diff --git a/src/game/game_handler.cpp b/src/game/game_handler.cpp index c8862538..29b5e0ba 100644 --- a/src/game/game_handler.cpp +++ b/src/game/game_handler.cpp @@ -11744,12 +11744,14 @@ void GameHandler::handleAttackerStateUpdate(network::Packet& packet) { addCombatText(CombatTextEntry::DODGE, 0, 0, isPlayerAttacker); } else if (data.victimState == 2) { addCombatText(CombatTextEntry::PARRY, 0, 0, isPlayerAttacker); + } else if (data.victimState == 4) { + addCombatText(CombatTextEntry::BLOCK, 0, 0, isPlayerAttacker); } else { auto type = data.isCrit() ? CombatTextEntry::CRIT_DAMAGE : CombatTextEntry::MELEE_DAMAGE; addCombatText(type, data.totalDamage, 0, isPlayerAttacker); } - (void)isPlayerTarget; // Used for future incoming damage display + (void)isPlayerTarget; } void GameHandler::handleSpellDamageLog(network::Packet& packet) {