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Add player death handling, race-aware faction hostility, and all-race texture support
- Death screen with "Release Spirit" button sends CMSG_REPOP_REQUEST - Detect player death/resurrection via health updates (VALUES and CREATE) - Faction hostility map now built per-character race instead of hardcoded Human - CharSections.dbc texture lookup enabled for all races (was Human-only) - Fallback texture paths use race folder names instead of hardcoded Human - Player name in unit frame is clickable for self-targeting
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9 changed files with 270 additions and 102 deletions
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@ -1268,5 +1268,11 @@ public:
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static bool parse(network::Packet& packet, ListInventoryData& data);
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};
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/** CMSG_REPOP_REQUEST packet builder */
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class RepopRequestPacket {
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public:
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static network::Packet build();
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};
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} // namespace game
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} // namespace wowee
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