Fix non-framegen build by always including platform loader headers

This commit is contained in:
Kelsi 2026-03-09 00:09:15 -07:00
parent a1c4244a27
commit 73055c507f

View file

@ -11,14 +11,15 @@
#include "core/logger.hpp"
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
#include <FidelityFX/host/ffx_fsr3.h>
#include <FidelityFX/host/backends/vk/ffx_vk.h>
#if defined(_WIN32)
#include <windows.h>
#else
#include <dlfcn.h>
#endif
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
#include <FidelityFX/host/ffx_fsr3.h>
#include <FidelityFX/host/backends/vk/ffx_vk.h>
#endif
namespace wowee::rendering {