fixin critical bugs, non critical bugs, sendmail implementation

This commit is contained in:
Paul 2026-03-28 11:35:10 +03:00
parent b2710258dc
commit 888a78d775
15 changed files with 116 additions and 119 deletions

View file

@ -3129,7 +3129,6 @@ bool WMORenderer::checkWallCollision(const glm::vec3& from, const glm::vec3& to,
glm::vec3 moveDir = to - from;
float moveDistSq = glm::dot(moveDir, moveDir);
if (moveDistSq < 1e-6f) return false;
float moveDist = std::sqrt(moveDistSq);
// Player collision parameters — WoW-style horizontal cylinder
// Tighter radius when inside for more responsive indoor collision