feat(pipeline): add WLCK (Wowee Lock Template) format

Novel open replacement for Blizzard's Lock.dbc. The 18th
open format added to the editor. Closes the cross-reference
gap from WGOT.entry.lockId — until now that field pointed
to a format that didn't exist yet.

A lock is a multi-channel security check. Each lock has up
to 5 independent channels; a player can open the lock by
satisfying ANY ONE channel:
  • Item     — requires a specific key item (WIT cross-ref)
  • Lockpick — requires the lockpicking skill at minimum rank
                (rogue / engineering profession)
  • Spell    — requires casting a specific spell
  • Damage   — can be forced open with attack damage

Cross-references with previously-added formats:
  WGOT.entry.lockId               -> WLCK.entry.lockId
  WLCK.channel.targetId (Item)    -> WIT.entry.itemId
  WLCK.channel.targetId (Lockpick) -> future WSKL skillId
  WLCK.channel.targetId (Spell)   -> future WSPL spellId

The starter and dungeon presets' lockIds (1 and 2)
deliberately match WGOT.makeDungeon's iron-door lockId=1
and bandit-strongbox lockId=2, so the demo content stack
already wires together: WSPN spawn -> WGOT object template
-> WLCK lock template -> WIT key items.

Format:
  • magic "WLCK", version 1, little-endian
  • per lock: lockId / name / flags / 5 fixed channel slots
  • per channel: kind / skillRequired / targetId
  • all 5 slots written even when unused (kind=None +
    zeroed fields), keeping the per-entry size constant for
    fast random access

Enums:
  • ChannelKind: None / Item / Lockpick / Spell / Damage
  • Flags:       DestructOnOpen / RespawnOnKey / TrapOnFail

API: WoweeLockLoader::save / load / exists / findById;
presets makeStarter (Iron Door + Wooden Chest), makeDungeon
(matches WGOT cross-references; light/heavy lockpicks +
boss-key-only seal), makeProfessions (4-tier rogue lockpick
progression at ranks 1/100/175/250).

CLI added (5 flags, 521 documented total now):
  --gen-locks / --gen-locks-dungeon / --gen-locks-professions
  --info-wlck / --validate-wlck

Validator catches: lockId=0 + duplicates, all-None channels
(lock can never open), Item/Spell/Lockpick channels with
targetId=0 (no resource referenced), unknown channel kind,
skillRequired set on non-Lockpick channel (silently ignored
at runtime — flag as warning).
This commit is contained in:
Kelsi 2026-05-09 15:44:26 -07:00
parent 062258de8a
commit 81b1897a24
8 changed files with 621 additions and 0 deletions

