Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log

Split inventory into bags-only (B key) and character screen (C key). Vendor window
auto-opens bags with sell prices on hover and right-click to sell. Add camera intro
pan on all login/spawn/teleport/hearthstone events and idle orbit after 2 minutes.
Add quest log UI, SMSG_MONSTER_MOVE handling, deferred creature spawn queue, and
creature fade-in/movement interpolation for online mode.
This commit is contained in:
Kelsi 2026-02-06 13:47:03 -08:00
parent a4a39c7f0f
commit 7128ea1417
21 changed files with 1092 additions and 149 deletions

View file

@ -68,6 +68,9 @@ enum class Opcode : uint16_t {
// ---- XP ----
SMSG_LOG_XPGAIN = 0x1D0,
// ---- Creature Movement ----
SMSG_MONSTER_MOVE = 0x0DD,
// ---- Phase 2: Combat Core ----
CMSG_ATTACKSWING = 0x141,
CMSG_ATTACKSTOP = 0x142,
@ -146,6 +149,7 @@ enum class Opcode : uint16_t {
SMSG_QUESTGIVER_OFFER_REWARD = 0x18D,
CMSG_QUESTGIVER_CHOOSE_REWARD = 0x18E,
SMSG_QUESTGIVER_QUEST_COMPLETE = 0x191,
CMSG_QUESTLOG_REMOVE_QUEST = 0x194,
// ---- Phase 5: Vendor ----
CMSG_LIST_INVENTORY = 0x19E,