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Add system chat for key game events
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2 changed files with 30 additions and 0 deletions
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@ -380,6 +380,7 @@ private:
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void handleListInventory(network::Packet& packet);
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void addCombatText(CombatTextEntry::Type type, int32_t amount, uint32_t spellId, bool isPlayerSource);
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void addSystemChatMessage(const std::string& message);
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/**
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* Send CMSG_PING to server (heartbeat)
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