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Tune collision behavior for ramps, props, and structural walls
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4 changed files with 186 additions and 24 deletions
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@ -45,6 +45,8 @@ struct M2ModelGPU {
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bool collisionSteppedFountain = false;
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bool collisionSteppedLowPlatform = false;
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bool collisionPlanter = false;
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bool collisionSmallSolidProp = false;
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bool collisionNarrowVerticalProp = false;
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bool collisionNoBlock = false;
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std::string name;
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