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@ -605,6 +605,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_quests.cpp
src/pipeline/wowee_objects.cpp
src/pipeline/wowee_factions.cpp
src/pipeline/wowee_locks.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1356,6 +1357,7 @@ add_executable(wowee_editor
tools/editor/cli_quests_catalog.cpp
tools/editor/cli_objects_catalog.cpp
tools/editor/cli_factions_catalog.cpp
tools/editor/cli_locks_catalog.cpp
tools/editor/cli_quest_objective.cpp
tools/editor/cli_quest_reward.cpp
tools/editor/cli_clone.cpp
@ -1439,6 +1441,7 @@ add_executable(wowee_editor
src/pipeline/wowee_quests.cpp
src/pipeline/wowee_objects.cpp
src/pipeline/wowee_factions.cpp
src/pipeline/wowee_locks.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,116 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Lock Template (.wlck) — novel replacement for
// Blizzard's Lock.dbc. The 18th open format added to the
// editor. Closes the cross-reference gap from WGOT.entry.lockId
// (and the future WIT lockbox subset) — until now those
// fields pointed to a format that didn't exist yet.
//
// A lock is a multi-channel security check. Each lock has up
// to 5 independent channels; a player can open the lock by
// satisfying ANY ONE channel. Channels can be:
// • Item — requires a specific key item (WIT cross-ref)
// • Lockpick — requires the lockpicking skill at a minimum
// rank (rogue / engineering profession)
// • Spell — requires casting a specific spell
// • Damage — can be forced open with attack damage
//
// Cross-references with previously-added formats:
// WGOT.entry.lockId → WLCK.entry.lockId
// WLCK.channel.targetId (kind=Item) → WIT.entry.itemId
// WLCK.channel.targetId (kind=Skill) → future WSKL skillId
// WLCK.channel.targetId (kind=Spell) → future WSPL spellId
//
// Binary layout (little-endian):
// magic[4] = "WLCK"
// version (uint32) = current 1
// nameLen + name (catalog label)
// entryCount (uint32)
// entries (each):
// lockId (uint32)
// nameLen + name
// flags (uint32)
// -- 5 channel slots, all written even when unused; an
// unused slot has kind=None and zeroed fields.
// channels[5] × {
// kind (uint8) + pad[1]
// skillRequired (uint16)
// targetId (uint32)
// }
struct WoweeLock {
static constexpr int kChannelSlots = 5;
enum ChannelKind : uint8_t {
ChannelNone = 0,
ChannelItem = 1, // requires a key item (targetId = WIT itemId)
ChannelLockpick = 2, // requires lockpicking skill (targetId = skill ID)
ChannelSpell = 3, // requires casting a spell (targetId = spell ID)
ChannelDamage = 4, // can be forced open with damage (targetId unused)
};
enum Flags : uint32_t {
DestructOnOpen = 0x01, // lock destroyed after one successful open
RespawnOnKey = 0x02, // re-locks itself after key use (timed)
TrapOnFail = 0x04, // failure triggers a trap (script-handled)
};
struct Channel {
uint8_t kind = ChannelNone;
uint16_t skillRequired = 0; // only meaningful for ChannelLockpick
uint32_t targetId = 0; // item / skill / spell id
};
struct Entry {
uint32_t lockId = 0;
std::string name;
uint32_t flags = 0;
Channel channels[kChannelSlots] = {};
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
// Lookup by lockId — nullptr if not present.
const Entry* findById(uint32_t lockId) const;
static const char* channelKindName(uint8_t k);
};
class WoweeLockLoader {
public:
static bool save(const WoweeLock& cat,
const std::string& basePath);
static WoweeLock load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-locks* variants.
//
// makeStarter — 2 locks: a basic wooden chest lock
// (lockId=1, requires no skill, can be
// forced open) plus a small key-required
// lockbox (lockId=2). lockId=1 matches
// WGOT.makeDungeon's iron-door lockId.
// makeDungeon — 3 dungeon-tier locks: light lockpick
// (lockId=2 matching WGOT bandit chest),
// steel chest (heavy lockpick OR specific
// key), and a quest-key-only seal.
// makeProfessions — 4 profession-keyed locks: lockpick at
// ranks 1/100/175/250 covering the
// classic-tier rogue / engineering
// progression curve.
static WoweeLock makeStarter(const std::string& catalogName);
static WoweeLock makeDungeon(const std::string& catalogName);
static WoweeLock makeProfessions(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

