fix(ci): bundle libssl in macOS app

This commit is contained in:
Paul 2026-04-03 23:09:43 +03:00 committed by Kelsi
parent a0dd10a83a
commit 7dd50bf1d2
2 changed files with 338 additions and 326 deletions

View file

@ -222,6 +222,19 @@ jobs:
exit 1 exit 1
fi fi
# dylibbundler may miss Homebrew's OpenSSL on some runner images.
# Copy libssl and libcrypto so wowee_bin can resolve them at runtime.
OPENSSL_LIB_DIR="$(brew --prefix openssl@3)/lib"
for lib in "${OPENSSL_LIB_DIR}"/libssl*.dylib "${OPENSSL_LIB_DIR}"/libcrypto*.dylib; do
[ -e "${lib}" ] || continue
cp -f "${lib}" Wowee.app/Contents/Frameworks/
done
if ! ls Wowee.app/Contents/Frameworks/libssl*.dylib >/dev/null 2>&1; then
echo "Missing OpenSSL libssl dylib(s) in app bundle Frameworks/" >&2
exit 1
fi
# Info.plist # Info.plist
cat > Wowee.app/Contents/Info.plist << 'EOF' cat > Wowee.app/Contents/Info.plist << 'EOF'
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>

View file

@ -2,7 +2,7 @@ name: Release
on: on:
push: push:
tags: ['v*'] tags: [ 'v*' ]
env: env:
FORCE_JAVASCRIPT_ACTIONS_TO_NODE24: true FORCE_JAVASCRIPT_ACTIONS_TO_NODE24: true
@ -18,215 +18,228 @@ jobs:
fail-fast: false fail-fast: false
matrix: matrix:
include: include:
- arch: x86-64 - arch: x86-64
runner: ubuntu-24.04 runner: ubuntu-24.04
- arch: arm64 - arch: arm64
runner: ubuntu-24.04-arm runner: ubuntu-24.04-arm
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v4 uses: actions/checkout@v4
with: with:
submodules: true submodules: true
- name: Cache apt packages - name: Cache apt packages
uses: actions/cache@v4 uses: actions/cache@v4
with: with:
path: /var/cache/apt/archives/*.deb path: /var/cache/apt/archives/*.deb
key: apt-${{ matrix.arch }}-${{ hashFiles('.github/workflows/release.yml') }} key: apt-${{ matrix.arch }}-${{ hashFiles('.github/workflows/release.yml') }}
restore-keys: apt-${{ matrix.arch }}- restore-keys: apt-${{ matrix.arch }}-
- name: Install dependencies - name: Install dependencies
run: | run: |
sudo apt-get update sudo apt-get update
sudo apt-get install -y \ sudo apt-get install -y \
cmake \ cmake \
build-essential \ build-essential \
pkg-config \ pkg-config \
libsdl2-dev \ libsdl2-dev \
libglew-dev \ libglew-dev \
libglm-dev \ libglm-dev \
libssl-dev \ libssl-dev \
zlib1g-dev \ zlib1g-dev \
libvulkan-dev \ libvulkan-dev \
vulkan-tools \ vulkan-tools \
glslc \ glslc \
libavformat-dev \ libavformat-dev \
libavcodec-dev \ libavcodec-dev \
libswscale-dev \ libswscale-dev \
libavutil-dev \ libavutil-dev \
libunicorn-dev \ libunicorn-dev \
libx11-dev libx11-dev
sudo apt-get install -y libstorm-dev || true sudo apt-get install -y libstorm-dev || true
- name: Configure - name: Configure
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
- name: Verify Release Config - name: Verify Release Config
run: | run: |
cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$' cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$'
- name: Build - name: Build
run: cmake --build build --parallel $(nproc) run: cmake --build build --parallel $(nproc)
- name: Package - name: Package
run: | run: |
TAG="${GITHUB_REF_NAME}" TAG="${GITHUB_REF_NAME}"
STAGING="wowee-${TAG}-linux-${{ matrix.arch }}" STAGING="wowee-${TAG}-linux-${{ matrix.arch }}"
mkdir -p "${STAGING}" mkdir -p "${STAGING}"
# Binary # Binary
cp build/bin/wowee "${STAGING}/" cp build/bin/wowee "${STAGING}/"
# Asset extraction tool (if built — requires StormLib) # Asset extraction tool (if built — requires StormLib)
if [ -f build/bin/asset_extract ]; then if [ -f build/bin/asset_extract ]; then
