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https://github.com/Kelsidavis/WoWee.git
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feat(editor): add --list-items companion to --add-item
Pretty-prints every record in <zoneDir>/items.json as a table with idx / id / itemLevel / stackable / quality (named) / displayId / name columns. Also supports --json for machine-readable output (emits the items array verbatim). Verified on a 3-item zone: table output aligns columns, quality labels resolve correctly (common/uncommon/legendary), --json mode emits a clean array consumable by jq or downstream tools. Brings command count to 197.
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1 changed files with 62 additions and 0 deletions
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@ -530,6 +530,8 @@ static void printUsage(const char* argv0) {
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std::printf(" Synthesize a procedural WOM primitive with proper normals, UVs, and bounds\n");
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std::printf(" --add-item <zoneDir> <name> [id] [quality] [displayId] [itemLevel]\n");
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std::printf(" Append one item entry to <zoneDir>/items.json (auto-creates the file)\n");
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std::printf(" --list-items <zoneDir> [--json]\n");
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std::printf(" Print every item in <zoneDir>/items.json with quality colors and key fields\n");
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std::printf(" --convert-dbc-json <dbc-path> [out.json]\n");
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std::printf(" Convert one DBC file to wowee JSON sidecar format\n");
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std::printf(" --convert-json-dbc <json-path> [out.dbc]\n");
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@ -933,6 +935,7 @@ int main(int argc, char* argv[]) {
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"--check-project-content", "--check-project-refs",
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"--export-zone-deps-md", "--export-zone-spawn-png",
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"--add-creature", "--add-object", "--add-quest", "--add-item",
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"--list-items",
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"--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward",
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"--remove-quest-objective", "--clone-quest", "--clone-creature",
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"--clone-object",
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@ -12584,6 +12587,65 @@ int main(int argc, char* argv[]) {
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qualityNames[quality], itemLevel,
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path.c_str(), doc["items"].size());
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return 0;
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} else if (std::strcmp(argv[i], "--list-items") == 0 && i + 1 < argc) {
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// Inspect <zoneDir>/items.json. Pretty-prints id / quality
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// / item level / display id / name as a table; also
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// supports --json for machine-readable output.
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std::string zoneDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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std::string path = zoneDir + "/items.json";
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if (!fs::exists(path)) {
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std::fprintf(stderr,
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"list-items: %s has no items.json\n", zoneDir.c_str());
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return 1;
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}
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nlohmann::json doc;
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try {
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std::ifstream in(path);
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in >> doc;
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} catch (...) {
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std::fprintf(stderr,
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"list-items: %s is not valid JSON\n", path.c_str());
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return 1;
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}
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if (!doc.contains("items") || !doc["items"].is_array()) {
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std::fprintf(stderr,
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"list-items: %s has no 'items' array\n", path.c_str());
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return 1;
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}
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const auto& items = doc["items"];
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if (jsonOut) {
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std::printf("%s\n", items.dump(2).c_str());
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return 0;
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}
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static const char* qualityNames[] = {
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"poor", "common", "uncommon", "rare", "epic",
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"legendary", "artifact"
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};
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std::printf("Zone items: %s\n", path.c_str());
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std::printf(" count : %zu\n\n", items.size());
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if (items.empty()) {
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std::printf(" *no items*\n");
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return 0;
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}
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std::printf(" idx id ilvl stack quality displayId name\n");
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for (size_t k = 0; k < items.size(); ++k) {
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const auto& it = items[k];
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uint32_t id = it.value("id", 0u);
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uint32_t quality = it.value("quality", 1u);
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uint32_t ilvl = it.value("itemLevel", 1u);
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uint32_t displayId = it.value("displayId", 0u);
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uint32_t stack = it.value("stackable", 1u);
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std::string name = it.value("name", std::string());
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if (quality > 6) quality = 0;
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std::printf(" %3zu %5u %4u %5u %-10s %9u %s\n",
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k, id, ilvl, stack,
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qualityNames[quality], displayId, name.c_str());
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}
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return 0;
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} else if (std::strcmp(argv[i], "--scaffold-zone") == 0 && i + 1 < argc) {
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// Generate a minimal valid empty zone — useful for kickstarting
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// a new authoring session without needing to launch the GUI.
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