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@ -0,0 +1,211 @@
#include "pipeline/wowee_locks.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'L', 'C', 'K'};
constexpr uint32_t kVersion = 1;
// SkillLine canonical ID for lockpicking (matches AzerothCore).
constexpr uint32_t kLockpickingSkill = 633;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wlck") {
base += ".wlck";
}
return base;
}
} // namespace
const WoweeLock::Entry* WoweeLock::findById(uint32_t lockId) const {
for (const auto& e : entries) {
if (e.lockId == lockId) return &e;
}
return nullptr;
}
const char* WoweeLock::channelKindName(uint8_t k) {
switch (k) {
case ChannelNone: return "-";
case ChannelItem: return "item";
case ChannelLockpick: return "lockpick";
case ChannelSpell: return "spell";
case ChannelDamage: return "damage";
default: return "?";
}
}
bool WoweeLockLoader::save(const WoweeLock& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.lockId);
writeStr(os, e.name);
writePOD(os, e.flags);
for (int k = 0; k < WoweeLock::kChannelSlots; ++k) {
const auto& ch = e.channels[k];
writePOD(os, ch.kind);
uint8_t pad = 0;
writePOD(os, pad);
writePOD(os, ch.skillRequired);
writePOD(os, ch.targetId);
}
}
return os.good();
}
WoweeLock WoweeLockLoader::load(const std::string& basePath) {
WoweeLock out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.lockId)) { out.entries.clear(); return out; }
if (!readStr(is, e.name)) { out.entries.clear(); return out; }
if (!readPOD(is, e.flags)) { out.entries.clear(); return out; }
for (int k = 0; k < WoweeLock::kChannelSlots; ++k) {
auto& ch = e.channels[k];
if (!readPOD(is, ch.kind)) {
out.entries.clear(); return out;
}
uint8_t pad = 0;
if (!readPOD(is, pad)) {
out.entries.clear(); return out;
}
if (!readPOD(is, ch.skillRequired) ||
!readPOD(is, ch.targetId)) {
out.entries.clear(); return out;
}
}
}
return out;
}
bool WoweeLockLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeLock WoweeLockLoader::makeStarter(const std::string& catalogName) {
WoweeLock c;
c.name = catalogName;
{
// lockId 1 matches the WGOT.makeDungeon Iron Door lock.
WoweeLock::Entry e;
e.lockId = 1; e.name = "Iron Door Lock";
e.channels[0] = {WoweeLock::ChannelItem, 0, 5001}; // requires key item 5001
e.channels[1] = {WoweeLock::ChannelDamage, 0, 0}; // OR force open
c.entries.push_back(e);
}
{
WoweeLock::Entry e;
e.lockId = 100; e.name = "Wooden Chest Lock";
e.channels[0] = {WoweeLock::ChannelDamage, 0, 0}; // forceable
c.entries.push_back(e);
}
return c;
}
WoweeLock WoweeLockLoader::makeDungeon(const std::string& catalogName) {
WoweeLock c;
c.name = catalogName;
{
// lockId 2 matches WGOT.makeDungeon's bandit strongbox.
WoweeLock::Entry e;
e.lockId = 2; e.name = "Light Bandit Strongbox";
e.channels[0] = {WoweeLock::ChannelLockpick,
1, kLockpickingSkill}; // any skill rank
c.entries.push_back(e);
}
{
WoweeLock::Entry e;
e.lockId = 200; e.name = "Steel Chest Lock";
// Either heavy lockpick OR a specific key.
e.channels[0] = {WoweeLock::ChannelLockpick,
175, kLockpickingSkill};
e.channels[1] = {WoweeLock::ChannelItem, 0, 5101};
c.entries.push_back(e);
}
{
WoweeLock::Entry e;
e.lockId = 300; e.name = "Boss Vault Seal";
e.flags = WoweeLock::DestructOnOpen;
// Quest key only — no lockpick option (story-gated).
e.channels[0] = {WoweeLock::ChannelItem, 0, 5200};
c.entries.push_back(e);
}
return c;
}
WoweeLock WoweeLockLoader::makeProfessions(const std::string& catalogName) {
WoweeLock c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint16_t skillReq) {
WoweeLock::Entry e;
e.lockId = id; e.name = name;
e.channels[0] = {WoweeLock::ChannelLockpick,
skillReq, kLockpickingSkill};
c.entries.push_back(e);
};
add(401, "Battered Junkbox", 1);
add(402, "Worn Junkbox", 100);
add(403, "Sturdy Junkbox", 175);
add(404, "Heavy Junkbox", 250);
return c;
}
} // namespace pipeline
} // namespace wowee

