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Infer and animate elevator transport paths
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4 changed files with 40 additions and 8 deletions
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@ -2701,6 +2701,7 @@ void GameHandler::handleUpdateObject(network::Packet& packet) {
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if (block.updateFlags & 0x0002) {
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transportGuids_.insert(block.guid);
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LOG_INFO("Detected transport GameObject: 0x", std::hex, block.guid, std::dec,
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" entry=", go->getEntry(),
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" displayId=", go->getDisplayId(),
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" pos=(", go->getX(), ", ", go->getY(), ", ", go->getZ(), ")");
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// Note: TransportSpawnCallback will be invoked from Application after WMO instance is created
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