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feat(editor): add --gen-texture-stripes for two-color band patterns
Synthesizes a two-color stripe pattern PNG. Stripe width in pixels,
plus direction (diagonal default, or horizontal/vertical). Color
endpoints share the same RRGGBB / RGB hex syntax as other texture
gens.
Useful for caution tape, marble bands, hazard markers, racing-style
start/finish flags — patterns that --gen-texture's checker/grid
don't capture.
Verified: 128×128 diagonal yellow/black at 32px ('caution tape')
and 256×256 horizontal red/white at 16px both written successfully
with correct headers reported. Brings command count to 227 (and
the texture-synthesis family to 6: solid + checker + grid + linear
gradient + radial gradient + noise + stripes).
This commit is contained in:
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1 changed files with 112 additions and 1 deletions
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@ -532,6 +532,8 @@ static void printUsage(const char* argv0) {
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std::printf(" Synthesize a smooth value-noise PNG (deterministic from seed; default 256x256)\n");
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std::printf(" --gen-texture-radial <out.png> <centerHex> <edgeHex> [W H]\n");
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std::printf(" Synthesize a radial gradient PNG (center→edge, smooth distance-based blend)\n");
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std::printf(" --gen-texture-stripes <out.png> <colorAHex> <colorBHex> [stripePx] [diagonal|horizontal|vertical] [W H]\n");
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std::printf(" Synthesize a two-color stripe pattern (default 16px diagonal, 256x256)\n");
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std::printf(" --add-texture-to-zone <zoneDir> <png-path> [renameTo]\n");
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std::printf(" Copy an existing PNG into <zoneDir> (optionally renaming it on the way in)\n");
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std::printf(" --gen-mesh <wom-base> <cube|plane|sphere|cylinder|torus|cone> [size]\n");
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@ -981,7 +983,7 @@ int main(int argc, char* argv[]) {
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"--gen-texture-noise", "--rotate-mesh",
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"--center-mesh", "--flip-mesh-normals", "--mirror-mesh",
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"--merge-meshes",
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"--gen-texture-radial",
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"--gen-texture-radial", "--gen-texture-stripes",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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@ -15864,6 +15866,115 @@ int main(int argc, char* argv[]) {
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std::printf(" edge : %s (rgb %u,%u,%u)\n",
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edgeHex.c_str(), re, ge, be);
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return 0;
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} else if (std::strcmp(argv[i], "--gen-texture-stripes") == 0 && i + 3 < argc) {
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// Two-color stripe pattern. Stripe width in pixels, plus
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// direction (diagonal default, or horizontal/vertical).
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// Useful for caution tape, marble bands, hazard markers,
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// and racing-style start/finish flags — patterns that
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// checker/grid don't capture.
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std::string outPath = argv[++i];
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std::string aHex = argv[++i];
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std::string bHex = argv[++i];
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int stripePx = 16;
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std::string dir = "diagonal";
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int W = 256, H = 256;
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { stripePx = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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std::string d = argv[i + 1];
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std::transform(d.begin(), d.end(), d.begin(),
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[](unsigned char c) { return std::tolower(c); });
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if (d == "diagonal" || d == "horizontal" || d == "vertical") {
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dir = d;
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i++;
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}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { W = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { H = std::stoi(argv[++i]); } catch (...) {}
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}
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if (W < 1 || H < 1 || W > 8192 || H > 8192 ||
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stripePx < 1 || stripePx > 4096) {
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std::fprintf(stderr,
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"gen-texture-stripes: invalid dims (W/H 1..8192, stripe 1..4096)\n");
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return 1;
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}
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auto parseHex = [](std::string hex,
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uint8_t& r, uint8_t& g, uint8_t& b) -> bool {
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std::transform(hex.begin(), hex.end(), hex.begin(),
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[](unsigned char c) { return std::tolower(c); });
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if (!hex.empty() && hex[0] == '#') hex.erase(0, 1);
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auto fromHexC = [](char c) -> int {
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if (c >= '0' && c <= '9') return c - '0';
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if (c >= 'a' && c <= 'f') return 10 + c - 'a';
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return -1;
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};
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int v[6];
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if (hex.size() == 6) {
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for (int k = 0; k < 6; ++k) {
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v[k] = fromHexC(hex[k]);
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if (v[k] < 0) return false;
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}
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r = static_cast<uint8_t>((v[0] << 4) | v[1]);
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g = static_cast<uint8_t>((v[2] << 4) | v[3]);
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b = static_cast<uint8_t>((v[4] << 4) | v[5]);
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return true;
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}
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if (hex.size() == 3) {
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for (int k = 0; k < 3; ++k) {
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v[k] = fromHexC(hex[k]);
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if (v[k] < 0) return false;
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}
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r = static_cast<uint8_t>((v[0] << 4) | v[0]);
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g = static_cast<uint8_t>((v[1] << 4) | v[1]);
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b = static_cast<uint8_t>((v[2] << 4) | v[2]);
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return true;
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}
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return false;
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};
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uint8_t ra, ga, ba, rb, gb, bb;
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if (!parseHex(aHex, ra, ga, ba)) {
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std::fprintf(stderr,
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"gen-texture-stripes: '%s' is not a valid hex color\n",
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aHex.c_str());
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return 1;
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}
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if (!parseHex(bHex, rb, gb, bb)) {
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std::fprintf(stderr,
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"gen-texture-stripes: '%s' is not a valid hex color\n",
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bHex.c_str());
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return 1;
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}
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std::vector<uint8_t> pixels(static_cast<size_t>(W) * H * 3, 0);
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for (int y = 0; y < H; ++y) {
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for (int x = 0; x < W; ++x) {
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int proj;
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if (dir == "horizontal") proj = y;
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else if (dir == "vertical") proj = x;
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else proj = x + y;
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bool isA = ((proj / stripePx) & 1) == 0;
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size_t i2 = (static_cast<size_t>(y) * W + x) * 3;
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pixels[i2 + 0] = isA ? ra : rb;
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pixels[i2 + 1] = isA ? ga : gb;
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pixels[i2 + 2] = isA ? ba : bb;
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}
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}
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if (!stbi_write_png(outPath.c_str(), W, H, 3,
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pixels.data(), W * 3)) {
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std::fprintf(stderr,
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"gen-texture-stripes: stbi_write_png failed for %s\n",
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outPath.c_str());
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return 1;
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}
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" size : %dx%d\n", W, H);
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std::printf(" direction : %s\n", dir.c_str());
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std::printf(" stripe : %d px\n", stripePx);
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std::printf(" colors : %s + %s\n", aHex.c_str(), bHex.c_str());
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return 0;
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} else if (std::strcmp(argv[i], "--gen-mesh") == 0 && i + 2 < argc) {
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// Synthesize a procedural primitive WOM. Generates proper
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// per-face normals, planar UVs, a bounding box, and a
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