mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Vulcan Nightmare
Experimentally bringing up vulcan support
This commit is contained in:
parent
863a786c48
commit
83b576e8d9
189 changed files with 12147 additions and 7820 deletions
664
src/rendering/vk_context.cpp
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664
src/rendering/vk_context.cpp
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#define VMA_IMPLEMENTATION
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#include "rendering/vk_context.hpp"
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#include "core/logger.hpp"
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#include <VkBootstrap.h>
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#include <SDL2/SDL_vulkan.h>
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#include <algorithm>
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#include <cstring>
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namespace wowee {
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namespace rendering {
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static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
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VkDebugUtilsMessageSeverityFlagBitsEXT severity,
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[[maybe_unused]] VkDebugUtilsMessageTypeFlagsEXT type,
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const VkDebugUtilsMessengerCallbackDataEXT* callbackData,
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[[maybe_unused]] void* userData)
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{
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if (severity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
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LOG_ERROR("Vulkan: ", callbackData->pMessage);
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} else if (severity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
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LOG_WARNING("Vulkan: ", callbackData->pMessage);
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}
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return VK_FALSE;
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}
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VkContext::~VkContext() {
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shutdown();
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}
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bool VkContext::initialize(SDL_Window* window) {
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LOG_INFO("Initializing Vulkan context");
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if (!createInstance(window)) return false;
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if (!createSurface(window)) return false;
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if (!selectPhysicalDevice()) return false;
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if (!createLogicalDevice()) return false;
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if (!createAllocator()) return false;
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int w, h;
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SDL_Vulkan_GetDrawableSize(window, &w, &h);
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if (!createSwapchain(w, h)) return false;
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if (!createCommandPools()) return false;
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if (!createSyncObjects()) return false;
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if (!createImGuiResources()) return false;
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LOG_INFO("Vulkan context initialized successfully");
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return true;
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}
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void VkContext::shutdown() {
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if (device) {
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vkDeviceWaitIdle(device);
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}
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destroyImGuiResources();
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// Destroy sync objects
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for (auto& frame : frames) {
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if (frame.inFlightFence) vkDestroyFence(device, frame.inFlightFence, nullptr);
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if (frame.renderFinishedSemaphore) vkDestroySemaphore(device, frame.renderFinishedSemaphore, nullptr);
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if (frame.imageAvailableSemaphore) vkDestroySemaphore(device, frame.imageAvailableSemaphore, nullptr);
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if (frame.commandPool) vkDestroyCommandPool(device, frame.commandPool, nullptr);
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frame = {};
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}
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if (immFence) { vkDestroyFence(device, immFence, nullptr); immFence = VK_NULL_HANDLE; }
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if (immCommandPool) { vkDestroyCommandPool(device, immCommandPool, nullptr); immCommandPool = VK_NULL_HANDLE; }
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destroySwapchain();
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if (allocator) { vmaDestroyAllocator(allocator); allocator = VK_NULL_HANDLE; }
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if (device) { vkDestroyDevice(device, nullptr); device = VK_NULL_HANDLE; }
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if (surface) { vkDestroySurfaceKHR(instance, surface, nullptr); surface = VK_NULL_HANDLE; }
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if (debugMessenger) {
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auto func = reinterpret_cast<PFN_vkDestroyDebugUtilsMessengerEXT>(
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vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"));
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if (func) func(instance, debugMessenger, nullptr);
