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feat(editor): undo object placement, snap to ground, keyboard shortcuts
- Ctrl+Z in Object/NPC mode undoes last placement (50-deep stack) - "Snap Ground" button raycasts straight down to place object on terrain - Useful for objects placed too high or moved off terrain surface - Undo stack adjusts indices when objects are removed mid-stack
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5 changed files with 50 additions and 5 deletions
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@ -61,6 +61,7 @@ public:
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void startGizmoMode(TransformMode mode);
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void setGizmoAxis(TransformAxis axis);
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void snapSelectedToGround();
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TransformGizmo& getGizmo() { return viewport_.getGizmo(); }
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bool shouldOpenContextMenu() const { return openContextMenu_; }
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void clearContextMenuFlag() { openContextMenu_ = false; }
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