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Vulcan Nightmare
Experimentally bringing up vulcan support
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189 changed files with 12147 additions and 7820 deletions
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@ -2,7 +2,7 @@
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#include "game/game_handler.hpp"
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#include "game/inventory.hpp"
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#include "rendering/world_map.hpp"
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// WorldMap is now owned by Renderer, accessed via getWorldMap()
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#include "rendering/character_preview.hpp"
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#include "ui/inventory_screen.hpp"
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#include "ui/quest_log_screen.hpp"
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@ -212,7 +212,7 @@ private:
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QuestLogScreen questLogScreen;
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SpellbookScreen spellbookScreen;
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TalentScreen talentScreen;
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rendering::WorldMap worldMap;
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// WorldMap is now owned by Renderer (accessed via renderer->getWorldMap())
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// Spell icon cache: spellId -> GL texture ID
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std::unordered_map<uint32_t, GLuint> spellIconCache_;
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