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feat: implement quest sharing with party via CMSG_PUSHQUESTTOPARTY
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4 changed files with 41 additions and 1 deletions
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@ -1252,6 +1252,7 @@ public:
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const std::vector<QuestLogEntry>& getQuestLog() const { return questLog_; }
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void abandonQuest(uint32_t questId);
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void shareQuestWithParty(uint32_t questId); // CMSG_PUSHQUESTTOPARTY
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bool requestQuestQuery(uint32_t questId, bool force = false);
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bool isQuestTracked(uint32_t questId) const { return trackedQuestIds_.count(questId) > 0; }
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void setQuestTracked(uint32_t questId, bool tracked) {
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