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feat(pipeline): add WTRG (Wowee Area Trigger) format
Novel open replacement for Blizzard's AreaTrigger.dbc +
AreaTriggerTeleport.dbc + the AzerothCore-style
areatrigger_template / areatrigger_teleport SQL tables.
The 29th open format added to the editor.
Defines proximity-based event zones — when a player enters
a defined region (box or sphere), the runtime fires the
trigger's action: teleport to another map, award
exploration XP for a quest, run a server script, gate an
instance entrance behind a key item, mark a PvP boundary,
or simply display a "Discovered: {area name}" banner.
Cross-references with previously-added formats — every
trigger field has a real format target:
WTRG.entry.mapId / areaId -> WMS.map.mapId / WMS.area.areaId
WTRG.actionTarget (Teleport) -> WMS.mapId
WTRG.actionTarget (QuestExploration) -> WQT.questId
WTRG.requiredQuestId -> WQT.entry.questId
WTRG.requiredItemId -> WIT.entry.itemId (key)
Format:
• magic "WTRG", version 1, little-endian
• per trigger: triggerId / mapId / areaId / name /
center vec3 / shape / kind / boxDims vec3 / radius /
actionTarget / dest vec3 / destOrientation /
requiredQuestId / requiredItemId / minLevel
Enums:
• Shape (2): Box / Sphere
• Kind (7): Teleport / QuestExploration / Script /
InstanceEntrance / AreaName / CombatStartZone /
Waypoint
API: WoweeTriggerLoader::save / load / exists / findById.
Three preset emitters showcase common trigger shapes:
• makeStarter — area-name + quest-exploration with
cross-ref to WQT 100 ("Investigate the
Camp")
• makeDungeon — outdoor area-name + portal-style
InstanceEntrance with Deadmines key
gate (WIT itemId 5200, matches
WLCK.makeDungeon's Boss Vault Seal) +
interior exit teleport back outdoors
• makeFlightPath — 2 sphere waypoints near flight masters
so the runtime can auto-open the
flight UI on proximity (matches WTAX
starter node positions)
CLI added (5 flags, 601 documented total now):
--gen-triggers / --gen-triggers-dungeon / --gen-triggers-flightpath
--info-wtrg / --validate-wtrg
Validator catches: triggerId=0 + duplicates, unknown shape /
kind, non-finite center, sphere with radius<=0, box with
all-zero half-extents, teleport / instance with dest=(0,0,0)
(silently does nothing — usually a typo), QuestExploration
without an actionTarget questId.
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272
src/pipeline/wowee_triggers.cpp
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272
src/pipeline/wowee_triggers.cpp
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#include "pipeline/wowee_triggers.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'T', 'R', 'G'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wtrg") {
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base += ".wtrg";
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}
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return base;
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}
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} // namespace
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const WoweeTrigger::Entry* WoweeTrigger::findById(uint32_t triggerId) const {
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for (const auto& e : entries) if (e.triggerId == triggerId) return &e;
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return nullptr;
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}
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const char* WoweeTrigger::shapeName(uint8_t s) {
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switch (s) {
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case ShapeBox: return "box";
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case ShapeSphere: return "sphere";
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default: return "unknown";
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}
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}
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const char* WoweeTrigger::kindName(uint8_t k) {
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switch (k) {
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case KindTeleport: return "teleport";
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case KindQuestExploration: return "quest-explore";
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case KindScript: return "script";
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case KindInstanceEntrance: return "instance";
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case KindAreaName: return "area-name";
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case KindCombatStartZone: return "pvp-zone";
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case KindWaypoint: return "waypoint";
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default: return "unknown";
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}
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}
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bool WoweeTriggerLoader::save(const WoweeTrigger& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.triggerId);
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writePOD(os, e.mapId);
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writePOD(os, e.areaId);
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writeStr(os, e.name);
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writePOD(os, e.center.x);
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writePOD(os, e.center.y);
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writePOD(os, e.center.z);
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writePOD(os, e.shape);
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writePOD(os, e.kind);
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uint8_t pad2[2] = {0, 0};
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os.write(reinterpret_cast<const char*>(pad2), 2);
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writePOD(os, e.boxDims.x);
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writePOD(os, e.boxDims.y);
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writePOD(os, e.boxDims.z);
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writePOD(os, e.radius);
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writePOD(os, e.actionTarget);
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writePOD(os, e.dest.x);
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writePOD(os, e.dest.y);
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writePOD(os, e.dest.z);
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writePOD(os, e.destOrientation);
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writePOD(os, e.requiredQuestId);
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writePOD(os, e.requiredItemId);
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writePOD(os, e.minLevel);
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os.write(reinterpret_cast<const char*>(pad2), 2);
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}
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return os.good();
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}
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WoweeTrigger WoweeTriggerLoader::load(const std::string& basePath) {
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WoweeTrigger out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.triggerId) ||
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!readPOD(is, e.mapId) ||
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!readPOD(is, e.areaId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.center.x) ||
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!readPOD(is, e.center.y) ||
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!readPOD(is, e.center.z) ||
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!readPOD(is, e.shape) ||
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!readPOD(is, e.kind)) {
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out.entries.clear(); return out;
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}
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uint8_t pad2[2];
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) { out.entries.clear(); return out; }
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if (!readPOD(is, e.boxDims.x) ||
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!readPOD(is, e.boxDims.y) ||
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!readPOD(is, e.boxDims.z) ||
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!readPOD(is, e.radius) ||
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!readPOD(is, e.actionTarget) ||
