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feat(editor): add WAUR (Spell Aura Type) — companion to WSEF, CLI flag count breaks 1000
Open replacement for the SpellEffect.EffectAuraType field
meanings used when SpellEffect.Effect=APPLY_AURA. Defines what
each aura-type integer value actually does once an aura is
attached to a unit — PERIODIC_DAMAGE ticks damage every N
seconds, MOD_STAT adds a stat bonus, MOD_INCREASE_SPEED scales
movement, MOD_DAMAGE_PERCENT_DONE scales spell power, etc.
Companion to WSEF — together they cover the full spell-effect
classification space:
WSEF: outer effect ID — what does the effect DO?
(APPLY_AURA, SCHOOL_DAMAGE, HEAL, etc)
WAUR: inner aura type — when WSEF=APPLY_AURA, what KIND
of aura is applied? (PERIODIC_DAMAGE, MOD_STAT,
STUN, ROOT, etc)
Nine auraKind values (Periodic / StatMod / DamageMod /
Movement / Visual / Trigger / Resource / Control / Misc)
classify the major behavior families. Periodic auras carry an
updateFrequencyMs (canonical 3s for DoT/HoT, 2s for energize,
1s for fast triggers). Stackable auras carry a maxStackCount.
Cross-references back to WSEF (this catalog is the secondary
classification that WSEF entry id 6 (APPLY_AURA) dispatches
into) and forward to WSPL (spell entries with effect=APPLY_AURA
reference an auraTypeId here).
Three preset emitters: --gen-aur (5 periodic auras with
canonical tick intervals), --gen-aur-stats (5 stat-modifier
auras instantly applied on attach), --gen-aur-movement (4
movement-impairing CC auras typical of crowd-control spells).
Validation enforces name presence, auraKind 0..8, targetingHint
0..3, no duplicate ids; errors on Periodic kind without
updateFrequencyMs (would never tick); warns on:
- non-Periodic/Trigger kinds with updateFrequencyMs > 0
(engine ignores tick interval)
- maxStackCount > 0 with isStackable=false (cap unreachable)
Wired through the cross-format table; WAUR appears automatically
in all 15 cross-format utilities. Format count 82 -> 83;
CLI flag count 996 -> 1001 — broke the 1000-flag mark.
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247
src/pipeline/wowee_spell_aura_types.cpp
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247
src/pipeline/wowee_spell_aura_types.cpp
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#include "pipeline/wowee_spell_aura_types.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'A', 'U', 'R'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".waur") {
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base += ".waur";
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}
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return base;
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}
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uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
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return (static_cast<uint32_t>(a) << 24) |
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(static_cast<uint32_t>(b) << 16) |
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(static_cast<uint32_t>(g) << 8) |
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static_cast<uint32_t>(r);
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}
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} // namespace
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const WoweeSpellAuraType::Entry*
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WoweeSpellAuraType::findById(uint32_t auraTypeId) const {
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for (const auto& e : entries)
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if (e.auraTypeId == auraTypeId) return &e;
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return nullptr;
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}
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const char* WoweeSpellAuraType::auraKindName(uint8_t k) {
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switch (k) {
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case Periodic: return "periodic";
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case StatMod: return "stat-mod";
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case DamageMod: return "damage-mod";
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case Movement: return "movement";
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case Visual: return "visual";
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case Trigger: return "trigger";
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case Resource: return "resource";
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case Control: return "control";
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case Misc: return "misc";
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default: return "unknown";
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}
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}
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const char* WoweeSpellAuraType::targetingHintName(uint8_t t) {
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switch (t) {
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case AnyUnit: return "any";
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case SelfOnly: return "self";
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case HostileOnly: return "hostile";
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case BeneficialOnly: return "beneficial";
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default: return "unknown";
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}
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}
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bool WoweeSpellAuraTypeLoader::save(const WoweeSpellAuraType& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.auraTypeId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.auraKind);
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writePOD(os, e.targetingHint);
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writePOD(os, e.isStackable);
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writePOD(os, e.maxStackCount);
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writePOD(os, e.updateFrequencyMs);
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writePOD(os, e.iconColorRGBA);
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}
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return os.good();
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}
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WoweeSpellAuraType WoweeSpellAuraTypeLoader::load(
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const std::string& basePath) {
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WoweeSpellAuraType out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.auraTypeId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.auraKind) ||
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!readPOD(is, e.targetingHint) ||
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!readPOD(is, e.isStackable) ||
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!readPOD(is, e.maxStackCount) ||
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!readPOD(is, e.updateFrequencyMs) ||
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!readPOD(is, e.iconColorRGBA)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeSpellAuraTypeLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeSpellAuraType WoweeSpellAuraTypeLoader::makePeriodic(
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const std::string& catalogName) {
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using A = WoweeSpellAuraType;
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WoweeSpellAuraType c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint8_t targeting,
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uint32_t freqMs, uint8_t r, uint8_t g, uint8_t b,
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const char* desc) {
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A::Entry e;
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e.auraTypeId = id; e.name = name; e.description = desc;
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e.auraKind = A::Periodic;
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e.targetingHint = targeting;
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e.updateFrequencyMs = freqMs;
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e.isStackable = 1; // most DoTs/HoTs are stackable
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e.maxStackCount = 5;
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e.iconColorRGBA = packRgba(r, g, b);
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c.entries.push_back(e);
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};
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// Standard WotLK periodic aura type IDs from
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// SpellEffect.EffectAuraType.
