refactor: promote remaining static const arrays to constexpr across UI

game_screen: fsrScales, fsrScaleFactors, kTotemInfo, kRaidMarks,
kTimerInfo, kNPMarks, kCellMarks, kPartyMarks, kMMMarks, kCatOrder
keybinding_manager: actionMap

All static const arrays in UI files are now constexpr where possible.
This commit is contained in:
Kelsi 2026-03-27 14:47:58 -07:00
parent d2430faa51
commit 7028dd64c1
2 changed files with 11 additions and 11 deletions

View file

@ -240,7 +240,7 @@ void KeybindingManager::saveToConfigFile(const std::string& filePath) const {
// Append new Keybindings section
content += "[Keybindings]\n";
static const struct {
static constexpr struct {
Action action;
const char* name;
} actionMap[] = {