feat(pipeline): add WGLD (Wowee Guild) catalog format

Novel open replacement for AzerothCore-style guild +
guild_member + guild_rank + guild_bank_tab + guild_perk
SQL tables. The 36th open format added to the editor.

Each guild entry holds the complete social-organization
state: header (name, leader, faction, MOTD, info,
creation date, level + experience, bank money, packed
emblem), rank ladder with permissions bitmask + daily
withdraw caps, member roster with rank + join date +
public/officer notes, bank tabs with per-tab and per-rank
deposit / withdraw / view permission masks, and purchased
guild perks referencing WSPL spell IDs.

Cross-references with previously-added formats:
  WGLD.entry.factionId       ~  WCHC.race.factionId
                                 (guilds are faction-locked)
  WGLD.entry.perks.spellId  -> WSPL.entry.spellId

Format:
  • magic "WGLD", version 1, little-endian
  • per guild: header (12 scalar fields + 4 strings) +
    ranks[] + members[] + bankTabs[] + perks[]
  • per rank: rankIndex / name / permissionsMask /
    moneyPerDayCopper
  • per member: characterName / rankIndex / joinedDate /
    publicNote / officerNote
  • per bankTab: tabIndex / name / iconPath /
    deposit+withdraw+view permission masks
  • per perk: perkId / name / spellId / requiredGuildLevel

Enums:
  • Faction (2): Alliance / Horde
  • RankPermissionFlags (14): GuildChat / OfficerChat /
                               Invite / Remove / Promote /
                               Demote / SetMotd /
                               EditPublicNote /
                               EditOfficerNote / ViewBank /
                               Deposit / Withdraw / Disband /
                               RepairFromBank

API: WoweeGuildLoader::save / load / exists / findById +
shared addDefaultRanks helper used by both starter and
faction-pair presets.

Three preset emitters:
  • makeStarter     — 1 small guild, default 5-rank ladder
                       (GM/Officer/Veteran/Member/Initiate),
                       3 members borrowing names from WCRT
                       merchants for cross-format consistency
  • makeFull        — 1 fleshed-out guild: 6 ranks (with
                       Recruit added) + 8 members + 4 bank
                       tabs (officer-only withdraw on tabs
                       3+4) + 3 perks referencing WSPL
                       spell IDs (Heroic Strike / Battle
                       Shout / Thunder Clap as placeholder
                       perk procs)
  • makeFactionPair — 2 parallel guilds, one Alliance + one
                       Horde, with identical rank structures

CLI added (5 flags, 649 documented total now):
  --gen-guilds / --gen-guilds-full / --gen-guilds-pair
  --info-wgld / --validate-wgld

Validator catches: guildId=0 + duplicates, empty name /
leaderName, factionId out of range, no ranks (members can't
exist without a rank ladder), member.rankIndex exceeding
the highest defined rank (intra-format cross-reference
resolution), duplicate bank tabIndices, perks with
spellId=0 (perk does nothing).
This commit is contained in:
Kelsi 2026-05-09 18:10:45 -07:00
parent 37a30ec256
commit 80ebf1dba5
8 changed files with 862 additions and 0 deletions

