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Implement NPC greeting voice lines
Added NPC voice manager that plays greeting sounds when clicking on NPCs: Features: - Voice line library with multiple race/gender voice types (Human, Dwarf, Night Elf, etc.) - 3D positional audio - voice comes from NPC location - Cooldown system prevents spam clicking same NPC - Randomized pitch/volume for variety - Loads greeting sounds from character voice files in MPQ - Generic fallback voices for NPCs without specific voice types Voice lines trigger automatically when gossip window opens (SMSG_GOSSIP_MESSAGE). Uses same audio system as other sound effects with ma_sound_set_position.
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@ -6,6 +6,7 @@
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#include <cstdint>
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#include <random>
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#include <chrono>
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#include <glm/glm.hpp>
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namespace wowee {
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namespace pipeline { class AssetManager; }
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