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Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log
Split inventory into bags-only (B key) and character screen (C key). Vendor window auto-opens bags with sell prices on hover and right-click to sell. Add camera intro pan on all login/spawn/teleport/hearthstone events and idle orbit after 2 minutes. Add quest log UI, SMSG_MONSTER_MOVE handling, deferred creature spawn queue, and creature fade-in/movement interpolation for online mode.
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21 changed files with 1092 additions and 149 deletions
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@ -192,6 +192,11 @@ private:
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float introEndPitch = -5.0f;
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float introStartDistance = 12.0f;
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float introEndDistance = 10.0f;
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// Idle camera: triggers intro pan after IDLE_TIMEOUT seconds of no input
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float idleTimer_ = 0.0f;
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bool idleOrbit_ = false; // true when current intro pan is an idle orbit (loops)
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static constexpr float IDLE_TIMEOUT = 120.0f; // 2 minutes
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};
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} // namespace rendering
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