Tune collision behavior for ramps, props, and structural walls

This commit is contained in:
Kelsi 2026-02-03 19:10:22 -08:00
parent f00d13bfc0
commit 871172d63e
4 changed files with 186 additions and 24 deletions

View file

@ -45,6 +45,8 @@ struct M2ModelGPU {
bool collisionSteppedFountain = false;
bool collisionSteppedLowPlatform = false;
bool collisionPlanter = false;
bool collisionSmallSolidProp = false;
bool collisionNarrowVerticalProp = false;
bool collisionNoBlock = false;
std::string name;