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feat(editor): add --gen-texture-argyle sweater-knit pattern
31st procedural texture: classic argyle pattern done by working in a 45-rotated coord system (u, v) = (x+y, x-y) so lozenges become axis-aligned squares for the checkerboard step. Diagonal stitch lines fall out of u%cell and v%cell crossing zero. Three-color: A/B for the alternating diamond fill, third color for the diagonal stitch overlay. Defaults to 64-pixel cells with 2-pixel stitches. Useful for sweater fabric, seat cushions, heraldic banner overlays.
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3 changed files with 97 additions and 0 deletions
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@ -2880,6 +2880,97 @@ int handleTartan(int& i, int argc, char** argv) {
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return 0;
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}
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int handleArgyle(int& i, int argc, char** argv) {
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// Argyle: classic sweater-knit pattern of rotated squares
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// (lozenges) in checkerboard alternation, overlaid with
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// diagonal stitch lines in a third color. The rotation is
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// achieved by working in the rotated coord system (u, v) =
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// (x + y, x - y); each tile becomes a unit cell there.
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std::string outPath = argv[++i];
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std::string aHex = argv[++i];
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std::string bHex = argv[++i];
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std::string stitchHex = argv[++i];
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int cellPx = 64;
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int W = 256, H = 256;
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { cellPx = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { W = std::stoi(argv[++i]); } catch (...) {}
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}
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if (i + 1 < argc && argv[i + 1][0] != '-') {
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try { H = std::stoi(argv[++i]); } catch (...) {}
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}
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if (W < 1 || H < 1 || W > 8192 || H > 8192 ||
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cellPx < 8 || cellPx > 512) {
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std::fprintf(stderr,
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"gen-texture-argyle: invalid dims (W/H 1..8192, cellPx 8..512)\n");
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return 1;
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}
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uint8_t ar, ag, ab, br, bg, bb_, sr_, sg_, sb_;
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if (!parseHex(aHex, ar, ag, ab) ||
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!parseHex(bHex, br, bg, bb_) ||
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!parseHex(stitchHex, sr_, sg_, sb_)) {
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std::fprintf(stderr,
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"gen-texture-argyle: one of the hex colors is invalid\n");
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return 1;
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}
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// Stitch lines are 2 pixels wide regardless of cell size — at
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// very small cells they'd dominate, but cellPx>=8 keeps them
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// visually subordinate to the diamond fill.
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const int stitchHalfWidth = 1;
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std::vector<uint8_t> pixels(static_cast<size_t>(W) * H * 3, 0);
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for (int y = 0; y < H; ++y) {
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for (int x = 0; x < W; ++x) {
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// Rotate the lattice 45° by mapping to (u, v) = (x+y, x-y).
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// Lozenge cells in the original frame become axis-aligned
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// squares in (u, v) space, easy to checkerboard.
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int u = x + y;
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int v = x - y;
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int uCell = u / cellPx;
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int vCell;
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// Floor division for negative v so the lattice stays
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// consistent across the whole image (avoids a seam at x<y).
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if (v >= 0) vCell = v / cellPx;
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else vCell = -((-v + cellPx - 1) / cellPx);
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uint8_t r, g, b;
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if (((uCell + vCell) & 1) == 0) {
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r = ar; g = ag; b = ab;
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} else {
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r = br; g = bg; b = bb_;
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}
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// Stitch lines: 2-px-wide bands along the lattice grid
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// (i.e. at u % cellPx ≈ 0 and v % cellPx ≈ 0). These are
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// the diagonal lines characteristic of the argyle look.
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int uMod = ((u % cellPx) + cellPx) % cellPx;
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int vMod = ((v % cellPx) + cellPx) % cellPx;
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bool onStitch =
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(uMod <= stitchHalfWidth || uMod >= cellPx - stitchHalfWidth) ||
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(vMod <= stitchHalfWidth || vMod >= cellPx - stitchHalfWidth);
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if (onStitch) {
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r = sr_; g = sg_; b = sb_;
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}
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size_t idx = (static_cast<size_t>(y) * W + x) * 3;
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pixels[idx + 0] = r;
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pixels[idx + 1] = g;
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pixels[idx + 2] = b;
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}
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}
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if (!stbi_write_png(outPath.c_str(), W, H, 3,
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pixels.data(), W * 3)) {
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std::fprintf(stderr,
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"gen-texture-argyle: stbi_write_png failed for %s\n",
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outPath.c_str());
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return 1;
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}
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" size : %dx%d\n", W, H);
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std::printf(" colors A/B : %s / %s\n", aHex.c_str(), bHex.c_str());
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std::printf(" stitch : %s\n", stitchHex.c_str());
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std::printf(" cell px : %d\n", cellPx);
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return 0;
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}
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} // namespace
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bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
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@ -2975,6 +3066,9 @@ bool handleGenTexture(int& i, int argc, char** argv, int& outRc) {
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if (std::strcmp(argv[i], "--gen-texture-tartan") == 0 && i + 4 < argc) {
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outRc = handleTartan(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--gen-texture-argyle") == 0 && i + 4 < argc) {
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outRc = handleArgyle(i, argc, argv); return true;
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}
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return false;
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}
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