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feat(editor): add --gen-mesh-lamppost urban-prop primitive
41st procedural mesh: 4-box urban lighting fixture — square base plinth, tall thin vertical pole, lantern body box around the pole top (overlaps so the lamp visually caps the pole), and a slightly-wider cap plate that reads as an awning. Useful for streets, plazas, courtyards, taverns — anywhere that wants explicit lighting fixtures without modeling each one by hand. Defaults to 3-meter pole + 0.5-meter lantern (~3.6m total). Customizable per dimension to cover everything from candlestick-stands to tall ornate streetlamps.
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3 changed files with 131 additions and 1 deletions
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@ -132,7 +132,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-banner", "--gen-mesh-grave", "--gen-mesh-bench",
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"--gen-mesh-shrine", "--gen-mesh-totem", "--gen-mesh-cage",
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"--gen-mesh-throne", "--gen-mesh-coffin", "--gen-mesh-bookshelf",
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"--gen-mesh-table",
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"--gen-mesh-table", "--gen-mesh-lamppost",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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