
||||
"-af", filter.c_str(), loopTempPath.c_str(), nullptr);
|
||||
_exit(1);
|
||||
} else if (pid > 0) {
|
||||
swimLoopPid = pid;
|
||||
}
|
||||
swimLoopPid = platform::spawnProcess({
|
||||
"-nodisp", "-autoexit", "-loop", "0", "-loglevel", "quiet",
|
||||
"-af", filter, loopTempPath
|
||||
});
|
||||
}
|
||||
|
||||
void ActivitySoundManager::stopSwimLoop() {
|
||||
if (swimLoopPid > 0) {
|
||||
kill(-swimLoopPid, SIGTERM);
|
||||
kill(swimLoopPid, SIGTERM);
|
||||
int status = 0;
|
||||
waitpid(swimLoopPid, &status, 0);
|
||||
swimLoopPid = -1;
|
||||
}
|
||||
platform::killProcess(swimLoopPid);
|
||||
}
|
||||
|
||||
void ActivitySoundManager::stopOneShot() {
|
||||
if (oneShotPid > 0) {
|
||||
kill(-oneShotPid, SIGTERM);
|
||||
kill(oneShotPid, SIGTERM);
|
||||
int status = 0;
|
||||
waitpid(oneShotPid, &status, 0);
|
||||
oneShotPid = -1;
|
||||
}
|
||||
platform::killProcess(oneShotPid);
|
||||
}
|
||||
|
||||
void ActivitySoundManager::reapProcesses() {
|
||||
if (oneShotPid > 0) {
|
||||
int status = 0;
|
||||
pid_t result = waitpid(oneShotPid, &status, WNOHANG);
|
||||
if (result == oneShotPid) oneShotPid = -1;
|
||||
if (oneShotPid != INVALID_PROCESS) {
|
||||
platform::isProcessRunning(oneShotPid);
|
||||
}
|
||||
if (swimLoopPid > 0) {
|
||||
int status = 0;
|
||||
pid_t result = waitpid(swimLoopPid, &status, WNOHANG);
|
||||
if (result == swimLoopPid) swimLoopPid = -1;
|
||||
if (swimLoopPid != INVALID_PROCESS) {
|
||||
platform::isProcessRunning(swimLoopPid);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue