Update docs for current online-only state and new WoWee repo URL

This commit is contained in:
Kelsi 2026-02-11 15:34:42 -08:00
parent 3041767b44
commit 6dfc6c6360
4 changed files with 65 additions and 237 deletions

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@ -157,7 +157,7 @@ Wowee follows a modular architecture with clear separation of concerns:
- Race, class, gender, appearance
- Creation and customization
- 3D model preview
- Persistence (online and offline)
- Online character lifecycle and state synchronization
**Entity** - Game entities
- NPCs and creatures with display info
@ -172,7 +172,7 @@ Wowee follows a modular architecture with clear separation of concerns:
- Drag-drop system
- Auto-equip and unequip
**NPCManager** - NPC interactions
**NPC Interactions** - handled through `GameHandler`
- Gossip system
- Quest givers with markers (! and ?)
- Vendors (buy/sell)
@ -256,7 +256,6 @@ Wowee follows a modular architecture with clear separation of concerns:
**AuthScreen** - Login interface
- Username/password input fields
- Server address configuration
- "Single Player" offline mode button
- Connection status and error messages
**RealmScreen** - Server selection
@ -500,8 +499,7 @@ Currently hardcoded, future config system:
- Visual verification of rendering (terrain, water, models, particles)
- Performance profiling (F1 performance HUD)
- Memory leak checking (valgrind)
- Online gameplay against TrinityCore/MaNGOS servers
- Single-player mode functionality
- Online gameplay against AzerothCore/TrinityCore/MaNGOS servers
- UI interactions (drag-drop, click events)
**Current Test Coverage:**
@ -530,7 +528,7 @@ Currently hardcoded, future config system:
## Code Style
- **C++17 standard**
- **C++20 standard**
- **Namespaces:** wowee::core, wowee::rendering, etc.
- **Naming:** PascalCase for classes, camelCase for functions/variables
- **Headers:** .hpp extension