feat(pipeline): add WTRG (Wowee Area Trigger) format

Novel open replacement for Blizzard's AreaTrigger.dbc +
AreaTriggerTeleport.dbc + the AzerothCore-style
areatrigger_template / areatrigger_teleport SQL tables.
The 29th open format added to the editor.

Defines proximity-based event zones — when a player enters
a defined region (box or sphere), the runtime fires the
trigger's action: teleport to another map, award
exploration XP for a quest, run a server script, gate an
instance entrance behind a key item, mark a PvP boundary,
or simply display a "Discovered: {area name}" banner.

Cross-references with previously-added formats — every
trigger field has a real format target:
  WTRG.entry.mapId / areaId  -> WMS.map.mapId / WMS.area.areaId
  WTRG.actionTarget (Teleport)        -> WMS.mapId
  WTRG.actionTarget (QuestExploration) -> WQT.questId
  WTRG.requiredQuestId       -> WQT.entry.questId
  WTRG.requiredItemId        -> WIT.entry.itemId (key)

Format:
  • magic "WTRG", version 1, little-endian
  • per trigger: triggerId / mapId / areaId / name /
    center vec3 / shape / kind / boxDims vec3 / radius /
    actionTarget / dest vec3 / destOrientation /
    requiredQuestId / requiredItemId / minLevel

Enums:
  • Shape (2): Box / Sphere
  • Kind (7): Teleport / QuestExploration / Script /
              InstanceEntrance / AreaName / CombatStartZone /
              Waypoint

API: WoweeTriggerLoader::save / load / exists / findById.

Three preset emitters showcase common trigger shapes:
  • makeStarter    — area-name + quest-exploration with
                      cross-ref to WQT 100 ("Investigate the
                      Camp")
  • makeDungeon    — outdoor area-name + portal-style
                      InstanceEntrance with Deadmines key
                      gate (WIT itemId 5200, matches
                      WLCK.makeDungeon's Boss Vault Seal) +
                      interior exit teleport back outdoors
  • makeFlightPath — 2 sphere waypoints near flight masters
                      so the runtime can auto-open the
                      flight UI on proximity (matches WTAX
                      starter node positions)

CLI added (5 flags, 601 documented total now):
  --gen-triggers / --gen-triggers-dungeon / --gen-triggers-flightpath
  --info-wtrg / --validate-wtrg

Validator catches: triggerId=0 + duplicates, unknown shape /
kind, non-finite center, sphere with radius<=0, box with
all-zero half-extents, teleport / instance with dest=(0,0,0)
(silently does nothing — usually a typo), QuestExploration
without an actionTarget questId.
This commit is contained in:
Kelsi 2026-05-09 17:01:43 -07:00
parent dea95a2ad9
commit 8c78f8aeb2
8 changed files with 698 additions and 0 deletions

