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fix: use expansion context for spline parsing; preload DBC caches at world entry
Spline parsing: remove Classic format fallback from the WotLK parser. The PacketParsers hierarchy already dispatches to expansion-specific parsers (Classic/TBC/WotLK/Turtle), so the WotLK parseMovementBlock should only attempt WotLK spline format. The Classic fallback could false-positive when durationMod bytes resembled a valid point count, corrupting downstream parsing. Preload DBC caches: call loadSpellNameCache() and 5 other lazy DBC caches during handleLoginVerifyWorld() on initial world entry. This moves the ~170ms Spell.csv load from the first SMSG_SPELL_GO handler to the loading screen, eliminating the mid-gameplay stall. WMO portal culling: move per-instance portalVisibleGroups vector and portalVisibleGroupSet to reusable member variables, eliminating heap allocations per WMO instance per frame.
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5 changed files with 54 additions and 48 deletions
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@ -975,21 +975,16 @@ bool UpdateObjectParser::parseMovementBlock(network::Packet& packet, UpdateBlock
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/*float finalAngle =*/ packet.readFloat();
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}
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// Spline data layout varies by expansion:
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// Classic/Vanilla: timePassed(4)+duration(4)+splineId(4)+pointCount(4)+points+mode(1)+endPoint(12)
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// WotLK: timePassed(4)+duration(4)+splineId(4)+durationMod(4)+durationModNext(4)
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// +[ANIMATION(5)]+[PARABOLIC(8)]+pointCount(4)+points+mode(1)+endPoint(12)
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// Since the parser has no expansion context, auto-detect by trying Classic first.
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if (!bytesAvailable(16)) return false; // minimum: 12 common + 4 pointCount
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// WotLK spline data layout:
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// timePassed(4)+duration(4)+splineId(4)+durationMod(4)+durationModNext(4)
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// +[ANIMATION(5)]+verticalAccel(4)+effectStartTime(4)+pointCount(4)+points+mode(1)+endPoint(12)
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if (!bytesAvailable(12)) return false;
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/*uint32_t timePassed =*/ packet.readUInt32();
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/*uint32_t duration =*/ packet.readUInt32();
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/*uint32_t splineId =*/ packet.readUInt32();
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const size_t afterSplineId = packet.getReadPos();
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// Helper: parse spline points + splineMode + endPoint.
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// WotLK uses compressed points by default (first=12 bytes, rest=4 bytes packed).
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// Classic/Turtle uses all uncompressed (12 bytes each).
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// The 'compressed' parameter selects which format.
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auto tryParseSplinePoints = [&](bool compressed, const char* tag) -> bool {
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if (!bytesAvailable(4)) return false;
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size_t prePointCount = packet.getReadPos();
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@ -1019,41 +1014,26 @@ bool UpdateObjectParser::parseMovementBlock(network::Packet& packet, UpdateBlock
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return true;
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};
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// --- Try 1: WotLK format (durationMod+durationModNext+parabolic+compressed points) ---
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// Try WotLK first since this is a WotLK parser; Classic auto-detect can false-positive
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// when durationMod bytes happen to look like a valid Classic pointCount.
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bool splineParsed = false;
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{
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bool wotlkOk = bytesAvailable(8); // durationMod + durationModNext
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if (wotlkOk) {
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/*float durationMod =*/ packet.readFloat();
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/*float durationModNext =*/ packet.readFloat();
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if (splineFlags & 0x00400000) { // SPLINEFLAG_ANIMATION
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if (!bytesAvailable(5)) { wotlkOk = false; }
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else { packet.readUInt8(); packet.readUInt32(); }
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}
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}
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// AzerothCore/ChromieCraft always writes verticalAcceleration(float)
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// + effectStartTime(uint32) unconditionally — NOT gated by PARABOLIC flag.
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if (wotlkOk) {
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if (!bytesAvailable(8)) { wotlkOk = false; }
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else { /*float vertAccel =*/ packet.readFloat(); /*uint32_t effectStart =*/ packet.readUInt32(); }
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}
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if (wotlkOk) {
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// WotLK: compressed unless CYCLIC(0x80000) or ENTER_CYCLE(0x2000) set
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bool useCompressed = (splineFlags & (0x00080000 | 0x00002000)) == 0;
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splineParsed = tryParseSplinePoints(useCompressed, "wotlk-compressed");
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// Fallback: try uncompressed WotLK if compressed didn't work
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if (!splineParsed) {
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splineParsed = tryParseSplinePoints(false, "wotlk-uncompressed");
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}
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}
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// WotLK format: durationMod+durationModNext+[ANIMATION]+vertAccel+effectStart+points
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if (!bytesAvailable(8)) return false; // durationMod + durationModNext
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/*float durationMod =*/ packet.readFloat();
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/*float durationModNext =*/ packet.readFloat();
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if (splineFlags & 0x00400000) { // SPLINEFLAG_ANIMATION
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if (!bytesAvailable(5)) return false;
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packet.readUInt8(); packet.readUInt32();
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}
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// AzerothCore/ChromieCraft always writes verticalAcceleration(float)
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// + effectStartTime(uint32) unconditionally -- NOT gated by PARABOLIC flag.
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if (!bytesAvailable(8)) return false;
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/*float vertAccel =*/ packet.readFloat();
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/*uint32_t effectStart =*/ packet.readUInt32();
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// --- Try 2: Classic format (uncompressed points immediately after splineId) ---
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// WotLK: compressed unless CYCLIC(0x80000) or ENTER_CYCLE(0x2000) set
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bool useCompressed = (splineFlags & (0x00080000 | 0x00002000)) == 0;
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bool splineParsed = tryParseSplinePoints(useCompressed, "wotlk-compressed");
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// Fallback: try uncompressed WotLK if compressed didn't work
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if (!splineParsed) {
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packet.setReadPos(afterSplineId);
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splineParsed = tryParseSplinePoints(false, "classic");
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splineParsed = tryParseSplinePoints(false, "wotlk-uncompressed");
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}
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}
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}
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