cp build/bin/asset_extract "${STAGING}/" cp build/bin/asset_extract "${STAGING}/"
fi fi
# Extraction scripts and GUI # Extraction scripts and GUI
cp extract_assets.sh "${STAGING}/" cp extract_assets.sh "${STAGING}/"
cp tools/asset_pipeline_gui.py "${STAGING}/" cp tools/asset_pipeline_gui.py "${STAGING}/"
# Assets (exclude proprietary music) # Assets (exclude proprietary music)
rsync -a --exclude='Original Music' build/bin/assets/ "${STAGING}/assets/" rsync -a --exclude='Original Music' build/bin/assets/ "${STAGING}/assets/"
# Data directory (git-tracked files only) # Data directory (git-tracked files only)
git ls-files Data/ | while read -r f; do git ls-files Data/ | while read -r f; do
mkdir -p "${STAGING}/$(dirname "$f")" mkdir -p "${STAGING}/$(dirname "$f")"
cp "$f" "${STAGING}/$f" cp "$f" "${STAGING}/$f"
done done
tar czf "${STAGING}.tar.gz" "${STAGING}" tar czf "${STAGING}.tar.gz" "${STAGING}"
- name: Upload artifact - name: Upload artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: wowee-linux-${{ matrix.arch }} name: wowee-linux-${{ matrix.arch }}
path: wowee-*.tar.gz path: wowee-*.tar.gz
if-no-files-found: error if-no-files-found: error
build-macos: build-macos:
name: Build (macOS arm64) name: Build (macOS arm64)
runs-on: macos-15 runs-on: macos-15
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v4 uses: actions/checkout@v4
with: with:
submodules: true submodules: true
- name: Install dependencies - name: Install dependencies
run: | run: |
brew install cmake pkg-config sdl2 glew glm openssl@3 zlib ffmpeg unicorn \ brew install cmake pkg-config sdl2 glew glm openssl@3 zlib ffmpeg unicorn \
stormlib vulkan-loader vulkan-headers shaderc dylibbundler || true stormlib vulkan-loader vulkan-headers shaderc dylibbundler || true
brew install dylibbundler 2>/dev/null || true brew install dylibbundler 2>/dev/null || true
- name: Configure - name: Configure
run: | run: |
BREW=$(brew --prefix) BREW=$(brew --prefix)
export PKG_CONFIG_PATH="$BREW/lib/pkgconfig:$(brew --prefix ffmpeg)/lib/pkgconfig:$(brew --prefix openssl@3)/lib/pkgconfig:$(brew --prefix vulkan-loader)/lib/pkgconfig:$(brew --prefix shaderc)/lib/pkgconfig" export PKG_CONFIG_PATH="$BREW/lib/pkgconfig:$(brew --prefix ffmpeg)/lib/pkgconfig:$(brew --prefix openssl@3)/lib/pkgconfig:$(brew --prefix vulkan-loader)/lib/pkgconfig:$(brew --prefix shaderc)/lib/pkgconfig"
cmake -S . -B build \ cmake -S . -B build \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_PREFIX_PATH="$BREW" \ -DCMAKE_PREFIX_PATH="$BREW" \
-DOPENSSL_ROOT_DIR="$(brew --prefix openssl@3)" -DOPENSSL_ROOT_DIR="$(brew --prefix openssl@3)"
- name: Verify Release Config - name: Verify Release Config
run: | run: |
cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$' cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$'
- name: Build - name: Build
run: cmake --build build --parallel $(sysctl -n hw.logicalcpu) run: cmake --build build --parallel $(sysctl -n hw.logicalcpu)
- name: Create .app bundle - name: Create .app bundle
run: | run: |
TAG="${GITHUB_REF_NAME}" TAG="${GITHUB_REF_NAME}"
mkdir -p Wowee.app/Contents/{MacOS,Frameworks,Resources} mkdir -p Wowee.app/Contents/{MacOS,Frameworks,Resources}
# Wrapper launch script # Wrapper launch script
printf '#!/bin/bash\ncd "$(dirname "$0")"\nexec ./wowee_bin "$@"\n' \ printf '#!/bin/bash\ncd "$(dirname "$0")"\nexec ./wowee_bin "$@"\n' \
> Wowee.app/Contents/MacOS/wowee > Wowee.app/Contents/MacOS/wowee