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@ -616,6 +616,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_maps.cpp
src/pipeline/wowee_chars.cpp
src/pipeline/wowee_tokens.cpp
src/pipeline/wowee_triggers.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1378,6 +1379,7 @@ add_executable(wowee_editor
tools/editor/cli_maps_catalog.cpp
tools/editor/cli_chars_catalog.cpp
tools/editor/cli_tokens_catalog.cpp
tools/editor/cli_triggers_catalog.cpp
tools/editor/cli_quest_objective.cpp
tools/editor/cli_quest_reward.cpp
tools/editor/cli_clone.cpp
@ -1472,6 +1474,7 @@ add_executable(wowee_editor
src/pipeline/wowee_maps.cpp
src/pipeline/wowee_chars.cpp
src/pipeline/wowee_tokens.cpp
src/pipeline/wowee_triggers.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,121 @@
#pragma once
#include <glm/glm.hpp>
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Area Trigger catalog (.wtrg) — novel
// replacement for Blizzard's AreaTrigger.dbc +
// AreaTriggerTeleport.dbc + the AzerothCore-style
// areatrigger_template / areatrigger_teleport SQL tables.
// The 29th open format added to the editor.
//
// Defines proximity-based event zones — when a player
// enters a defined region (box or sphere), the runtime
// fires the trigger's action: teleport to another map,
// award exploration XP for a quest, run a server script,
// gate an instance entrance behind a key item, etc.
//
// Cross-references with previously-added formats:
// WTRG.entry.mapId / areaId → WMS.map.mapId / WMS.area.areaId
// WTRG.entry.actionTarget (kind=Teleport) → WMS.mapId
// WTRG.entry.actionTarget (kind=QuestExploration) → WQT.questId
// WTRG.entry.requiredQuestId → WQT.entry.questId
// WTRG.entry.requiredItemId → WIT.entry.itemId (key)
//
// Binary layout (little-endian):
// magic[4] = "WTRG"
// version (uint32) = current 1
// nameLen + name (catalog label)
// entryCount (uint32)
// entries (each):
// triggerId (uint32)
// mapId (uint32)
// areaId (uint32)
// nameLen + name
// center (3 × float)
// shape (uint8) + kind (uint8) + pad[2]
// boxDims (3 × float)
// radius (float)
// actionTarget (uint32)
// dest (3 × float)
// destOrientation (float)
// requiredQuestId (uint32)
// requiredItemId (uint32)
// minLevel (uint16) + pad[2]
struct WoweeTrigger {
enum Shape : uint8_t {
ShapeBox = 0,
ShapeSphere = 1,
};
enum Kind : uint8_t {
KindTeleport = 0, // moves player to dest
KindQuestExploration = 1, // awards XP toward a quest
KindScript = 2, // runs a server script
KindInstanceEntrance = 3, // dungeon / raid portal
KindAreaName = 4, // shows "Discovered: ..." text
KindCombatStartZone = 5, // marks PvP-flag boundary
KindWaypoint = 6, // waypoint marker (NPCs / quests)
};
struct Entry {
uint32_t triggerId = 0;
uint32_t mapId = 0;
uint32_t areaId = 0; // 0 = anywhere on the map
std::string name;
glm::vec3 center{0};
uint8_t shape = ShapeBox;
uint8_t kind = KindAreaName;
glm::vec3 boxDims{0}; // half-extents; ignored if sphere
float radius = 0.0f; // ignored if box
uint32_t actionTarget = 0;
glm::vec3 dest{0}; // teleport destination
float destOrientation = 0.0f; // teleport facing (radians)
uint32_t requiredQuestId = 0; // 0 = no quest gate
uint32_t requiredItemId = 0; // 0 = no key item required
uint16_t minLevel = 0;
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
const Entry* findById(uint32_t triggerId) const;
static const char* shapeName(uint8_t s);
static const char* kindName(uint8_t k);
};
class WoweeTriggerLoader {
public:
static bool save(const WoweeTrigger& cat,
const std::string& basePath);
static WoweeTrigger load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-triggers* variants.
//
// makeStarter — 2 triggers: 1 area-name (player enters
// Goldshire) + 1 quest exploration
// (matches WQT 100 "Investigate the Camp").
// makeDungeon — 3 triggers around an instance: outdoor
// approach area-name + portal-style
// teleport into the instance + instance
// exit teleport back outdoors.
// makeFlightPath — 2 triggers marking flight-master
// proximity (Stormwind / Goldshire) so
// the runtime knows when to open the
// flight UI without explicit interact.
static WoweeTrigger makeStarter(const std::string& catalogName);
static WoweeTrigger makeDungeon(const std::string& catalogName);
static WoweeTrigger makeFlightPath(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

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@ -0,0 +1,272 @@
#include "pipeline/wowee_triggers.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'T', 'R', 'G'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wtrg") {
base += ".wtrg";
}
return base;
}
} // namespace
const WoweeTrigger::Entry* WoweeTrigger::findById(uint32_t triggerId) const {
for (const auto& e : entries) if (e.triggerId == triggerId) return &e;
return nullptr;
}
const char* WoweeTrigger::shapeName(uint8_t s) {
switch (s) {
case ShapeBox: return "box";
case ShapeSphere: return "sphere";
default: return "unknown";
}
}
const char* WoweeTrigger::kindName(uint8_t k) {
switch (k) {
case KindTeleport: return "teleport";
case KindQuestExploration: return "quest-explore";
case KindScript: return "script";
case KindInstanceEntrance: return "instance";
case KindAreaName: return "area-name";
case KindCombatStartZone: return "pvp-zone";
case KindWaypoint: return "waypoint";
default: return "unknown";
}
}
bool WoweeTriggerLoader::save(const WoweeTrigger& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.triggerId);
writePOD(os, e.mapId);
writePOD(os, e.areaId);
writeStr(os, e.name);
writePOD(os, e.center.x);
writePOD(os, e.center.y);
writePOD(os, e.center.z);
writePOD(os, e.shape);
writePOD(os, e.kind);
uint8_t pad2[2] = {0, 0};
os.write(reinterpret_cast<const char*>(pad2), 2);
writePOD(os, e.boxDims.x);
writePOD(os, e.boxDims.y);
writePOD(os, e.boxDims.z);
writePOD(os, e.radius);
writePOD(os, e.actionTarget);
writePOD(os, e.dest.x);
writePOD(os, e.dest.y);
writePOD(os, e.dest.z);
writePOD(os, e.destOrientation);
writePOD(os, e.requiredQuestId);
writePOD(os, e.requiredItemId);
writePOD(os, e.minLevel);
os.write(reinterpret_cast<const char*>(pad2), 2);
}
return os.good();
}
WoweeTrigger WoweeTriggerLoader::load(const std::string& basePath) {
WoweeTrigger out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.triggerId) ||
!readPOD(is, e.mapId) ||
!readPOD(is, e.areaId)) {
out.entries.clear(); return out;
}
if (!readStr(is, e.name)) {
out.entries.clear(); return out;
}
if (!readPOD(is, e.center.x) ||
!readPOD(is, e.center.y) ||
!readPOD(is, e.center.z) ||
!readPOD(is, e.shape) ||
!readPOD(is, e.kind)) {
out.entries.clear(); return out;
}
uint8_t pad2[2];
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) { out.entries.clear(); return out; }
if (!readPOD(is, e.boxDims.x) ||
!readPOD(is, e.boxDims.y) ||
!readPOD(is, e.boxDims.z) ||
!readPOD(is, e.radius) ||
!readPOD(is, e.actionTarget) ||
!readPOD(is, e.dest.x) ||
!readPOD(is, e.dest.y) ||
!readPOD(is, e.dest.z) ||
!readPOD(is, e.destOrientation) ||
!readPOD(is, e.requiredQuestId) ||
!readPOD(is, e.requiredItemId) ||
!readPOD(is, e.minLevel)) {
out.entries.clear(); return out;
}
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) { out.entries.clear(); return out; }
}
return out;
}
