diff --git a/tools/editor/terrain_editor.cpp b/tools/editor/terrain_editor.cpp index a5f57fcd..2a684807 100644 --- a/tools/editor/terrain_editor.cpp +++ b/tools/editor/terrain_editor.cpp @@ -826,6 +826,9 @@ void TerrainEditor::carveRiver(const glm::vec3& start, const glm::vec3& end, void TerrainEditor::createCrater(const glm::vec3& center, float radius, float depth, float rimHeight) { if (!terrain_) return; + if (!std::isfinite(center.x) || !std::isfinite(center.y) || + !std::isfinite(radius) || radius <= 0.0f || + !std::isfinite(depth) || !std::isfinite(rimHeight)) return; recordGeneratorUndo(); for (int ci = 0; ci < 256; ci++) { @@ -869,6 +872,9 @@ void TerrainEditor::createCrater(const glm::vec3& center, float radius, float de void TerrainEditor::createMesa(const glm::vec3& center, float radius, float height, float edgeSteepness) { if (!terrain_) return; + if (!std::isfinite(center.x) || !std::isfinite(center.y) || + !std::isfinite(radius) || radius <= 0.0f || + !std::isfinite(height) || !std::isfinite(edgeSteepness)) return; recordGeneratorUndo(); for (int ci = 0; ci < 256; ci++) { auto& chunk = terrain_->chunks[ci];