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add(3, "PeriodicDamage", A::HostileOnly, 3000,
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220, 80, 80, "Tick damage every 3s (DoT — Corruption / Moonfire / etc).");
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add(8, "PeriodicHeal", A::BeneficialOnly, 3000,
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80, 240, 80, "Tick heal every 3s (HoT — Renew / Rejuvenation).");
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add(21, "PeriodicEnergize", A::AnyUnit, 2000,
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100, 200, 240, "Tick power restore every 2s (Innervate, Drink).");
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add(53, "PeriodicLeech", A::HostileOnly, 3000,
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140, 60, 200, "Tick damage every 3s, return % as caster heal "
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"(Drain Life, Death Coil-style).");
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add(23, "PeriodicTriggerSpell", A::AnyUnit, 1000,
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220, 200, 100, "Tick triggers another spell every N ms (Mind "
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"Flay -> Shadow Damage proc).");
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return c;
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}
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WoweeSpellAuraType WoweeSpellAuraTypeLoader::makeStatMod(
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const std::string& catalogName) {
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using A = WoweeSpellAuraType;
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WoweeSpellAuraType c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint8_t targeting,
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const char* desc) {
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A::Entry e;
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e.auraTypeId = id; e.name = name; e.description = desc;
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e.auraKind = A::StatMod;
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e.targetingHint = targeting;
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// Stat mods don't tick — instant on-apply.
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e.updateFrequencyMs = 0;
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e.iconColorRGBA = packRgba(180, 180, 240); // stat blue
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c.entries.push_back(e);
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};
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add(29, "ModStat", A::BeneficialOnly,
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"Modify a primary stat by a flat amount (Mark of the "
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"Wild adds Stamina / Strength / etc).");
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add(22, "ModResistance", A::BeneficialOnly,
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"Modify school resistance (+ schoolMask, Shadow "
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"Protection grants Shadow resist).");
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add(79, "ModDamageDone", A::BeneficialOnly,
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"Modify spell-power-equivalent damage done by school.");
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add(170, "ModHaste", A::BeneficialOnly,
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"Modify melee attack speed and spell cast haste "
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"(Heroism / Bloodlust / Power Infusion).");
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add(57, "ModCritPercent", A::BeneficialOnly,
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"Modify crit-chance percentage (Leader of the Pack).");
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return c;
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}
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WoweeSpellAuraType WoweeSpellAuraTypeLoader::makeMovement(
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const std::string& catalogName) {
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using A = WoweeSpellAuraType;
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WoweeSpellAuraType c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, const char* desc) {
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A::Entry e;
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e.auraTypeId = id; e.name = name; e.description = desc;
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e.auraKind = A::Movement;
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e.targetingHint = A::HostileOnly;
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e.isStackable = 0; // movement debuffs typically don't stack
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e.iconColorRGBA = packRgba(240, 200, 100); // CC yellow
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c.entries.push_back(e);
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};
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add(12, "Stun", "Stun — target cannot act or move.");
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add(33, "ModDecreaseSpeed", "Snare — reduce movement speed by %.");
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add(80, "ModConfuse", "Confuse — target wanders randomly, "
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"cannot use abilities.");
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add(83, "Root", "Root — target cannot move (can still act).");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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