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Use zone-specific floor cache files
Save/load floor cache per map (e.g., cache/wmo_floor_Azeroth.bin) instead of a single global file. Saves current zone's cache before teleporting, loads target zone's cache after terrain streaming completes.
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@ -61,3 +61,6 @@ Data/
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# Texture assets (not distributed - see README)
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assets/textures/
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# Runtime cache (floor heights, etc.)
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cache/
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