chmod +x Wowee.app/Contents/MacOS/wowee chmod +x Wowee.app/Contents/MacOS/wowee
# Actual binary # Actual binary
cp build/bin/wowee Wowee.app/Contents/MacOS/wowee_bin cp build/bin/wowee Wowee.app/Contents/MacOS/wowee_bin
# Asset extraction tool (if built — requires StormLib) # Asset extraction tool (if built — requires StormLib)
if [ -f build/bin/asset_extract ]; then if [ -f build/bin/asset_extract ]; then
cp build/bin/asset_extract Wowee.app/Contents/MacOS/ cp build/bin/asset_extract Wowee.app/Contents/MacOS/
fi fi
# Extraction scripts and GUI # Extraction scripts and GUI
cp extract_assets.sh Wowee.app/Contents/MacOS/ cp extract_assets.sh Wowee.app/Contents/MacOS/
cp tools/asset_pipeline_gui.py Wowee.app/Contents/MacOS/ cp tools/asset_pipeline_gui.py Wowee.app/Contents/MacOS/
# Assets (exclude proprietary music) # Assets (exclude proprietary music)
rsync -a --exclude='Original Music' build/bin/assets/ \ rsync -a --exclude='Original Music' build/bin/assets/ \
Wowee.app/Contents/MacOS/assets/ Wowee.app/Contents/MacOS/assets/
# Data directory (git-tracked files only) # Data directory (git-tracked files only)
git ls-files Data/ | while read -r f; do git ls-files Data/ | while read -r f; do
mkdir -p "Wowee.app/Contents/MacOS/$(dirname "$f")" mkdir -p "Wowee.app/Contents/MacOS/$(dirname "$f")"
cp "$f" "Wowee.app/Contents/MacOS/$f" cp "$f" "Wowee.app/Contents/MacOS/$f"
done done
# Bundle dylibs # Bundle dylibs
if command -v dylibbundler &>/dev/null; then if command -v dylibbundler &>/dev/null; then
dylibbundler -od -b \
-x Wowee.app/Contents/MacOS/wowee_bin \
-d Wowee.app/Contents/Frameworks/ \
-p @executable_path/../Frameworks/
if [ -f Wowee.app/Contents/MacOS/asset_extract ]; then
dylibbundler -od -b \ dylibbundler -od -b \
-x Wowee.app/Contents/MacOS/wowee_bin \ -x Wowee.app/Contents/MacOS/asset_extract \
-d Wowee.app/Contents/Frameworks/ \ -d Wowee.app/Contents/Frameworks/ \
-p @executable_path/../Frameworks/ -p @executable_path/../Frameworks/
if [ -f Wowee.app/Contents/MacOS/asset_extract ]; then
dylibbundler -od -b \
-x Wowee.app/Contents/MacOS/asset_extract \
-d Wowee.app/Contents/Frameworks/ \
-p @executable_path/../Frameworks/
fi
fi fi
fi
# dylibbundler may miss Homebrew's Vulkan loader on some runner images. # dylibbundler may miss Homebrew's Vulkan loader on some runner images.
# Copy all vulkan-loader dylib names so wowee_bin can resolve whichever # Copy all vulkan-loader dylib names so wowee_bin can resolve whichever
# install_name it was linked against (e.g. libvulkan.1.4.341.dylib). # install_name it was linked against (e.g. libvulkan.1.4.341.dylib).
VULKAN_LIB_DIR="$(brew --prefix vulkan-loader)/lib" VULKAN_LIB_DIR="$(brew --prefix vulkan-loader)/lib"
for lib in "${VULKAN_LIB_DIR}"/libvulkan*.dylib; do for lib in "${VULKAN_LIB_DIR}"/libvulkan*.dylib; do
[ -e "${lib}" ] || continue [ -e "${lib}" ] || continue
cp -f "${lib}" Wowee.app/Contents/Frameworks/ cp -f "${lib}" Wowee.app/Contents/Frameworks/
done done
if ! ls Wowee.app/Contents/Frameworks/libvulkan*.dylib >/dev/null 2>&1; then if ! ls Wowee.app/Contents/Frameworks/libvulkan*.dylib >/dev/null 2>&1; then
echo "Missing Vulkan loader dylib(s) in app bundle Frameworks/" >&2 echo "Missing Vulkan loader dylib(s) in app bundle Frameworks/" >&2
exit 1 exit 1
fi fi
# Info.plist # dylibbundler may miss Homebrew's OpenSSL on some runner images.
cat > Wowee.app/Contents/Info.plist << EOF # Copy libssl and libcrypto so wowee_bin can resolve them at runtime.