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debugMessenger = VK_NULL_HANDLE;
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}
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if (instance) { vkDestroyInstance(instance, nullptr); instance = VK_NULL_HANDLE; }
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LOG_INFO("Vulkan context shutdown");
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}
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bool VkContext::createInstance(SDL_Window* window) {
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// Get required SDL extensions
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unsigned int sdlExtCount = 0;
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SDL_Vulkan_GetInstanceExtensions(window, &sdlExtCount, nullptr);
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std::vector<const char*> sdlExts(sdlExtCount);
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SDL_Vulkan_GetInstanceExtensions(window, &sdlExtCount, sdlExts.data());
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vkb::InstanceBuilder builder;
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builder.set_app_name("Wowee")
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.set_app_version(VK_MAKE_VERSION(1, 0, 0))
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.require_api_version(1, 1, 0);
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for (auto ext : sdlExts) {
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builder.enable_extension(ext);
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}
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if (enableValidation) {
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builder.request_validation_layers(true)
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.set_debug_callback(debugCallback);
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}
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auto instRet = builder.build();
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if (!instRet) {
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LOG_ERROR("Failed to create Vulkan instance: ", instRet.error().message());
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return false;
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}
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vkbInstance_ = instRet.value();
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instance = vkbInstance_.instance;
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debugMessenger = vkbInstance_.debug_messenger;
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LOG_INFO("Vulkan instance created");
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return true;
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}
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bool VkContext::createSurface(SDL_Window* window) {
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if (!SDL_Vulkan_CreateSurface(window, instance, &surface)) {
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LOG_ERROR("Failed to create Vulkan surface: ", SDL_GetError());
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return false;
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}
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return true;
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}
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bool VkContext::selectPhysicalDevice() {
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vkb::PhysicalDeviceSelector selector{vkbInstance_};
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selector.set_surface(surface)
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.set_minimum_version(1, 1)
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.prefer_gpu_device_type(vkb::PreferredDeviceType::discrete);
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auto physRet = selector.select();
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if (!physRet) {
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LOG_ERROR("Failed to select Vulkan physical device: ", physRet.error().message());
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return false;
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}
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vkbPhysicalDevice_ = physRet.value();
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physicalDevice = vkbPhysicalDevice_.physical_device;
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VkPhysicalDeviceProperties props;
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vkGetPhysicalDeviceProperties(physicalDevice, &props);
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LOG_INFO("Vulkan device: ", props.deviceName);
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LOG_INFO("Vulkan API version: ", VK_VERSION_MAJOR(props.apiVersion), ".",
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VK_VERSION_MINOR(props.apiVersion), ".", VK_VERSION_PATCH(props.apiVersion));
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return true;
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}
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bool VkContext::createLogicalDevice() {
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vkb::DeviceBuilder deviceBuilder{vkbPhysicalDevice_};
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auto devRet = deviceBuilder.build();
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if (!devRet) {
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LOG_ERROR("Failed to create Vulkan logical device: ", devRet.error().message());
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return false;
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}
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auto vkbDevice = devRet.value();
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device = vkbDevice.device;
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auto gqRet = vkbDevice.get_queue(vkb::QueueType::graphics);
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if (!gqRet) {
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LOG_ERROR("Failed to get graphics queue");
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return false;
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}
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graphicsQueue = gqRet.value();