View file

@ -0,0 +1,366 @@
#include "pipeline/wowee_guilds.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'G', 'L', 'D'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wgld") {
base += ".wgld";
}
return base;
}
} // namespace
const WoweeGuild::Entry* WoweeGuild::findById(uint32_t guildId) const {
for (const auto& e : entries) if (e.guildId == guildId) return &e;
return nullptr;
}
const char* WoweeGuild::factionName(uint8_t f) {
switch (f) {
case Alliance: return "alliance";
case Horde: return "horde";
default: return "unknown";
}
}
bool WoweeGuildLoader::save(const WoweeGuild& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.guildId);
writeStr(os, e.name);
writeStr(os, e.leaderName);
writeStr(os, e.motd);
writeStr(os, e.info);
writePOD(os, e.creationDate);
writePOD(os, e.experience);
writePOD(os, e.level);
writePOD(os, e.factionId);
uint8_t pad1 = 0;
writePOD(os, pad1);
writePOD(os, e.bankCopper);
writePOD(os, e.emblem);
uint8_t rankCount = static_cast<uint8_t>(
e.ranks.size() > 255 ? 255 : e.ranks.size());
writePOD(os, rankCount);
for (uint8_t k = 0; k < rankCount; ++k) {
const auto& r = e.ranks[k];
writePOD(os, r.rankIndex);
uint8_t pad3[3] = {0, 0, 0};
os.write(reinterpret_cast<const char*>(pad3), 3);
writeStr(os, r.name);
writePOD(os, r.permissionsMask);
writePOD(os, r.moneyPerDayCopper);
}
uint16_t memCount = static_cast<uint16_t>(
e.members.size() > 0xFFFF ? 0xFFFF : e.members.size());
writePOD(os, memCount);
for (uint16_t k = 0; k < memCount; ++k) {
const auto& m = e.members[k];
writeStr(os, m.characterName);
writePOD(os, m.rankIndex);
uint8_t pad7[7] = {0};
os.write(reinterpret_cast<const char*>(pad7), 7);
writePOD(os, m.joinedDate);
writeStr(os, m.publicNote);
writeStr(os, m.officerNote);
}
uint8_t tabCount = static_cast<uint8_t>(
e.bankTabs.size() > 255 ? 255 : e.bankTabs.size());
writePOD(os, tabCount);
for (uint8_t k = 0; k < tabCount; ++k) {
const auto& t = e.bankTabs[k];
writePOD(os, t.tabIndex);
uint8_t pad3b[3] = {0, 0, 0};
os.write(reinterpret_cast<const char*>(pad3b), 3);
writeStr(os, t.name);
writeStr(os, t.iconPath);
writePOD(os, t.depositPermissionMask);
writePOD(os, t.withdrawPermissionMask);
writePOD(os, t.viewPermissionMask);
}
uint8_t perkCount = static_cast<uint8_t>(
e.perks.size() > 255 ? 255 : e.perks.size());
writePOD(os, perkCount);
for (uint8_t k = 0; k < perkCount; ++k) {
const auto& p = e.perks[k];
writePOD(os, p.perkId);
writeStr(os, p.name);
writePOD(os, p.spellId);
writePOD(os, p.requiredGuildLevel);
uint8_t pad2c[2] = {0, 0};
os.write(reinterpret_cast<const char*>(pad2c), 2);
}
}
return os.good();
}
WoweeGuild WoweeGuildLoader::load(const std::string& basePath) {
WoweeGuild out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
auto fail = [&]() {
out.entries.clear();
return out;
};
for (auto& e : out.entries) {
if (!readPOD(is, e.guildId)) return fail();
if (!readStr(is, e.name) || !readStr(is, e.leaderName) ||
!readStr(is, e.motd) || !readStr(is, e.info)) return fail();
if (!readPOD(is, e.creationDate) ||
!readPOD(is, e.experience) ||
!readPOD(is, e.level) ||
!readPOD(is, e.factionId)) return fail();
uint8_t pad1 = 0;
if (!readPOD(is, pad1)) return fail();
if (!readPOD(is, e.bankCopper) || !readPOD(is, e.emblem)) return fail();
uint8_t rankCount = 0;
if (!readPOD(is, rankCount)) return fail();
e.ranks.resize(rankCount);
for (uint8_t k = 0; k < rankCount; ++k) {
auto& r = e.ranks[k];
if (!readPOD(is, r.rankIndex)) return fail();
uint8_t pad3[3];
is.read(reinterpret_cast<char*>(pad3), 3);
if (is.gcount() != 3) return fail();
if (!readStr(is, r.name)) return fail();
if (!readPOD(is, r.permissionsMask) ||
!readPOD(is, r.moneyPerDayCopper)) return fail();
}
uint16_t memCount = 0;
if (!readPOD(is, memCount)) return fail();
e.members.resize(memCount);
for (uint16_t k = 0; k < memCount; ++k) {
auto& m = e.members[k];
if (!readStr(is, m.characterName)) return fail();
if (!readPOD(is, m.rankIndex)) return fail();
uint8_t pad7[7];
is.read(reinterpret_cast<char*>(pad7), 7);
if (is.gcount() != 7) return fail();
if (!readPOD(is, m.joinedDate)) return fail();
if (!readStr(is, m.publicNote) || !readStr(is, m.officerNote)) return fail();
}
uint8_t tabCount = 0;
if (!readPOD(is, tabCount)) return fail();
e.bankTabs.resize(tabCount);
for (uint8_t k = 0; k < tabCount; ++k) {
auto& t = e.bankTabs[k];
if (!readPOD(is, t.tabIndex)) return fail();
uint8_t pad3b[3];
is.read(reinterpret_cast<char*>(pad3b), 3);
if (is.gcount() != 3) return fail();