<?xml version="1.0" encoding="UTF-8"?> OPENSSL_LIB_DIR="$(brew --prefix openssl@3)/lib"
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" for lib in "${OPENSSL_LIB_DIR}"/libssl*.dylib "${OPENSSL_LIB_DIR}"/libcrypto*.dylib; do
"http://www.apple.com/DTDs/PropertyList-1.0.dtd"> [ -e "${lib}" ] || continue
<plist version="1.0"><dict> cp -f "${lib}" Wowee.app/Contents/Frameworks/
<key>CFBundleExecutable</key><string>wowee</string> done
<key>CFBundleIdentifier</key><string>com.wowee.app</string>
<key>CFBundleName</key><string>Wowee</string>
<key>CFBundleVersion</key><string>${TAG}</string>
<key>CFBundleShortVersionString</key><string>${TAG}</string>
<key>CFBundlePackageType</key><string>APPL</string>
</dict></plist>
EOF
# Ad-hoc codesign if ! ls Wowee.app/Contents/Frameworks/libssl*.dylib >/dev/null 2>&1; then
codesign --force --deep --sign - Wowee.app echo "Missing OpenSSL libssl dylib(s) in app bundle Frameworks/" >&2
exit 1
fi
- name: Create DMG # Info.plist
run: | cat > Wowee.app/Contents/Info.plist << EOF
TAG="${GITHUB_REF_NAME}" <?xml version="1.0" encoding="UTF-8"?>
hdiutil create -volname Wowee -srcfolder Wowee.app -ov -format UDZO \ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
"wowee-${TAG}-macos-arm64.dmg" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"><dict>
<key>CFBundleExecutable</key><string>wowee</string>
<key>CFBundleIdentifier</key><string>com.wowee.app</string>
<key>CFBundleName</key><string>Wowee</string>
<key>CFBundleVersion</key><string>${TAG}</string>
<key>CFBundleShortVersionString</key><string>${TAG}</string>
<key>CFBundlePackageType</key><string>APPL</string>
</dict></plist>
EOF
- name: Upload artifact # Ad-hoc codesign
uses: actions/upload-artifact@v4 codesign --force --deep --sign - Wowee.app
with:
name: wowee-macos-arm64 - name: Create DMG
path: wowee-*.dmg run: |
if-no-files-found: error TAG="${GITHUB_REF_NAME}"
hdiutil create -volname Wowee -srcfolder Wowee.app -ov -format UDZO \
"wowee-${TAG}-macos-arm64.dmg"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: wowee-macos-arm64
path: wowee-*.dmg
if-no-files-found: error
build-windows: build-windows:
name: Build (windows-${{ matrix.arch }}) name: Build (windows-${{ matrix.arch }})
@ -235,159 +248,145 @@ jobs:
fail-fast: false fail-fast: false
matrix: matrix:
include: include:
- arch: x86-64 - arch: x86-64
runner: windows-latest runner: windows-latest
msystem: MINGW64 msystem: MINGW64
prefix: mingw-w64-x86_64 prefix: mingw-w64-x86_64
- arch: arm64 - arch: arm64
runner: windows-11-arm runner: windows-11-arm
msystem: CLANGARM64 msystem: CLANGARM64
prefix: mingw-w64-clang-aarch64 prefix: mingw-w64-clang-aarch64
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v4 uses: actions/checkout@v4
with: with:
submodules: true submodules: true
- name: Set up MSYS2 - name: Set up MSYS2
uses: msys2/setup-msys2@v2 uses: msys2/setup-msys2@v2
with: with:
msystem: ${{ matrix.msystem }} msystem: ${{ matrix.msystem }}
update: ${{ matrix.arch == 'arm64' }} update: ${{ matrix.arch == 'arm64' }}
install: >- install: >-