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graphicsQueueFamily = vkbDevice.get_queue_index(vkb::QueueType::graphics).value();
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auto pqRet = vkbDevice.get_queue(vkb::QueueType::present);
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if (!pqRet) {
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// Fall back to graphics queue for presentation
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presentQueue = graphicsQueue;
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presentQueueFamily = graphicsQueueFamily;
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} else {
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presentQueue = pqRet.value();
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presentQueueFamily = vkbDevice.get_queue_index(vkb::QueueType::present).value();
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}
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LOG_INFO("Vulkan logical device created");
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return true;
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}
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bool VkContext::createAllocator() {
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VmaAllocatorCreateInfo allocInfo{};
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allocInfo.instance = instance;
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allocInfo.physicalDevice = physicalDevice;
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allocInfo.device = device;
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allocInfo.vulkanApiVersion = VK_API_VERSION_1_1;
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if (vmaCreateAllocator(&allocInfo, &allocator) != VK_SUCCESS) {
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LOG_ERROR("Failed to create VMA allocator");
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return false;
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}
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LOG_INFO("VMA allocator created");
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return true;
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}
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bool VkContext::createSwapchain(int width, int height) {
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vkb::SwapchainBuilder swapchainBuilder{physicalDevice, device, surface};
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auto swapRet = swapchainBuilder
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.set_desired_format({VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR})
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.set_desired_present_mode(VK_PRESENT_MODE_FIFO_KHR) // VSync
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.set_desired_extent(static_cast<uint32_t>(width), static_cast<uint32_t>(height))
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.set_desired_min_image_count(2)
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.set_old_swapchain(swapchain) // For recreation
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.build();
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if (!swapRet) {
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LOG_ERROR("Failed to create Vulkan swapchain: ", swapRet.error().message());
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return false;
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}
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// Destroy old swapchain if recreating
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if (swapchain != VK_NULL_HANDLE) {
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destroySwapchain();
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}
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auto vkbSwap = swapRet.value();
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swapchain = vkbSwap.swapchain;
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swapchainFormat = vkbSwap.image_format;
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swapchainExtent = vkbSwap.extent;
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swapchainImages = vkbSwap.get_images().value();
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swapchainImageViews = vkbSwap.get_image_views().value();
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// Create framebuffers for ImGui render pass (created after ImGui resources)
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// Will be created in createImGuiResources or recreateSwapchain
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LOG_INFO("Vulkan swapchain created: ", swapchainExtent.width, "x", swapchainExtent.height,
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" (", swapchainImages.size(), " images)");
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swapchainDirty = false;
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return true;
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}
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void VkContext::destroySwapchain() {
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for (auto fb : swapchainFramebuffers) {
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if (fb) vkDestroyFramebuffer(device, fb, nullptr);
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}
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swapchainFramebuffers.clear();
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for (auto iv : swapchainImageViews) {
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if (iv) vkDestroyImageView(device, iv, nullptr);
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}
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swapchainImageViews.clear();
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swapchainImages.clear();
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if (swapchain) {
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vkDestroySwapchainKHR(device, swapchain, nullptr);
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swapchain = VK_NULL_HANDLE;
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}
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}
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bool VkContext::createCommandPools() {
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// Per-frame command pools (resettable)
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for (uint32_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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VkCommandPoolCreateInfo poolInfo{};
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poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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poolInfo.queueFamilyIndex = graphicsQueueFamily;
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if (vkCreateCommandPool(device, &poolInfo, nullptr, &frames[i].commandPool) != VK_SUCCESS) {
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LOG_ERROR("Failed to create command pool for frame ", i);
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return false;
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}
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.commandPool = frames[i].commandPool;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandBufferCount = 1;
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if (vkAllocateCommandBuffers(device, &allocInfo, &frames[i].commandBuffer) != VK_SUCCESS) {
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LOG_ERROR("Failed to allocate command buffer for frame ", i);
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return false;
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}
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}
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// Immediate submit pool
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VkCommandPoolCreateInfo immPoolInfo{};
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immPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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immPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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immPoolInfo.queueFamilyIndex = graphicsQueueFamily;
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if (vkCreateCommandPool(device, &immPoolInfo, nullptr, &immCommandPool) != VK_SUCCESS) {
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LOG_ERROR("Failed to create immediate command pool");
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return false;
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}
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return true;
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}
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bool VkContext::createSyncObjects() {
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VkSemaphoreCreateInfo semInfo{};
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semInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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VkFenceCreateInfo fenceInfo{};
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; // Start signaled so first frame doesn't block
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for (uint32_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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if (vkCreateSemaphore(device, &semInfo, nullptr, &frames[i].imageAvailableSemaphore) != VK_SUCCESS ||
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vkCreateSemaphore(device, &semInfo, nullptr, &frames[i].renderFinishedSemaphore) != VK_SUCCESS ||
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vkCreateFence(device, &fenceInfo, nullptr, &frames[i].inFlightFence) != VK_SUCCESS) {
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LOG_ERROR("Failed to create sync objects for frame ", i);
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return false;
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}
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}
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// Immediate submit fence (not signaled initially)
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VkFenceCreateInfo immFenceInfo{};
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immFenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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if (vkCreateFence(device, &immFenceInfo, nullptr, &immFence) != VK_SUCCESS) {
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LOG_ERROR("Failed to create immediate submit fence");
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return false;
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}
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return true;
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}
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bool VkContext::createDepthBuffer() {
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VkImageCreateInfo imgInfo{};
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imgInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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imgInfo.imageType = VK_IMAGE_TYPE_2D;
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imgInfo.format = depthFormat;
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imgInfo.extent = {swapchainExtent.width, swapchainExtent.height, 1};
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imgInfo.mipLevels = 1;
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imgInfo.arrayLayers = 1;
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imgInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imgInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imgInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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VmaAllocationCreateInfo allocInfo{};
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allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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if (vmaCreateImage(allocator, &imgInfo, &allocInfo, &depthImage, &depthAllocation, nullptr) != VK_SUCCESS) {
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LOG_ERROR("Failed to create depth image");
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return false;
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}
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.image = depthImage;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.format = depthFormat;