if (!readStr(is, t.name) || !readStr(is, t.iconPath)) return fail();
if (!readPOD(is, t.depositPermissionMask) ||
!readPOD(is, t.withdrawPermissionMask) ||
!readPOD(is, t.viewPermissionMask)) return fail();
}
uint8_t perkCount = 0;
if (!readPOD(is, perkCount)) return fail();
e.perks.resize(perkCount);
for (uint8_t k = 0; k < perkCount; ++k) {
auto& p = e.perks[k];
if (!readPOD(is, p.perkId)) return fail();
if (!readStr(is, p.name)) return fail();
if (!readPOD(is, p.spellId) ||
!readPOD(is, p.requiredGuildLevel)) return fail();
uint8_t pad2c[2];
is.read(reinterpret_cast<char*>(pad2c), 2);
if (is.gcount() != 2) return fail();
}
}
return out;
}
bool WoweeGuildLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
namespace {
// Default 5-rank ladder used by both starter + faction-pair
// presets. Permissions widen toward the GM end of the ladder.
void addDefaultRanks(WoweeGuild::Entry& e) {
using G = WoweeGuild;
e.ranks.push_back({0, "Guild Master",
0xFFFFFFFFu, 1000000}); // 100g/day
e.ranks.push_back({1, "Officer",
G::PermGuildChat | G::PermOfficerChat |
G::PermInvite | G::PermRemove |
G::PermPromote | G::PermDemote |
G::PermSetMotd | G::PermViewBank |
G::PermDeposit | G::PermWithdraw,
500000}); // 50g/day
e.ranks.push_back({2, "Veteran",
G::PermGuildChat | G::PermInvite |
G::PermViewBank | G::PermDeposit |
G::PermWithdraw,
100000}); // 10g/day
e.ranks.push_back({3, "Member",
G::PermGuildChat | G::PermViewBank |
G::PermDeposit,
10000}); // 1g/day
e.ranks.push_back({4, "Initiate",
G::PermGuildChat,
0});
}
} // namespace
WoweeGuild WoweeGuildLoader::makeStarter(const std::string& catalogName) {
WoweeGuild c;
c.name = catalogName;
{
WoweeGuild::Entry e;
e.guildId = 1; e.name = "Sentinels of Dawn";
e.leaderName = "Bartleby";
e.motd = "Welcome adventurer! Read the info tab.";
e.info = "Casual leveling guild. All are welcome.";
e.factionId = WoweeGuild::Alliance;
e.level = 1;
addDefaultRanks(e);
e.members.push_back({"Bartleby", 0, 0,
"Founder", "Owns the inn"});
e.members.push_back({"Hank Steelarm", 1, 0,
"Smith", "Friendly officer"});
e.members.push_back({"Sera Goldroot", 3, 0,
"Alchemist", ""});
c.entries.push_back(e);
}
return c;
}
WoweeGuild WoweeGuildLoader::makeFull(const std::string& catalogName) {
WoweeGuild c;
c.name = catalogName;
{
WoweeGuild::Entry e;
e.guildId = 100; e.name = "Defenders of Stormwind";
e.leaderName = "Lord Tideborne";
e.motd = "Raid week starts Tuesday at 8 PM server.";
e.info = "Heroic raiding guild. Apply on the website.";
e.factionId = WoweeGuild::Alliance;
e.level = 25;
e.experience = 1500000;
e.bankCopper = 50000000; // 5000g in bank
e.emblem = 0x12345678;
// 6 ranks: GM + Officer + 2 Council tiers + Member + Initiate.
addDefaultRanks(e);
e.ranks.push_back({5, "Recruit",
WoweeGuild::PermGuildChat,
0});
for (int k = 0; k < 8; ++k) {
WoweeGuild::Member m;
m.characterName = "Officer" + std::to_string(k);
m.rankIndex = static_cast<uint8_t>(k % 6);
m.joinedDate = 1700000000 + k * 86400;
e.members.push_back(m);
}
// 4 bank tabs with progressively more restrictive
// withdraw permissions (officers only on tabs 3 + 4).
for (int k = 0; k < 4; ++k) {
WoweeGuild::BankTab t;
t.tabIndex = static_cast<uint8_t>(k);
t.name = "Tab " + std::to_string(k + 1);
// Bit per rank (rank 0 = bit 0 etc).
t.depositPermissionMask = 0x3F; // ranks 0-5
t.viewPermissionMask = 0x3F;
t.withdrawPermissionMask = (k < 2) ? 0x3F : 0x03; // tabs 3+4 = GM/Officer only
e.bankTabs.push_back(t);
}
// 3 perks referencing WSPL spell IDs from makeMage / generic.
e.perks.push_back({1, "Fast Track", 78, 1}); // Heroic Strike (placeholder)
e.perks.push_back({2, "Cash Flow", 6673, 10}); // Battle Shout (placeholder)
e.perks.push_back({3, "Reinforce", 6343, 20}); // Thunder Clap (placeholder)
c.entries.push_back(e);
}
return c;
}
WoweeGuild WoweeGuildLoader::makeFactionPair(const std::string& catalogName) {
WoweeGuild c;
c.name = catalogName;
{
WoweeGuild::Entry e;
e.guildId = 200; e.name = "Light's Vanguard";
e.leaderName = "Lothar Crownguard";
e.factionId = WoweeGuild::Alliance;
addDefaultRanks(e);
e.members.push_back({"Lothar Crownguard", 0, 0, "GM", ""});
c.entries.push_back(e);
}
{
WoweeGuild::Entry e;
e.guildId = 201; e.name = "Bloodfang Warband";
e.leaderName = "Garrok Bloodfang";
e.factionId = WoweeGuild::Horde;
addDefaultRanks(e);
e.members.push_back({"Garrok Bloodfang", 0, 0, "Chieftain", ""});
c.entries.push_back(e);
}
return c;
}
} // namespace pipeline
} // namespace wowee