Vulcan Nightmare

Experimentally bringing up vulcan support
This commit is contained in:
Kelsi 2026-02-21 19:41:21 -08:00
parent 863a786c48
commit 83b576e8d9
189 changed files with 12147 additions and 7820 deletions

View file

@ -2,7 +2,7 @@
#include "game/game_handler.hpp"
#include "game/inventory.hpp"
#include "rendering/world_map.hpp"
// WorldMap is now owned by Renderer, accessed via getWorldMap()
#include "rendering/character_preview.hpp"
#include "ui/inventory_screen.hpp"
#include "ui/quest_log_screen.hpp"
@ -212,7 +212,7 @@ private:
QuestLogScreen questLogScreen;
SpellbookScreen spellbookScreen;
TalentScreen talentScreen;
rendering::WorldMap worldMap;
// WorldMap is now owned by Renderer (accessed via renderer->getWorldMap())
// Spell icon cache: spellId -> GL texture ID
std::unordered_map<uint32_t, GLuint> spellIconCache_;