bool WoweeTriggerLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeTrigger WoweeTriggerLoader::makeStarter(const std::string& catalogName) {
WoweeTrigger c;
c.name = catalogName;
{
WoweeTrigger::Entry e;
e.triggerId = 1; e.mapId = 0; e.areaId = 87; // WMS Goldshire
e.name = "Goldshire entrance";
e.center = {-9460.0f, 60.0f, 56.0f};
e.shape = WoweeTrigger::ShapeSphere;
e.radius = 60.0f;
e.kind = WoweeTrigger::KindAreaName;
c.entries.push_back(e);
}
{
WoweeTrigger::Entry e;
e.triggerId = 2; e.mapId = 0; e.areaId = 12; // Elwynn Forest
e.name = "Bandit Camp clearing";
e.center = {-9700.0f, 50.0f, 200.0f};
e.shape = WoweeTrigger::ShapeSphere;
e.radius = 30.0f;
e.kind = WoweeTrigger::KindQuestExploration;
e.actionTarget = 100; // matches WQT.makeChain quest id
c.entries.push_back(e);
}
return c;
}
WoweeTrigger WoweeTriggerLoader::makeDungeon(const std::string& catalogName) {
WoweeTrigger c;
c.name = catalogName;
// Outdoor approach area-name marker.
{
WoweeTrigger::Entry e;
e.triggerId = 100; e.mapId = 0; e.areaId = 40; // Westfall
e.name = "Approaching Deadmines";
e.center = {-11000.0f, 50.0f, 1500.0f};
e.shape = WoweeTrigger::ShapeSphere;
e.radius = 25.0f;
e.kind = WoweeTrigger::KindAreaName;
c.entries.push_back(e);
}
// Portal-style instance entrance with key requirement.
{
WoweeTrigger::Entry e;
e.triggerId = 101; e.mapId = 0; e.areaId = 40;
e.name = "Deadmines Portal";
e.center = {-11200.0f, 60.0f, 1600.0f};
e.shape = WoweeTrigger::ShapeBox;
e.boxDims = {3.0f, 5.0f, 3.0f};
e.kind = WoweeTrigger::KindInstanceEntrance;
e.actionTarget = 36; // WMS Deadmines mapId
e.dest = {-15.0f, 20.0f, 0.0f};
e.destOrientation = 0.0f;
e.requiredItemId = 5200; // matches WLCK.makeDungeon "Boss Vault Seal" key
e.minLevel = 17;
c.entries.push_back(e);
}
// Inside-instance exit teleport back to the outdoor portal.
{
WoweeTrigger::Entry e;
e.triggerId = 102; e.mapId = 36; e.areaId = 0;
e.name = "Deadmines Exit";
e.center = {-15.0f, 20.0f, 5.0f};
e.shape = WoweeTrigger::ShapeBox;
e.boxDims = {3.0f, 5.0f, 3.0f};
e.kind = WoweeTrigger::KindTeleport;
e.actionTarget = 0; // back to Eastern Kingdoms
e.dest = {-11200.0f, 60.0f, 1605.0f};
e.destOrientation = 3.14159265f; // facing south on exit
c.entries.push_back(e);
}
return c;
}
WoweeTrigger WoweeTriggerLoader::makeFlightPath(const std::string& catalogName) {
WoweeTrigger c;
c.name = catalogName;
auto add = [&](uint32_t id, uint32_t mapId, uint32_t areaId,
const char* name, glm::vec3 center) {
WoweeTrigger::Entry e;
e.triggerId = id; e.mapId = mapId; e.areaId = areaId;
e.name = name; e.center = center;
e.shape = WoweeTrigger::ShapeSphere; e.radius = 8.0f;
e.kind = WoweeTrigger::KindWaypoint;
c.entries.push_back(e);
};
add(200, 0, 1, "Stormwind Gryphon Master proximity",
{-9000.0f, 100.0f, 50.0f});
add(201, 0, 87, "Goldshire Gryphon Master proximity",
{-9460.0f, 60.0f, 56.0f});
return c;
}
} // namespace pipeline
} // namespace wowee