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viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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viewInfo.subresourceRange.levelCount = 1;
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viewInfo.subresourceRange.layerCount = 1;
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if (vkCreateImageView(device, &viewInfo, nullptr, &depthImageView) != VK_SUCCESS) {
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LOG_ERROR("Failed to create depth image view");
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return false;
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}
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return true;
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}
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void VkContext::destroyDepthBuffer() {
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if (depthImageView) { vkDestroyImageView(device, depthImageView, nullptr); depthImageView = VK_NULL_HANDLE; }
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if (depthImage) { vmaDestroyImage(allocator, depthImage, depthAllocation); depthImage = VK_NULL_HANDLE; depthAllocation = VK_NULL_HANDLE; }
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}
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bool VkContext::createImGuiResources() {
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// Create depth buffer first
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if (!createDepthBuffer()) return false;
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// Render pass with color + depth attachments (used by both scene and ImGui)
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VkAttachmentDescription attachments[2] = {};
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// Color attachment (swapchain image)
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attachments[0].format = swapchainFormat;
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attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
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attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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// Depth attachment
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attachments[1].format = depthFormat;
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attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
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attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkAttachmentReference colorRef{};
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colorRef.attachment = 0;
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colorRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentReference depthRef{};
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depthRef.attachment = 1;
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depthRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass{};
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &colorRef;
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subpass.pDepthStencilAttachment = &depthRef;
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VkSubpassDependency dependency{};
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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dependency.dstSubpass = 0;
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dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
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dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
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dependency.srcAccessMask = 0;
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dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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VkRenderPassCreateInfo rpInfo{};
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rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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rpInfo.attachmentCount = 2;
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rpInfo.pAttachments = attachments;
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rpInfo.subpassCount = 1;
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rpInfo.pSubpasses = &subpass;
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rpInfo.dependencyCount = 1;
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rpInfo.pDependencies = &dependency;
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|
||||
if (vkCreateRenderPass(device, &rpInfo, nullptr, &imguiRenderPass) != VK_SUCCESS) {
|
||||
LOG_ERROR("Failed to create render pass");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create framebuffers (color + depth)
|
||||
swapchainFramebuffers.resize(swapchainImageViews.size());
|
||||
for (size_t i = 0; i < swapchainImageViews.size(); i++) {
|
||||
VkImageView fbAttachments[2] = {swapchainImageViews[i], depthImageView};
|
||||
|
||||
VkFramebufferCreateInfo fbInfo{};
|
||||
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
fbInfo.renderPass = imguiRenderPass;
|
||||
fbInfo.attachmentCount = 2;
|
||||
fbInfo.pAttachments = fbAttachments;
|
||||
fbInfo.width = swapchainExtent.width;
|
||||
fbInfo.height = swapchainExtent.height;
|
||||
fbInfo.layers = 1;
|
||||
|
||||
if (vkCreateFramebuffer(device, &fbInfo, nullptr, &swapchainFramebuffers[i]) != VK_SUCCESS) {
|
||||
LOG_ERROR("Failed to create swapchain framebuffer ", i);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Create descriptor pool for ImGui
|
||||
VkDescriptorPoolSize poolSizes[] = {
|
||||
{VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 100},
|
||||
};
|
||||
|
||||
VkDescriptorPoolCreateInfo dpInfo{};
|
||||
dpInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
dpInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
||||
dpInfo.maxSets = 100;
|
||||
dpInfo.poolSizeCount = 1;
|
||||
dpInfo.pPoolSizes = poolSizes;
|
||||
|
||||
if (vkCreateDescriptorPool(device, &dpInfo, nullptr, &imguiDescriptorPool) != VK_SUCCESS) {
|
||||
LOG_ERROR("Failed to create ImGui descriptor pool");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void VkContext::destroyImGuiResources() {
|
||||
if (imguiDescriptorPool) {
|
||||
vkDestroyDescriptorPool(device, imguiDescriptorPool, nullptr);
|
||||
imguiDescriptorPool = VK_NULL_HANDLE;
