mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
Bootstrap AMD FSR2 Vulkan permutations cross-platform
This commit is contained in:
parent
09cdcd67b5
commit
700e05b142
123 changed files with 146220 additions and 5 deletions
|
|
@ -220,5 +220,7 @@ You can also specify an expansion: `.\extract_assets.ps1 "C:\Games\WoW\Data" wot
|
|||
- AMD FSR2 SDK is fetched automatically by `build.sh` / `rebuild.sh` / `build.ps1` / `rebuild.ps1` from:
|
||||
- `https://github.com/GPUOpen-Effects/FidelityFX-FSR2.git`
|
||||
- target path: `extern/FidelityFX-FSR2`
|
||||
- AMD backend is enabled only when SDK headers and generated Vulkan permutation headers are present.
|
||||
If generated permutation headers are missing, the build uses the internal FSR2 fallback path.
|
||||
- AMD backend is enabled when SDK headers and Vulkan permutation headers are available.
|
||||
- If upstream SDK checkout is missing generated Vulkan permutation headers, CMake bootstraps them from:
|
||||
- `third_party/fsr2_vk_permutations`
|
||||
- If SDK headers are missing, the build uses the internal FSR2 fallback path.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue