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feat(editor): add --gen-mesh-bed bedroom-prop primitive
42nd procedural mesh: 8-box bed — 4 corner legs, mattress slab, tall headboard at the +Z end, shorter footboard at the -Z end, and a small pillow on the mattress near the headboard. Pairs with --gen-mesh-table / --gen-mesh-bookshelf for inn rooms, manor bedrooms, barracks, dungeon cells. Defaults to 2.0 × 1.2 (length × width) with 0.30 leg height and 0.20 mattress thickness — proportions of a single bed. Customizable per dimension so the same primitive covers single, double, and king-size beds plus child cots.
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3 changed files with 140 additions and 1 deletions
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@ -134,7 +134,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-banner", "--gen-mesh-grave", "--gen-mesh-bench",
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"--gen-mesh-shrine", "--gen-mesh-totem", "--gen-mesh-cage",
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"--gen-mesh-throne", "--gen-mesh-coffin", "--gen-mesh-bookshelf",
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"--gen-mesh-table", "--gen-mesh-lamppost",
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"--gen-mesh-table", "--gen-mesh-lamppost", "--gen-mesh-bed",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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