Fix minimap arrow orientation and ground-detail foliage transparency

This commit is contained in:
Kelsi 2026-02-22 08:44:16 -08:00
parent 0631b9f5dc
commit 8efc1548dc
5 changed files with 45 additions and 91 deletions

View file

@ -35,7 +35,8 @@ public:
/// Display quad — call INSIDE the main render pass.
void render(VkCommandBuffer cmd, const Camera& playerCamera,
const glm::vec3& centerWorldPos, int screenWidth, int screenHeight);
const glm::vec3& centerWorldPos, int screenWidth, int screenHeight,
float playerOrientation = 0.0f, bool hasPlayerOrientation = false);
void setEnabled(bool enabled) { this->enabled = enabled; }
bool isEnabled() const { return enabled; }