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feat: add audio feedback for level-up, achievements, duels, group invites, and inventory errors
Wire up remaining UISoundManager calls for milestone and notification events: - playLevelUp() on SMSG_LEVELUP_INFO - playAchievementAlert() on SMSG_ACHIEVEMENT_EARNED (self only) - playTargetSelect() on duel request and group invite - playError() on inventory change failure
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1 changed files with 20 additions and 0 deletions
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@ -4395,6 +4395,10 @@ void GameHandler::handlePacket(network::Packet& packet) {
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}
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if (newLevel > oldLevel) {
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addSystemChatMessage("You have reached level " + std::to_string(newLevel) + "!");
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if (auto* renderer = core::Application::getInstance().getRenderer()) {
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if (auto* sfx = renderer->getUiSoundManager())
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sfx->playLevelUp();
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}
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if (levelUpCallback_) levelUpCallback_(newLevel);
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}
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}
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@ -4649,6 +4653,10 @@ void GameHandler::handlePacket(network::Packet& packet) {
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}
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std::string msg = errMsg ? errMsg : "Inventory error (" + std::to_string(error) + ").";
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addSystemChatMessage(msg);
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if (auto* renderer = core::Application::getInstance().getRenderer()) {
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if (auto* sfx = renderer->getUiSoundManager())
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sfx->playError();
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}
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}
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}
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break;
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@ -13440,6 +13448,10 @@ void GameHandler::handleDuelRequested(network::Packet& packet) {
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pendingDuelRequest_ = true;
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addSystemChatMessage(duelChallengerName_ + " challenges you to a duel!");
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if (auto* renderer = core::Application::getInstance().getRenderer()) {
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if (auto* sfx = renderer->getUiSoundManager())
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sfx->playTargetSelect();
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}
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LOG_INFO("SMSG_DUEL_REQUESTED: challenger=0x", std::hex, duelChallengerGuid_,
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" flag=0x", duelFlagGuid_, std::dec, " name=", duelChallengerName_);
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}
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@ -18745,6 +18757,10 @@ void GameHandler::handleGroupInvite(network::Packet& packet) {
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if (!data.inviterName.empty()) {
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addSystemChatMessage(data.inviterName + " has invited you to a group.");
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}
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if (auto* renderer = core::Application::getInstance().getRenderer()) {
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if (auto* sfx = renderer->getUiSoundManager())
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sfx->playTargetSelect();
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}
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}
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void GameHandler::handleGroupDecline(network::Packet& packet) {
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@ -24480,6 +24496,10 @@ void GameHandler::handleAchievementEarned(network::Packet& packet) {
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earnedAchievements_.insert(achievementId);
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achievementDates_[achievementId] = earnDate;
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if (auto* renderer = core::Application::getInstance().getRenderer()) {
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if (auto* sfx = renderer->getUiSoundManager())
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sfx->playAchievementAlert();
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}
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if (achievementEarnedCallback_) {
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achievementEarnedCallback_(achievementId, achName);
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}
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