${{ matrix.prefix }}-cmake ${{ matrix.prefix }}-cmake ${{ matrix.arch == 'x86-64' && format('{0}-gcc', matrix.prefix) || format('{0}-clang', matrix.prefix) }} ${{ matrix.prefix }}-ninja ${{ matrix.prefix }}-pkgconf ${{ matrix.prefix }}-SDL2 ${{ matrix.prefix }}-glew ${{ matrix.prefix }}-glm ${{ matrix.prefix }}-openssl ${{ matrix.prefix }}-zlib ${{ matrix.prefix }}-ffmpeg ${{ matrix.prefix }}-unicorn ${{ matrix.prefix }}-vulkan-loader ${{ matrix.prefix }}-vulkan-headers ${{ matrix.prefix }}-shaderc git
${{ matrix.arch == 'x86-64' && format('{0}-gcc', matrix.prefix) || format('{0}-clang', matrix.prefix) }}
${{ matrix.prefix }}-ninja
${{ matrix.prefix }}-pkgconf
${{ matrix.prefix }}-SDL2
${{ matrix.prefix }}-glew
${{ matrix.prefix }}-glm
${{ matrix.prefix }}-openssl
${{ matrix.prefix }}-zlib
${{ matrix.prefix }}-ffmpeg
${{ matrix.prefix }}-unicorn
${{ matrix.prefix }}-vulkan-loader
${{ matrix.prefix }}-vulkan-headers
${{ matrix.prefix }}-shaderc
git
- name: Install optional packages - name: Install optional packages
shell: msys2 {0} shell: msys2 {0}
run: | run: |
pacman -S --noconfirm --needed zip pacman -S --noconfirm --needed zip
- name: Build StormLib from source - name: Build StormLib from source
shell: msys2 {0} shell: msys2 {0}
run: | run: |
git clone --depth 1 https://github.com/ladislav-zezula/StormLib.git /tmp/StormLib git clone --depth 1 https://github.com/ladislav-zezula/StormLib.git /tmp/StormLib
# Disable x86 inline asm in bundled libtomcrypt (bswapl/movl) — # Disable x86 inline asm in bundled libtomcrypt (bswapl/movl) —
# __MINGW32__ is defined on CLANGARM64 which incorrectly enables x86 asm # __MINGW32__ is defined on CLANGARM64 which incorrectly enables x86 asm
cmake -S /tmp/StormLib -B /tmp/StormLib/build -G Ninja \ cmake -S /tmp/StormLib -B /tmp/StormLib/build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="$MINGW_PREFIX" \ -DCMAKE_INSTALL_PREFIX="$MINGW_PREFIX" \
-DBUILD_SHARED_LIBS=OFF \ -DBUILD_SHARED_LIBS=OFF \
-DCMAKE_C_FLAGS="-DLTC_NO_BSWAP" \ -DCMAKE_C_FLAGS="-DLTC_NO_BSWAP" \
-DCMAKE_CXX_FLAGS="-DLTC_NO_BSWAP" -DCMAKE_CXX_FLAGS="-DLTC_NO_BSWAP"
cmake --build /tmp/StormLib/build --parallel $(nproc) cmake --build /tmp/StormLib/build --parallel $(nproc)
cmake --install /tmp/StormLib/build cmake --install /tmp/StormLib/build
- name: Configure - name: Configure
shell: msys2 {0} shell: msys2 {0}
run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
- name: Verify Release Config - name: Verify Release Config
shell: msys2 {0} shell: msys2 {0}
run: | run: |
cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$' cmake -LA -N build | grep -E '^CMAKE_BUILD_TYPE:STRING=Release$'
- name: Build - name: Build
shell: msys2 {0} shell: msys2 {0}
run: cmake --build build --parallel $(nproc) run: cmake --build build --parallel $(nproc)
- name: Bundle DLLs - name: Bundle DLLs
shell: msys2 {0} shell: msys2 {0}
run: | run: |
for exe in build/bin/wowee.exe build/bin/asset_extract.exe; do for exe in build/bin/wowee.exe build/bin/asset_extract.exe; do
[ -f "$exe" ] || continue [ -f "$exe" ] || continue
ldd "$exe" \ ldd "$exe" \
| awk '/=> \// { print $3 }' \ | awk '/=> \// { print $3 }' \
| grep -iv '^/c/Windows' \ | grep -iv '^/c/Windows' \
| xargs -I{} sh -c 'cp -n "{}" build/bin/ 2>/dev/null || true' | xargs -I{} sh -c 'cp -n "{}" build/bin/ 2>/dev/null || true'
done done
- name: Package - name: Package
shell: msys2 {0} shell: msys2 {0}
run: | run: |
