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feat(editor): add --validate-wom static sanity checker
Adds a validator for .wom files mirroring --validate-wol / --validate-wow. Catches malformed hand-built or import- corrupted models before they reach the renderer (where bad data usually crashes or renders blank with no diagnostic). Hard errors (exit non-zero): • version not in 1..3 • empty vertex / index list • index count not a multiple of 3 • triangle indices referencing out-of-range vertices • boneIndices referencing out-of-range bones • parentBone referencing out-of-range bones • inverted AABB (boundMin > boundMax on any axis) • WOM3 batch.textureIndex out of range • WOM3 batch range past end of index buffer • animation has wrong number of bone tracks Warnings (informational, exit zero): • boneWeight slots not summing to 0 or 255 • triangles uncovered or double-covered by WOM3 batches • boundRadius <= 0 (frustum-cull failure) Adds 451st kArgRequired entry. Smoke test: 0/0/0 errors on all generated procedural primitives. Both text and --json output supported, mirroring the other validators.
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@ -20,6 +20,7 @@ const char* const kArgRequired[] = {
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"--export-wol-json", "--import-wol-json",
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"--export-wow-json", "--import-wow-json",
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"--info-wow", "--validate-wow",
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"--validate-wom",
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"--gen-weather-temperate", "--gen-weather-arctic",
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"--gen-weather-desert", "--gen-weather-stormy",
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"--gen-zone-atmosphere",
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