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https://github.com/Kelsidavis/WoWee.git
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feat: WHM alpha maps + nlohmann/json for WOT format
- WHM binary now includes per-chunk alpha map data (alphaSize + data) so custom zones render with proper texture blending in the client - WOT exporter rewritten with nlohmann/json (was manual string concat) - WOT loader rewritten with nlohmann/json (was naive substring parsing) - Backward compatible: old WHM files without alpha data still load fine
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2 changed files with 106 additions and 165 deletions
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@ -1,6 +1,7 @@
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#include "wowee_terrain.hpp"
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#include "core/logger.hpp"
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#include "stb_image_write.h"
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#include <nlohmann/json.hpp>
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#include <fstream>
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#include <filesystem>
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#include <cstring>
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@ -25,74 +26,72 @@ bool WoweeTerrain::exportOpen(const pipeline::ADTTerrain& terrain,
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f.write(reinterpret_cast<const char*>(&magic), 4);
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f.write(reinterpret_cast<const char*>(&chunks), 4);
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f.write(reinterpret_cast<const char*>(&verts), 4);
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// Per-chunk: baseHeight(4) + heights[145](580)
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// Per-chunk: baseHeight(4) + heights[145](580) + alphaSize(4) + alphaData(N)
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for (int ci = 0; ci < 256; ci++) {
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const auto& chunk = terrain.chunks[ci];
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float base = chunk.position[2];
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f.write(reinterpret_cast<const char*>(&base), 4);
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f.write(reinterpret_cast<const char*>(chunk.heightMap.heights.data()), 145 * 4);
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uint32_t alphaSize = static_cast<uint32_t>(chunk.alphaMap.size());
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f.write(reinterpret_cast<const char*>(&alphaSize), 4);
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if (alphaSize > 0) {
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f.write(reinterpret_cast<const char*>(chunk.alphaMap.data()), alphaSize);
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}
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}
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}
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// Export JSON metadata (.wot = Wowee Open Terrain)
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std::string jsonPath = basePath + ".wot";
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{
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std::ofstream f(jsonPath);
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if (!f) return false;
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f << "{\n";
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f << " \"format\": \"wot-1.0\",\n";
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f << " \"editor\": \"wowee-editor-0.8.0\",\n";
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f << " \"tileX\": " << tileX << ",\n";
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f << " \"tileY\": " << tileY << ",\n";
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f << " \"chunkGrid\": [16, 16],\n";
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f << " \"vertsPerChunk\": 145,\n";
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f << " \"heightmapFile\": \"" << fs::path(hmPath).filename().string() << "\",\n";
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f << " \"textures\": [\n";
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for (size_t i = 0; i < terrain.textures.size(); i++) {
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f << " \"" << terrain.textures[i] << "\"";
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if (i + 1 < terrain.textures.size()) f << ",";
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f << "\n";
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}
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f << " ],\n";
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f << " \"tileSize\": 533.33333,\n";
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f << " \"chunkSize\": 33.33333,\n";
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f << " \"chunkLayers\": [\n";
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nlohmann::json j;
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j["format"] = "wot-1.0";
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j["editor"] = "wowee-editor-1.0.0";
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j["tileX"] = tileX;
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j["tileY"] = tileY;
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j["chunkGrid"] = {16, 16};
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j["vertsPerChunk"] = 145;
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j["heightmapFile"] = fs::path(hmPath).filename().string();
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j["tileSize"] = 533.33333f;
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j["chunkSize"] = 33.33333f;
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nlohmann::json texArr = nlohmann::json::array();
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for (const auto& tex : terrain.textures) texArr.push_back(tex);
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j["textures"] = texArr;
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nlohmann::json chunkArr = nlohmann::json::array();
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for (int ci = 0; ci < 256; ci++) {
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const auto& chunk = terrain.chunks[ci];
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f << " {\"layers\": [";
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for (size_t li = 0; li < chunk.layers.size(); li++) {
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f << chunk.layers[li].textureId;
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if (li + 1 < chunk.layers.size()) f << ",";
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}
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f << "], \"holes\": " << chunk.holes;
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// Include alpha map presence flag
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nlohmann::json cl;
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nlohmann::json layerIds = nlohmann::json::array();
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for (const auto& layer : chunk.layers) layerIds.push_back(layer.textureId);
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cl["layers"] = layerIds;
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cl["holes"] = chunk.holes;
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bool hasAlpha = false;
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for (size_t li = 1; li < chunk.layers.size(); li++)
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if (chunk.layers[li].useAlpha()) { hasAlpha = true; break; }
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f << ", \"hasAlpha\": " << (hasAlpha ? "true" : "false");
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f << "}";
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if (ci < 255) f << ",";
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f << "\n";
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cl["hasAlpha"] = hasAlpha;
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chunkArr.push_back(cl);
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}
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f << " ],\n";
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// Water data
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f << " \"water\": [\n";
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j["chunkLayers"] = chunkArr;
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nlohmann::json waterArr = nlohmann::json::array();
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for (int ci = 0; ci < 256; ci++) {
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const auto& water = terrain.waterData[ci];
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if (water.hasWater()) {
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f << " {\"chunk\": " << ci
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<< ", \"type\": " << water.layers[0].liquidType
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<< ", \"height\": " << water.layers[0].maxHeight << "}";
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waterArr.push_back({{"chunk", ci},
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{"type", water.layers[0].liquidType},
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{"height", water.layers[0].maxHeight}});
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} else {
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f << " null";
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waterArr.push_back(nullptr);
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}
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if (ci < 255) f << ",";
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f << "\n";
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}
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f << " ],\n";
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f << " \"doodadCount\": " << terrain.doodadPlacements.size() << ",\n";
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f << " \"wmoCount\": " << terrain.wmoPlacements.size() << "\n";
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f << "}\n";
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j["water"] = waterArr;
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j["doodadCount"] = terrain.doodadPlacements.size();
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j["wmoCount"] = terrain.wmoPlacements.size();
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std::ofstream f(jsonPath);
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if (!f) return false;
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f << j.dump(2) << "\n";
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}
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LOG_INFO("Open terrain exported: ", basePath, " (.wot + .whm)");
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