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Fix vanilla spell casting and bag contents
Vanilla CMSG_CAST_SPELL target mask is uint16 (not uint32 like WotLK), the extra 2 bytes were corrupting packets. Also implement full bag content tracking: extract container slot GUIDs from CONTAINER update objects, set proper bag sizes, and populate bag items in inventory rebuild.
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12 changed files with 191 additions and 9 deletions
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@ -28,5 +28,7 @@
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"PLAYER_EXPLORED_ZONES_START": 1111,
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"PLAYER_END": 1282,
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"GAMEOBJECT_DISPLAYID": 8,
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"ITEM_FIELD_STACK_COUNT": 14
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"ITEM_FIELD_STACK_COUNT": 14,
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"CONTAINER_FIELD_NUM_SLOTS": 48,
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"CONTAINER_FIELD_SLOT_1": 50
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}
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