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feat(editor): heightmap export, help overlay, keyboard reference
- Export Heightmap: File > Export Heightmap saves terrain as 16-bit RAW grayscale (129x129) for use in external terrain editors or as a backup. Configurable max height scale. - Help overlay (F1 or Help menu): lists all keyboard shortcuts organized by category (navigation, editing, object transform, view) - Round-trip heightmap workflow: import → edit → export
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5 changed files with 85 additions and 1 deletions
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@ -205,6 +205,7 @@ void EditorApp::processEvents() {
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auto sc = event.key.keysym.scancode;
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if (sc == SDL_SCANCODE_F3) setWireframe(!isWireframe());
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if (sc == SDL_SCANCODE_F5) saveBookmark("");
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// F1 handled by UI (showHelp_ toggle)
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// Transform shortcuts (Blender-style)
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if (objectPlacer_.getSelected()) {
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if (sc == SDL_SCANCODE_G) startGizmoMode(TransformMode::Move);
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