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cleanup: migrate 20 remaining setReadPos(getSize()) to skipAll()
The Packet::skipAll() method was introduced to replace the verbose setReadPos(getSize()) pattern. 186 instances were migrated earlier, but 20 survived in domain handler files created after the migration. Also removes a redundant single-element for-loop wrapper around SMSG_LOOT_CLEAR_MONEY registration.
This commit is contained in:
parent
ae32b27d6c
commit
8376757f7e
2 changed files with 11 additions and 13 deletions
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@ -108,7 +108,7 @@ void CombatHandler::registerOpcodes(DispatchTable& table) {
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table[Opcode::SMSG_ENVIRONMENTAL_DAMAGE_LOG] = [this](network::Packet& packet) {
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// uint64 victimGuid + uint8 envDmgType + uint32 damage + uint32 absorbed + uint32 resisted
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// envDmgType: 0=Exhausted(fatigue), 1=Drowning, 2=Fall, 3=Lava, 4=Slime, 5=Fire
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if (!packet.hasRemaining(21)) { packet.setReadPos(packet.getSize()); return; }
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if (!packet.hasRemaining(21)) { packet.skipAll(); return; }
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uint64_t victimGuid = packet.readUInt64();
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uint8_t envType = packet.readUInt8();
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uint32_t dmg = packet.readUInt32();
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@ -123,7 +123,7 @@ void CombatHandler::registerOpcodes(DispatchTable& table) {
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if (envRes > 0)
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addCombatText(CombatTextEntry::RESIST, static_cast<int32_t>(envRes), 0, false, 0, 0, victimGuid);
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}
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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};
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// ---- Threat updates ----
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@ -139,7 +139,7 @@ void CombatHandler::registerOpcodes(DispatchTable& table) {
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(void)packet.readPackedGuid(); // highest-threat / current target
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if (!packet.hasRemaining(4)) return;
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uint32_t cnt = packet.readUInt32();
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if (cnt > 100) { packet.setReadPos(packet.getSize()); return; } // sanity
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if (cnt > 100) { packet.skipAll(); return; } // sanity
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std::vector<ThreatEntry> list;
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list.reserve(cnt);
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for (uint32_t i = 0; i < cnt; ++i) {
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@ -562,7 +562,7 @@ void CombatHandler::handleSetForcedReactions(network::Packet& packet) {
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uint32_t count = packet.readUInt32();
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if (count > 64) {
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LOG_WARNING("SMSG_SET_FORCED_REACTIONS: suspicious count ", count, ", ignoring");
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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return;
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}
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forcedReactions_.clear();
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@ -82,9 +82,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
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}
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if (owner_.addonEventCallback_) owner_.addonEventCallback_("PLAYER_MONEY", {});
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};
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for (auto op : { Opcode::SMSG_LOOT_CLEAR_MONEY }) {
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table[op] = [](network::Packet& /*packet*/) {};
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}
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table[Opcode::SMSG_LOOT_CLEAR_MONEY] = [](network::Packet& /*packet*/) {};
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// ---- Read item (books) (moved from GameHandler) ----
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table[Opcode::SMSG_READ_ITEM_OK] = [this](network::Packet& packet) {
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@ -196,7 +194,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
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// +slot(4)+itemId(4)+suffixFactor(4)+randomPropertyId(4)+count(4)+countInInventory(4)
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if (!packet.hasRemaining(45)) return;
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uint64_t guid = packet.readUInt64();
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if (guid != owner_.playerGuid) { packet.setReadPos(packet.getSize()); return; }
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if (guid != owner_.playerGuid) { packet.skipAll(); return; }
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/*uint32_t received =*/ packet.readUInt32();
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/*uint32_t created =*/ packet.readUInt32();
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/*uint32_t displayInChat =*/ packet.readUInt32();
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@ -540,7 +538,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
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else
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owner_.addSystemChatMessage("Your auction of " + itemLink + " has sold!");
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}
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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};
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table[Opcode::SMSG_AUCTION_BIDDER_NOTIFICATION] = [this](network::Packet& packet) {
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@ -584,7 +582,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
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std::string remLink = buildItemLink(itemEntry, remQuality, rawName3);
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owner_.addSystemChatMessage("Your auction of " + remLink + " has expired.");
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}
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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};
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// ---- Equipment Sets ----
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@ -1675,7 +1673,7 @@ void InventoryHandler::handleQueryNextMailTime(network::Packet& packet) {
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float nextTime = packet.readFloat();
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uint32_t count = packet.readUInt32();
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hasNewMail_ = (nextTime >= 0.0f && count > 0);
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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}
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// ============================================================
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@ -2153,7 +2151,7 @@ void InventoryHandler::handleTradeStatusExtended(network::Packet& packet) {
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// Per-slot: 4(item)+4(display)+4(stack)+4(wrapped)+8(creator)
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// +4(enchant)+3×4(gems)+4(maxDur)+4(dur)+4(spellCharges)
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// +4(suffixFactor)+4(randomPropId)+4(lockId) = 64 bytes
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if (!packet.hasRemaining(64)) { packet.setReadPos(packet.getSize()); return; }
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if (!packet.hasRemaining(64)) { packet.skipAll(); return; }
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uint32_t itemId = packet.readUInt32();
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uint32_t displayId = packet.readUInt32();
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uint32_t stackCnt = packet.readUInt32();
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@ -2291,7 +2289,7 @@ void InventoryHandler::handleEquipmentSetList(network::Packet& packet) {
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uint32_t count = packet.readUInt32();
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if (count > 10) {
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LOG_WARNING("SMSG_EQUIPMENT_SET_LIST: unexpected count ", count, ", ignoring");
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packet.setReadPos(packet.getSize());
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packet.skipAll();
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return;
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}
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equipmentSets_.clear();
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