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fix: use expansion-aware item size in LootResponseParser for Classic/TBC
The previous per-iteration heuristic (remaining >= 22 → 22 bytes, >= 14 → 14 bytes)
incorrectly parsed Classic/TBC multi-item loots: 2+ items × 14 bytes would
trigger the 22-byte WotLK path for the first item, corrupting subsequent items.
Classic 1.12 and TBC 2.4.3 use 14 bytes/item (slot+itemId+count+displayInfo+slotType).
WotLK 3.3.5a uses 22 bytes/item (adds randomSuffix+randomPropertyId).
Add isWotlkFormat bool parameter to LootResponseParser::parse and pass
isActiveExpansion('wotlk') from handleLootResponse.
This commit is contained in:
parent
dd7d74cb93
commit
750b270502
3 changed files with 22 additions and 28 deletions
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@ -2015,7 +2015,9 @@ public:
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/** SMSG_LOOT_RESPONSE parser */
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class LootResponseParser {
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public:
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static bool parse(network::Packet& packet, LootResponseData& data);
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// isWotlkFormat: true for WotLK 3.3.5a (22 bytes/item with randomSuffix+randomProp),
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// false for Classic 1.12 and TBC 2.4.3 (14 bytes/item).
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static bool parse(network::Packet& packet, LootResponseData& data, bool isWotlkFormat = true);
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};
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// ============================================================
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@ -16164,7 +16164,10 @@ void GameHandler::unstuckHearth() {
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}
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void GameHandler::handleLootResponse(network::Packet& packet) {
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if (!LootResponseParser::parse(packet, currentLoot)) return;
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// Classic 1.12 and TBC 2.4.3 use 14 bytes/item (no randomSuffix/randomProp fields);
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// WotLK 3.3.5a uses 22 bytes/item.
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const bool wotlkLoot = isActiveExpansion("wotlk");
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if (!LootResponseParser::parse(packet, currentLoot, wotlkLoot)) return;
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lootWindowOpen = true;
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localLootState_[currentLoot.lootGuid] = LocalLootState{currentLoot, false};
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@ -3320,7 +3320,7 @@ network::Packet LootReleasePacket::build(uint64_t lootGuid) {
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return packet;
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}
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bool LootResponseParser::parse(network::Packet& packet, LootResponseData& data) {
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bool LootResponseParser::parse(network::Packet& packet, LootResponseData& data, bool isWotlkFormat) {
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data = LootResponseData{};
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if (packet.getSize() - packet.getReadPos() < 14) {
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LOG_WARNING("LootResponseParser: packet too short");
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@ -3332,45 +3332,34 @@ bool LootResponseParser::parse(network::Packet& packet, LootResponseData& data)
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data.gold = packet.readUInt32();
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uint8_t itemCount = packet.readUInt8();
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// Item wire size:
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// WotLK 3.3.5a: slot(1)+itemId(4)+count(4)+displayInfo(4)+randSuffix(4)+randProp(4)+slotType(1) = 22
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// Classic/TBC: slot(1)+itemId(4)+count(4)+displayInfo(4)+slotType(1) = 14
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const size_t kItemSize = isWotlkFormat ? 22u : 14u;
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auto parseLootItemList = [&](uint8_t listCount, bool markQuestItems) -> bool {
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for (uint8_t i = 0; i < listCount; ++i) {
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size_t remaining = packet.getSize() - packet.getReadPos();
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if (remaining < 10) {
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if (remaining < kItemSize) {
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return false;
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}
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// Prefer the richest format when possible:
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// 22-byte (WotLK/full): slot+id+count+display+randSuffix+randProp+slotType
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// 14-byte (compact): slot+id+count+display+slotType
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// 10-byte (minimal): slot+id+count+slotType
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uint8_t bytesPerItem = 10;
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if (remaining >= 22) {
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bytesPerItem = 22;
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} else if (remaining >= 14) {
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bytesPerItem = 14;
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}
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LootItem item;
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item.slotIndex = packet.readUInt8();
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item.itemId = packet.readUInt32();
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item.count = packet.readUInt32();
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item.slotIndex = packet.readUInt8();
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item.itemId = packet.readUInt32();
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item.count = packet.readUInt32();
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item.displayInfoId = packet.readUInt32();
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if (bytesPerItem >= 14) {
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item.displayInfoId = packet.readUInt32();
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} else {
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item.displayInfoId = 0;
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}
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if (bytesPerItem == 22) {
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item.randomSuffix = packet.readUInt32();
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if (isWotlkFormat) {
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item.randomSuffix = packet.readUInt32();
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item.randomPropertyId = packet.readUInt32();
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} else {
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item.randomSuffix = 0;
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item.randomSuffix = 0;
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item.randomPropertyId = 0;
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}
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item.lootSlotType = packet.readUInt8();
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item.isQuestItem = markQuestItems;
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item.isQuestItem = markQuestItems;
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data.items.push_back(item);
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}
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return true;
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