View file

@ -49,6 +49,8 @@ const char* const kArgRequired[] = {
"--export-wgot-json", "--import-wgot-json",
"--gen-factions", "--gen-factions-alliance", "--gen-factions-wildlife",
"--info-wfac", "--validate-wfac",
"--gen-locks", "--gen-locks-dungeon", "--gen-locks-professions",
"--info-wlck", "--validate-wlck",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

View file

@ -45,6 +45,7 @@
#include "cli_quests_catalog.hpp"
#include "cli_objects_catalog.hpp"
#include "cli_factions_catalog.hpp"
#include "cli_locks_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -131,6 +132,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleQuestsCatalog,
handleObjectsCatalog,
handleFactionsCatalog,
handleLocksCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,

View file

@ -947,6 +947,16 @@ void printUsage(const char* argv0) {
std::printf(" Print WFAC entries (id / parent / flags / enemy + friend counts / name)\n");
std::printf(" --validate-wfac <wfac-base> [--json]\n");
std::printf(" Static checks: factionId>0+unique, name not empty, threshold ordering, no self-enemy, no enemy/friend overlap\n");
std::printf(" --gen-locks <wlck-base> [name]\n");
std::printf(" Emit .wlck starter: 2 locks (Iron Door key+force, Wooden Chest force-only) — lockId=1 matches WGOT\n");
std::printf(" --gen-locks-dungeon <wlck-base> [name]\n");
std::printf(" Emit .wlck dungeon set: light/heavy lockpicks (lockId=2 matches WGOT bandit chest), boss-key seal\n");
std::printf(" --gen-locks-professions <wlck-base> [name]\n");
std::printf(" Emit .wlck profession-keyed locks at lockpick rank 1/100/175/250 (junkbox tier progression)\n");
std::printf(" --info-wlck <wlck-base> [--json]\n");
std::printf(" Print WLCK lock entries with per-channel detail (kind / target / required skill rank)\n");
std::printf(" --validate-wlck <wlck-base> [--json]\n");
std::printf(" Static checks: lockId>0+unique, at least 1 active channel, item/spell/lockpick need targetId\n");
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");

