Vulcan Nightmare

Experimentally bringing up vulcan support
This commit is contained in:
Kelsi 2026-02-21 19:41:21 -08:00
parent 863a786c48
commit 83b576e8d9
189 changed files with 12147 additions and 7820 deletions

View file

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#version 450
layout(location = 0) in float vAlpha;
layout(location = 0) out vec4 outColor;
void main() {
vec2 p = gl_PointCoord - vec2(0.5);
float dist = length(p);
if (dist > 0.5) discard;
float alpha = smoothstep(0.5, 0.1, dist) * vAlpha * 0.45;
outColor = vec4(0.65, 0.55, 0.40, alpha);
}