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!readPOD(is, e.dest.x) ||
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!readPOD(is, e.dest.y) ||
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!readPOD(is, e.dest.z) ||
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!readPOD(is, e.destOrientation) ||
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!readPOD(is, e.requiredQuestId) ||
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!readPOD(is, e.requiredItemId) ||
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!readPOD(is, e.minLevel)) {
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out.entries.clear(); return out;
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}
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) { out.entries.clear(); return out; }
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}
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return out;
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}
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bool WoweeTriggerLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeTrigger WoweeTriggerLoader::makeStarter(const std::string& catalogName) {
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WoweeTrigger c;
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c.name = catalogName;
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{
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WoweeTrigger::Entry e;
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e.triggerId = 1; e.mapId = 0; e.areaId = 87; // WMS Goldshire
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e.name = "Goldshire entrance";
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e.center = {-9460.0f, 60.0f, 56.0f};
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e.shape = WoweeTrigger::ShapeSphere;
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e.radius = 60.0f;
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e.kind = WoweeTrigger::KindAreaName;
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c.entries.push_back(e);
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}
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{
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WoweeTrigger::Entry e;
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e.triggerId = 2; e.mapId = 0; e.areaId = 12; // Elwynn Forest
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e.name = "Bandit Camp clearing";
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e.center = {-9700.0f, 50.0f, 200.0f};
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e.shape = WoweeTrigger::ShapeSphere;
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e.radius = 30.0f;
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e.kind = WoweeTrigger::KindQuestExploration;
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e.actionTarget = 100; // matches WQT.makeChain quest id
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c.entries.push_back(e);
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}
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return c;
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}
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WoweeTrigger WoweeTriggerLoader::makeDungeon(const std::string& catalogName) {
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WoweeTrigger c;
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c.name = catalogName;
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// Outdoor approach area-name marker.
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{
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WoweeTrigger::Entry e;
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e.triggerId = 100; e.mapId = 0; e.areaId = 40; // Westfall
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e.name = "Approaching Deadmines";
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e.center = {-11000.0f, 50.0f, 1500.0f};
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e.shape = WoweeTrigger::ShapeSphere;
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e.radius = 25.0f;
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e.kind = WoweeTrigger::KindAreaName;
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c.entries.push_back(e);
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}
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// Portal-style instance entrance with key requirement.
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{
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WoweeTrigger::Entry e;
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e.triggerId = 101; e.mapId = 0; e.areaId = 40;
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e.name = "Deadmines Portal";
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e.center = {-11200.0f, 60.0f, 1600.0f};
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e.shape = WoweeTrigger::ShapeBox;
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e.boxDims = {3.0f, 5.0f, 3.0f};
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e.kind = WoweeTrigger::KindInstanceEntrance;
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e.actionTarget = 36; // WMS Deadmines mapId
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e.dest = {-15.0f, 20.0f, 0.0f};
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e.destOrientation = 0.0f;
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e.requiredItemId = 5200; // matches WLCK.makeDungeon "Boss Vault Seal" key
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e.minLevel = 17;
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c.entries.push_back(e);
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}
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// Inside-instance exit teleport back to the outdoor portal.
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{
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WoweeTrigger::Entry e;
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e.triggerId = 102; e.mapId = 36; e.areaId = 0;
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e.name = "Deadmines Exit";
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e.center = {-15.0f, 20.0f, 5.0f};
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e.shape = WoweeTrigger::ShapeBox;
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e.boxDims = {3.0f, 5.0f, 3.0f};
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e.kind = WoweeTrigger::KindTeleport;
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e.actionTarget = 0; // back to Eastern Kingdoms
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e.dest = {-11200.0f, 60.0f, 1605.0f};
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e.destOrientation = 3.14159265f; // facing south on exit
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c.entries.push_back(e);
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}
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return c;
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}
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WoweeTrigger WoweeTriggerLoader::makeFlightPath(const std::string& catalogName) {
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WoweeTrigger c;
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c.name = catalogName;
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auto add = [&](uint32_t id, uint32_t mapId, uint32_t areaId,
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const char* name, glm::vec3 center) {
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WoweeTrigger::Entry e;
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e.triggerId = id; e.mapId = mapId; e.areaId = areaId;
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e.name = name; e.center = center;
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e.shape = WoweeTrigger::ShapeSphere; e.radius = 8.0f;
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e.kind = WoweeTrigger::KindWaypoint;
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c.entries.push_back(e);
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};
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add(200, 0, 1, "Stormwind Gryphon Master proximity",
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{-9000.0f, 100.0f, 50.0f});
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add(201, 0, 87, "Goldshire Gryphon Master proximity",
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{-9460.0f, 60.0f, 56.0f});
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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