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@ -83,6 +83,8 @@ const char* const kArgRequired[] = {
"--gen-tokens", "--gen-tokens-pvp", "--gen-tokens-seasonal",
"--info-wtkn", "--validate-wtkn",
"--export-wtkn-json", "--import-wtkn-json",
"--gen-triggers", "--gen-triggers-dungeon", "--gen-triggers-flightpath",
"--info-wtrg", "--validate-wtrg",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

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@ -56,6 +56,7 @@
#include "cli_maps_catalog.hpp"
#include "cli_chars_catalog.hpp"
#include "cli_tokens_catalog.hpp"
#include "cli_triggers_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -153,6 +154,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleMapsCatalog,
handleCharsCatalog,
handleTokensCatalog,
handleTriggersCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,

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@ -1107,6 +1107,16 @@ void printUsage(const char* argv0) {
std::printf(" Export binary .wtkn to a human-editable JSON sidecar (defaults to <base>.wtkn.json)\n");
std::printf(" --import-wtkn-json <json-path> [out-base]\n");
std::printf(" Import a .wtkn.json sidecar back into binary .wtkn (accepts category/flag int OR name forms)\n");
std::printf(" --gen-triggers <wtrg-base> [name]\n");
std::printf(" Emit .wtrg starter: 2 triggers (Goldshire area-name + bandit-camp quest exploration ref WQT 100)\n");
std::printf(" --gen-triggers-dungeon <wtrg-base> [name]\n");
std::printf(" Emit .wtrg dungeon set: outdoor area-name + Deadmines portal (key-gated) + interior exit teleport\n");
std::printf(" --gen-triggers-flightpath <wtrg-base> [name]\n");
std::printf(" Emit .wtrg flight-master proximity waypoints (Stormwind / Goldshire) for auto-open flight UI\n");
std::printf(" --info-wtrg <wtrg-base> [--json]\n");
std::printf(" Print WTRG triggers (id / map / area / kind / shape + dims / dest + facing / quest+key gates)\n");
std::printf(" --validate-wtrg <wtrg-base> [--json]\n");
std::printf(" Static checks: id>0+unique, finite center, sphere needs radius>0, box needs >=1 nonzero half-extent, quest-explore needs target\n");
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");