TAG="${GITHUB_REF_NAME}" TAG="${GITHUB_REF_NAME}"
STAGING="wowee-${TAG}-windows-${{ matrix.arch }}" STAGING="wowee-${TAG}-windows-${{ matrix.arch }}"
mkdir -p "${STAGING}" mkdir -p "${STAGING}"
# Binary and DLLs # Binary and DLLs
cp build/bin/wowee.exe "${STAGING}/" cp build/bin/wowee.exe "${STAGING}/"
cp build/bin/*.dll "${STAGING}/" 2>/dev/null || true cp build/bin/*.dll "${STAGING}/" 2>/dev/null || true
# Asset extraction tool (if built — requires StormLib) # Asset extraction tool (if built — requires StormLib)
if [ -f build/bin/asset_extract.exe ]; then if [ -f build/bin/asset_extract.exe ]; then
cp build/bin/asset_extract.exe "${STAGING}/" cp build/bin/asset_extract.exe "${STAGING}/"
fi fi
# Extraction scripts and GUI # Extraction scripts and GUI
cp extract_assets.ps1 "${STAGING}/" cp extract_assets.ps1 "${STAGING}/"
cp extract_assets.bat "${STAGING}/" cp extract_assets.bat "${STAGING}/"
cp tools/asset_pipeline_gui.py "${STAGING}/" cp tools/asset_pipeline_gui.py "${STAGING}/"
# Assets (exclude proprietary music) # Assets (exclude proprietary music)
mkdir -p "${STAGING}/assets" mkdir -p "${STAGING}/assets"
for d in build/bin/assets/*/; do for d in build/bin/assets/*/; do
dirname="$(basename "$d")" dirname="$(basename "$d")"
[ "$dirname" = "Original Music" ] && continue [ "$dirname" = "Original Music" ] && continue
cp -r "$d" "${STAGING}/assets/" cp -r "$d" "${STAGING}/assets/"
done done
# Copy top-level asset files # Copy top-level asset files
cp build/bin/assets/* "${STAGING}/assets/" 2>/dev/null || true cp build/bin/assets/* "${STAGING}/assets/" 2>/dev/null || true
# Data directory (git-tracked files only) # Data directory (git-tracked files only)
git ls-files Data/ | while read -r f; do git ls-files Data/ | while read -r f; do
mkdir -p "${STAGING}/$(dirname "$f")" mkdir -p "${STAGING}/$(dirname "$f")"
cp "$f" "${STAGING}/$f" cp "$f" "${STAGING}/$f"
done done
# Create ZIP # Create ZIP
zip -r "${STAGING}.zip" "${STAGING}" zip -r "${STAGING}.zip" "${STAGING}"
- name: Upload artifact - name: Upload artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: wowee-windows-${{ matrix.arch }} name: wowee-windows-${{ matrix.arch }}
path: wowee-*.zip path: wowee-*.zip
if-no-files-found: error if-no-files-found: error
release: release:
name: Create Release name: Create Release
needs: [build-linux, build-macos, build-windows] needs: [ build-linux, build-macos, build-windows ]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Download all artifacts - name: Download all artifacts
uses: actions/download-artifact@v4 uses: actions/download-artifact@v4
with: with:
path: artifacts/ path: artifacts/
- name: Create GitHub Release - name: Create GitHub Release
env: env:
GH_TOKEN: ${{ github.token }} GH_TOKEN: ${{ github.token }}
GH_REPO: ${{ github.repository }} GH_REPO: ${{ github.repository }}
run: | run: |
TAG="${GITHUB_REF_NAME}" TAG="${GITHUB_REF_NAME}"
# Collect all release files # Collect all release files
FILES=() FILES=()
for f in artifacts/*/*; do for f in artifacts/*/*; do
FILES+=("$f") FILES+=("$f")
done done
gh release create "${TAG}" \ gh release create "${TAG}" \
--title "Wowee ${TAG}" \ --title "Wowee ${TAG}" \
--generate-notes \ --generate-notes \
"${FILES[@]}" "${FILES[@]}"