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Fix taxi flight: camera panning, world reload, gryphon display, and animations
- Clear introActive/idleOrbit in externalFollow block so mouse panning works during taxi - Skip full world reload on same-map teleports (taxi landing) by tracking loadedMapId - Collect all model IDs for a path when resolving gryphon display ID (fixes displayId=0) - Remove incorrect MountDisplayId fields from Vanilla/Turtle TaxiNodes DBC layouts - Add Vanilla fly animation IDs (234/229/233) to taxi mount animation candidates
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4a08271b75
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8 changed files with 85 additions and 19 deletions
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@ -41,8 +41,7 @@
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"Skin1": 6, "Skin2": 7, "Skin3": 8
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},
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"TaxiNodes": {
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"ID": 0, "MapID": 1, "X": 2, "Y": 3, "Z": 4, "Name": 5,
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"MountDisplayIdAlliance": 12, "MountDisplayIdHorde": 13
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"ID": 0, "MapID": 1, "X": 2, "Y": 3, "Z": 4, "Name": 5
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},
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"TaxiPath": { "ID": 0, "FromNode": 1, "ToNode": 2, "Cost": 3 },
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"TaxiPathNode": {
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@ -41,8 +41,7 @@
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"Skin1": 6, "Skin2": 7, "Skin3": 8
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},
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"TaxiNodes": {
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"ID": 0, "MapID": 1, "X": 2, "Y": 3, "Z": 4, "Name": 5,
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"MountDisplayIdAlliance": 12, "MountDisplayIdHorde": 13
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"ID": 0, "MapID": 1, "X": 2, "Y": 3, "Z": 4, "Name": 5
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},
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"TaxiPath": { "ID": 0, "FromNode": 1, "ToNode": 2, "Cost": 3 },
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"TaxiPathNode": {
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