debug: log pre-cast facing orientation details

This commit is contained in:
Kelsi 2026-03-28 16:45:57 -07:00
parent 4ff59c6f76
commit 7f3c7379b5

View file

@ -311,7 +311,13 @@ void SpellHandler::castSpell(uint32_t spellId, uint64_t targetGuid) {
float dy = entity->getY() - owner_.movementInfo.y;
float lenSq = dx * dx + dy * dy;
if (lenSq > 0.01f) {
owner_.movementInfo.orientation = std::atan2(dy, dx);
float canonYaw = std::atan2(dy, dx);
float serverYaw = core::coords::canonicalToServerYaw(canonYaw);
owner_.movementInfo.orientation = canonYaw;
LOG_WARNING("Pre-cast facing: target=(", entity->getX(), ",", entity->getY(),
") me=(", owner_.movementInfo.x, ",", owner_.movementInfo.y,
") canonYaw=", canonYaw, " serverYaw=", serverYaw,
" dx=", dx, " dy=", dy);
owner_.sendMovement(Opcode::MSG_MOVE_SET_FACING);
owner_.sendMovement(Opcode::MSG_MOVE_HEARTBEAT);
}