|
||||
}
|
||||
destroyDepthBuffer();
|
||||
// Framebuffers are destroyed in destroySwapchain()
|
||||
if (imguiRenderPass) {
|
||||
vkDestroyRenderPass(device, imguiRenderPass, nullptr);
|
||||
imguiRenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
bool VkContext::recreateSwapchain(int width, int height) {
|
||||
vkDeviceWaitIdle(device);
|
||||
|
||||
// Destroy old framebuffers
|
||||
for (auto fb : swapchainFramebuffers) {
|
||||
if (fb) vkDestroyFramebuffer(device, fb, nullptr);
|
||||
}
|
||||
swapchainFramebuffers.clear();
|
||||
|
||||
// Destroy old image views
|
||||
for (auto iv : swapchainImageViews) {
|
||||
if (iv) vkDestroyImageView(device, iv, nullptr);
|
||||
}
|
||||
swapchainImageViews.clear();
|
||||
|
||||
VkSwapchainKHR oldSwapchain = swapchain;
|
||||
|
||||
vkb::SwapchainBuilder swapchainBuilder{physicalDevice, device, surface};
|
||||
auto swapRet = swapchainBuilder
|
||||
.set_desired_format({VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR})
|
||||
.set_desired_present_mode(VK_PRESENT_MODE_FIFO_KHR)
|
||||
.set_desired_extent(static_cast<uint32_t>(width), static_cast<uint32_t>(height))
|
||||
.set_desired_min_image_count(2)
|
||||
.set_old_swapchain(oldSwapchain)
|
||||
.build();
|
||||
|
||||
if (oldSwapchain) {
|
||||
vkDestroySwapchainKHR(device, oldSwapchain, nullptr);
|
||||
}
|
||||
|
||||
if (!swapRet) {
|
||||
LOG_ERROR("Failed to recreate swapchain: ", swapRet.error().message());
|
||||
swapchain = VK_NULL_HANDLE;
|
||||
return false;
|
||||
}
|
||||
|
||||
auto vkbSwap = swapRet.value();
|
||||
swapchain = vkbSwap.swapchain;
|
||||
swapchainFormat = vkbSwap.image_format;
|
||||
swapchainExtent = vkbSwap.extent;
|
||||
swapchainImages = vkbSwap.get_images().value();
|
||||
swapchainImageViews = vkbSwap.get_image_views().value();
|
||||
|
||||
// Recreate depth buffer
|
||||
destroyDepthBuffer();
|
||||
if (!createDepthBuffer()) return false;
|
||||
|
||||
// Recreate framebuffers (color + depth)
|
||||
swapchainFramebuffers.resize(swapchainImageViews.size());
|
||||
for (size_t i = 0; i < swapchainImageViews.size(); i++) {
|
||||
VkImageView fbAttachments[2] = {swapchainImageViews[i], depthImageView};
|
||||
|
||||
VkFramebufferCreateInfo fbInfo{};
|
||||
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
fbInfo.renderPass = imguiRenderPass;
|
||||
fbInfo.attachmentCount = 2;
|
||||
fbInfo.pAttachments = fbAttachments;
|
||||
fbInfo.width = swapchainExtent.width;
|
||||
fbInfo.height = swapchainExtent.height;
|
||||
fbInfo.layers = 1;
|
||||
|
||||
if (vkCreateFramebuffer(device, &fbInfo, nullptr, &swapchainFramebuffers[i]) != VK_SUCCESS) {
|
||||
LOG_ERROR("Failed to recreate swapchain framebuffer ", i);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
swapchainDirty = false;
|
||||
LOG_INFO("Swapchain recreated: ", swapchainExtent.width, "x", swapchainExtent.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
VkCommandBuffer VkContext::beginFrame(uint32_t& imageIndex) {
|
||||
auto& frame = frames[currentFrame];
|
||||
|
||||
// Wait for this frame's fence
|
||||
vkWaitForFences(device, 1, &frame.inFlightFence, VK_TRUE, UINT64_MAX);
|
||||
|
||||
// Acquire next swapchain image
|
||||
VkResult result = vkAcquireNextImageKHR(device, swapchain, UINT64_MAX,
|
||||
frame.imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);
|
||||
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
|
||||
swapchainDirty = true;
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
|
||||
LOG_ERROR("Failed to acquire swapchain image");
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
vkResetFences(device, 1, &frame.inFlightFence);
|
||||
vkResetCommandBuffer(frame.commandBuffer, 0);
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
|
||||
vkBeginCommandBuffer(frame.commandBuffer, &beginInfo);
|
||||
|
||||
return frame.commandBuffer;
|
||||
}
|
||||
|
||||
void VkContext::endFrame(VkCommandBuffer cmd, uint32_t imageIndex) {
|
||||
vkEndCommandBuffer(cmd);
|
||||
|
||||
auto& frame = frames[currentFrame];
|
||||
|
||||
VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = &frame.imageAvailableSemaphore;
|
||||
submitInfo.pWaitDstStageMask = &waitStage;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &cmd;
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = &frame.renderFinishedSemaphore;
|
||||
|
||||
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, frame.inFlightFence) != VK_SUCCESS) {
|
||||
LOG_ERROR("Failed to submit draw command buffer");
|
||||
}
|
||||
|
||||
VkPresentInfoKHR presentInfo{};
|
||||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
presentInfo.waitSemaphoreCount = 1;
|
||||
presentInfo.pWaitSemaphores = &frame.renderFinishedSemaphore;
|
||||
presentInfo.swapchainCount = 1;
|
||||
presentInfo.pSwapchains = &swapchain;
|
||||
presentInfo.pImageIndices = &imageIndex;
|
||||
|
||||
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
|
||||
swapchainDirty = true;
|
||||
}
|
||||
|
||||
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||
}
|
||||
|
||||
VkCommandBuffer VkContext::beginSingleTimeCommands() {
|
||||
VkCommandBufferAllocateInfo allocInfo{};
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocInfo.commandPool = immCommandPool;
|
||||
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocInfo.commandBufferCount = 1;
|
||||
|
||||
VkCommandBuffer cmd;
|
||||
vkAllocateCommandBuffers(device, &allocInfo, &cmd);
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
vkBeginCommandBuffer(cmd, &beginInfo);
|
||||
|
||||
return cmd;
|
||||
}
|
||||
|
||||
void VkContext::endSingleTimeCommands(VkCommandBuffer cmd) {
|
||||
vkEndCommandBuffer(cmd);
|
||||
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &cmd;
|
||||
|
||||
vkQueueSubmit(graphicsQueue, 1, &submitInfo, immFence);
|
||||
vkWaitForFences(device, 1, &immFence, VK_TRUE, UINT64_MAX);
|
||||
vkResetFences(device, 1, &immFence);
|
||||
|
||||
vkFreeCommandBuffers(device, immCommandPool, 1, &cmd);
|
||||
}
|
||||
|
||||
void VkContext::immediateSubmit(std::function<void(VkCommandBuffer cmd)>&& function) {
|
||||
VkCommandBuffer cmd = beginSingleTimeCommands();
|
||||
function(cmd);
|
||||
endSingleTimeCommands(cmd);
|
||||
}
|
||||
|
||||
} // namespace rendering
|
||||
} // namespace wowee
|
||||
Loading…
Add table
Add a link
Reference in a new issue