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https://github.com/Kelsidavis/WoWee.git
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feat: add spell icons to target and focus frame cast bars
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parent
844a0002dc
commit
8a9248be79
1 changed files with 24 additions and 2 deletions
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@ -3143,7 +3143,18 @@ void GameScreen::renderTargetFrame(game::GameHandler& gameHandler) {
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snprintf(castLabel, sizeof(castLabel), "%s (%.1fs)", castName.c_str(), castLeft);
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else
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snprintf(castLabel, sizeof(castLabel), "Casting... (%.1fs)", castLeft);
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ImGui::ProgressBar(castPct, ImVec2(-1, 14), castLabel);
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{
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auto* tcastAsset = core::Application::getInstance().getAssetManager();
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VkDescriptorSet tIcon = (tspell != 0 && tcastAsset)
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? getSpellIcon(tspell, tcastAsset) : VK_NULL_HANDLE;
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if (tIcon) {
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ImGui::Image((ImTextureID)(uintptr_t)tIcon, ImVec2(14, 14));
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ImGui::SameLine(0, 2);
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ImGui::ProgressBar(castPct, ImVec2(-1, 14), castLabel);
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} else {
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ImGui::ProgressBar(castPct, ImVec2(-1, 14), castLabel);
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}
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}
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ImGui::PopStyleColor();
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}
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@ -3558,7 +3569,18 @@ void GameScreen::renderFocusFrame(game::GameHandler& gameHandler) {
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snprintf(castBuf, sizeof(castBuf), "%s (%.1fs)", spName.c_str(), rem);
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else
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snprintf(castBuf, sizeof(castBuf), "Casting... (%.1fs)", rem);
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ImGui::ProgressBar(prog, ImVec2(-1, 12), castBuf);
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{
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auto* fcAsset = core::Application::getInstance().getAssetManager();
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VkDescriptorSet fcIcon = (focusCast->spellId != 0 && fcAsset)
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? getSpellIcon(focusCast->spellId, fcAsset) : VK_NULL_HANDLE;
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if (fcIcon) {
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ImGui::Image((ImTextureID)(uintptr_t)fcIcon, ImVec2(12, 12));
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ImGui::SameLine(0, 2);
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ImGui::ProgressBar(prog, ImVec2(-1, 12), castBuf);
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} else {
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ImGui::ProgressBar(prog, ImVec2(-1, 12), castBuf);
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}
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}
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ImGui::PopStyleColor();
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}
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}
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