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@ -0,0 +1,277 @@
#include "cli_triggers_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_triggers.hpp"
#include <nlohmann/json.hpp>
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWtrgExt(std::string base) {
stripExt(base, ".wtrg");
return base;
}
bool saveOrError(const wowee::pipeline::WoweeTrigger& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeTriggerLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wtrg\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeTrigger& c,
const std::string& base) {
std::printf("Wrote %s.wtrg\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" triggers : %zu\n", c.entries.size());
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterTriggers";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWtrgExt(base);
auto c = wowee::pipeline::WoweeTriggerLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-triggers")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenDungeon(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "DungeonTriggers";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWtrgExt(base);
auto c = wowee::pipeline::WoweeTriggerLoader::makeDungeon(name);
if (!saveOrError(c, base, "gen-triggers-dungeon")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenFlightPath(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "FlightPathTriggers";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWtrgExt(base);
auto c = wowee::pipeline::WoweeTriggerLoader::makeFlightPath(name);
if (!saveOrError(c, base, "gen-triggers-flightpath")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWtrgExt(base);
if (!wowee::pipeline::WoweeTriggerLoader::exists(base)) {
std::fprintf(stderr, "WTRG not found: %s.wtrg\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeTriggerLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wtrg"] = base + ".wtrg";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"triggerId", e.triggerId},
{"mapId", e.mapId},
{"areaId", e.areaId},
{"name", e.name},
{"center", {e.center.x, e.center.y, e.center.z}},
{"shape", e.shape},
{"shapeName", wowee::pipeline::WoweeTrigger::shapeName(e.shape)},
{"kind", e.kind},
{"kindName", wowee::pipeline::WoweeTrigger::kindName(e.kind)},
{"boxDims", {e.boxDims.x, e.boxDims.y, e.boxDims.z}},
{"radius", e.radius},
{"actionTarget", e.actionTarget},
{"dest", {e.dest.x, e.dest.y, e.dest.z}},
{"destOrientation", e.destOrientation},
{"requiredQuestId", e.requiredQuestId},
{"requiredItemId", e.requiredItemId},
{"minLevel", e.minLevel},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WTRG: %s.wtrg\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" triggers : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
for (const auto& e : c.entries) {
std::printf("\n triggerId=%u map=%u area=%u kind=%s shape=%s\n",
e.triggerId, e.mapId, e.areaId,
wowee::pipeline::WoweeTrigger::kindName(e.kind),
wowee::pipeline::WoweeTrigger::shapeName(e.shape));
std::printf(" name : %s\n", e.name.c_str());
std::printf(" center : (%.1f, %.1f, %.1f)\n",
e.center.x, e.center.y, e.center.z);
if (e.shape == wowee::pipeline::WoweeTrigger::ShapeBox) {
std::printf(" dims (h) : (%.1f, %.1f, %.1f)\n",
e.boxDims.x, e.boxDims.y, e.boxDims.z);
} else {
std::printf(" radius : %.1f\n", e.radius);
}
if (e.actionTarget != 0) {
std::printf(" target : %u\n", e.actionTarget);
}
if (e.kind == wowee::pipeline::WoweeTrigger::KindTeleport ||
e.kind == wowee::pipeline::WoweeTrigger::KindInstanceEntrance) {
std::printf(" dest : (%.1f, %.1f, %.1f) facing=%.2f rad\n",
e.dest.x, e.dest.y, e.dest.z, e.destOrientation);
}
if (e.requiredQuestId || e.requiredItemId || e.minLevel) {
std::printf(" gates :");
if (e.requiredQuestId) std::printf(" quest=%u", e.requiredQuestId);
if (e.requiredItemId) std::printf(" key=%u", e.requiredItemId);
if (e.minLevel) std::printf(" lvl>=%u", e.minLevel);
std::printf("\n");
}
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWtrgExt(base);
if (!wowee::pipeline::WoweeTriggerLoader::exists(base)) {
std::fprintf(stderr,
"validate-wtrg: WTRG not found: %s.wtrg\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeTriggerLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.triggerId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.triggerId == 0) errors.push_back(ctx + ": triggerId is 0");
if (e.shape > wowee::pipeline::WoweeTrigger::ShapeSphere) {
errors.push_back(ctx + ": shape " +
std::to_string(e.shape) + " not in 0..1");
}
if (e.kind > wowee::pipeline::WoweeTrigger::KindWaypoint) {
errors.push_back(ctx + ": kind " +
std::to_string(e.kind) + " not in 0..6");
}
if (!std::isfinite(e.center.x) ||
!std::isfinite(e.center.y) ||
!std::isfinite(e.center.z)) {
errors.push_back(ctx + ": center not finite");
}
// Sphere needs positive radius; box needs at least one
// positive half-extent.
if (e.shape == wowee::pipeline::WoweeTrigger::ShapeSphere) {
if (!std::isfinite(e.radius) || e.radius <= 0) {
errors.push_back(ctx +
": sphere shape requires positive radius");
}
} else {
if (e.boxDims.x <= 0 && e.boxDims.y <= 0 && e.boxDims.z <= 0) {
errors.push_back(ctx +
": box shape has all-zero half-extents");
}
}
// Teleport / InstanceEntrance must have a destination.
if (e.kind == wowee::pipeline::WoweeTrigger::KindTeleport ||
e.kind == wowee::pipeline::WoweeTrigger::KindInstanceEntrance) {
if (e.dest.x == 0 && e.dest.y == 0 && e.dest.z == 0) {
warnings.push_back(ctx +
": teleport / instance trigger has dest=(0,0,0)");
}
}
// Quest exploration must reference a quest id.
if (e.kind == wowee::pipeline::WoweeTrigger::KindQuestExploration &&
e.actionTarget == 0) {
errors.push_back(ctx +
": KindQuestExploration requires actionTarget=questId");
}
for (uint32_t prev : idsSeen) {
if (prev == e.triggerId) {
errors.push_back(ctx + ": duplicate triggerId");
break;
}
}
idsSeen.push_back(e.triggerId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wtrg"] = base + ".wtrg";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wtrg: %s.wtrg\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu triggers, all triggerIds unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleTriggersCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-triggers") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-triggers-dungeon") == 0 && i + 1 < argc) {
outRc = handleGenDungeon(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-triggers-flightpath") == 0 && i + 1 < argc) {
outRc = handleGenFlightPath(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wtrg") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wtrg") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

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#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleTriggersCatalog(int& i, int argc, char** argv, int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee