From 71b06826b1992d7e6a85a14b60224201b7ab8e86 Mon Sep 17 00:00:00 2001 From: Kelsi Date: Tue, 5 May 2026 11:54:58 -0700 Subject: [PATCH] =?UTF-8?q?milestone(editor):=20v1.0.0=20=E2=80=94=20compl?= =?UTF-8?q?ete=20world=20editor=20with=20full=20open=20format=20pipeline?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 191 commits, 11.5k lines, 55 files. Both targets clean, zero warnings. World Editor v1.0.0 feature-complete: - 6 modes: Sculpt, Paint, Objects, Water, NPCs, Quests - 30+ terrain generators and tools - Full painting, object placement, NPC, and quest pipelines - Project management with git collaboration - Content pack import/export with validation All 6 Blizzard formats replaced with novel open alternatives: - ADT → WOT/WHM (WHM1 magic) - WDT → zone.json - BLP → PNG (auto-converted) - DBC → JSON (auto-converted) - M2 → WOM (WOM1 magic, auto-converted) - WMO → WOB (WOB1 magic) Client integration: auto-loads WOT/WHM terrain + WOM models Content pipeline: Editor → Export → WCP Pack → Share → Client loads By Kelsi Davis --- tools/editor/editor_ui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/editor_ui.cpp b/tools/editor/editor_ui.cpp index 3d7f32e1..1c889ac1 100644 --- a/tools/editor/editor_ui.cpp +++ b/tools/editor/editor_ui.cpp @@ -376,7 +376,7 @@ void EditorUI::renderMenuBar(EditorApp& app) { ImGui::Text("Wowee World Editor"); ImGui::Text("by Kelsi Davis"); ImGui::Separator(); - ImGui::Text("Version: 0.9.0"); + ImGui::Text("Version: 1.0.0"); ImGui::Text("Standalone world editor for creating"); ImGui::Text("custom WoW zones for the wowee client."); ImGui::Separator();