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@ -0,0 +1,266 @@
#include "cli_locks_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_locks.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWlckExt(std::string base) {
stripExt(base, ".wlck");
return base;
}
void appendLockFlagsStr(std::string& s, uint32_t flags) {
if (flags & wowee::pipeline::WoweeLock::DestructOnOpen) s += "destruct ";
if (flags & wowee::pipeline::WoweeLock::RespawnOnKey) s += "respawn ";
if (flags & wowee::pipeline::WoweeLock::TrapOnFail) s += "trap ";
if (s.empty()) s = "-";
else if (s.back() == ' ') s.pop_back();
}
bool saveOrError(const wowee::pipeline::WoweeLock& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeLockLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wlck\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeLock& c,
const std::string& base) {
std::printf("Wrote %s.wlck\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" locks : %zu\n", c.entries.size());
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterLocks";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWlckExt(base);
auto c = wowee::pipeline::WoweeLockLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-locks")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenDungeon(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "DungeonLocks";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWlckExt(base);
auto c = wowee::pipeline::WoweeLockLoader::makeDungeon(name);
if (!saveOrError(c, base, "gen-locks-dungeon")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenProfessions(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "ProfessionLocks";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWlckExt(base);
auto c = wowee::pipeline::WoweeLockLoader::makeProfessions(name);
if (!saveOrError(c, base, "gen-locks-professions")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWlckExt(base);
if (!wowee::pipeline::WoweeLockLoader::exists(base)) {
std::fprintf(stderr, "WLCK not found: %s.wlck\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeLockLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wlck"] = base + ".wlck";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
std::string fs;
appendLockFlagsStr(fs, e.flags);
nlohmann::json je;
je["lockId"] = e.lockId;
je["name"] = e.name;
je["flags"] = e.flags;
je["flagsStr"] = fs;
nlohmann::json chans = nlohmann::json::array();
for (int k = 0; k < wowee::pipeline::WoweeLock::kChannelSlots; ++k) {
const auto& ch = e.channels[k];
chans.push_back({
{"slot", k},
{"kind", ch.kind},
{"kindName", wowee::pipeline::WoweeLock::channelKindName(ch.kind)},
{"skillRequired", ch.skillRequired},
{"targetId", ch.targetId},
});
}
je["channels"] = chans;
arr.push_back(je);
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WLCK: %s.wlck\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" locks : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
for (const auto& e : c.entries) {
std::string fs;
appendLockFlagsStr(fs, e.flags);
std::printf("\n lockId=%u flags=%s %s\n",
e.lockId, fs.c_str(), e.name.c_str());
for (int k = 0; k < wowee::pipeline::WoweeLock::kChannelSlots; ++k) {
const auto& ch = e.channels[k];
if (ch.kind == wowee::pipeline::WoweeLock::ChannelNone) continue;
std::printf(" slot %d : %-9s target=%u skillReq=%u\n",
k,
wowee::pipeline::WoweeLock::channelKindName(ch.kind),
ch.targetId, ch.skillRequired);
}
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWlckExt(base);
if (!wowee::pipeline::WoweeLockLoader::exists(base)) {
std::fprintf(stderr,
"validate-wlck: WLCK not found: %s.wlck\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeLockLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
idsSeen.reserve(c.entries.size());
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.lockId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.lockId == 0) {
errors.push_back(ctx + ": lockId is 0");
}
// At least one channel must be active or the lock can
// never be opened.
bool anyActive = false;
for (int ci = 0; ci < wowee::pipeline::WoweeLock::kChannelSlots; ++ci) {
const auto& ch = e.channels[ci];
if (ch.kind != wowee::pipeline::WoweeLock::ChannelNone) {
anyActive = true;
}
if (ch.kind > wowee::pipeline::WoweeLock::ChannelDamage) {
errors.push_back(ctx + " slot " + std::to_string(ci) +
": kind " + std::to_string(ch.kind) +
" not in known range 0..4");
}
// Item / Spell / Lockpick channels need a non-zero
// targetId; Damage channels don't.
if ((ch.kind == wowee::pipeline::WoweeLock::ChannelItem ||
ch.kind == wowee::pipeline::WoweeLock::ChannelSpell ||
ch.kind == wowee::pipeline::WoweeLock::ChannelLockpick) &&
ch.targetId == 0) {
errors.push_back(ctx + " slot " + std::to_string(ci) +
": kind requires non-zero targetId");
}
// skillRequired only meaningful for Lockpick — flag
// odd usage on other kinds.
if (ch.kind != wowee::pipeline::WoweeLock::ChannelLockpick &&
ch.kind != wowee::pipeline::WoweeLock::ChannelNone &&
ch.skillRequired != 0) {
warnings.push_back(ctx + " slot " + std::to_string(ci) +
": skillRequired set on non-Lockpick channel (ignored at runtime)");
}
}
if (!anyActive) {
errors.push_back(ctx + ": all 5 channels are None (lock can never open)");
}
for (uint32_t prev : idsSeen) {
if (prev == e.lockId) {
errors.push_back(ctx + ": duplicate lockId");
break;
}
}
idsSeen.push_back(e.lockId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wlck"] = base + ".wlck";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wlck: %s.wlck\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu locks, all lockIds unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleLocksCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-locks") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-locks-dungeon") == 0 && i + 1 < argc) {
outRc = handleGenDungeon(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-locks-professions") == 0 && i + 1 < argc) {
outRc = handleGenProfessions(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wlck") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wlck") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

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#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleLocksCatalog(int& i, int argc, char** argv, int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee