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Add body type selection for nonbinary characters and reduce preview rotation sensitivity
Nonbinary characters can now choose between masculine and feminine body types in character creation, with real-time preview updates and full appearance customization. Body type preference is saved to character config and persists across sessions. Also reduces character preview drag-to-rotate sensitivity from 0.5 to 0.2 for better control.
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8 changed files with 50 additions and 11 deletions
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@ -234,6 +234,7 @@ struct CharCreateData {
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uint8_t hairStyle = 0;
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uint8_t hairColor = 0;
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uint8_t facialHair = 0;
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bool useFemaleModel = false; // For nonbinary: choose body type
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};
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class CharCreatePacket {
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