Fix quest turn-in flow and WoW quest text placeholders

This commit is contained in:
Kelsi 2026-02-19 01:12:14 -08:00
parent a37004db03
commit 8efc21115f
6 changed files with 170 additions and 56 deletions

View file

@ -3110,30 +3110,75 @@ bool QuestRequestItemsParser::parse(network::Packet& packet, QuestRequestItemsDa
return true;
}
// emoteDelay (uint32) + emoteId (uint32) + autoFinish (uint8) = 9 bytes
// (same format in vanilla 1.12 and WotLK 3.3.5a)
/*uint32_t emoteDelay =*/ packet.readUInt32();
/*uint32_t emoteId =*/ packet.readUInt32();
/*uint8_t autoFinish =*/ packet.readUInt8();
struct ParsedTail {
uint32_t requiredMoney = 0;
uint32_t completableFlags = 0;
std::vector<QuestRewardItem> requiredItems;
bool ok = false;
int score = -1;
};
if (packet.getReadPos() + 4 > packet.getSize()) return true;
data.requiredMoney = packet.readUInt32();
auto parseTail = [&](size_t startPos, bool closeFlagIsU32) -> ParsedTail {
ParsedTail out;
packet.setReadPos(startPos);
if (packet.getReadPos() + 4 > packet.getSize()) return true;
uint32_t requiredItemCount = packet.readUInt32();
if (packet.getReadPos() + 8 > packet.getSize()) return out;
/*uint32_t emoteDelay =*/ packet.readUInt32();
/*uint32_t emoteId =*/ packet.readUInt32();
for (uint32_t i = 0; i < requiredItemCount && requiredItemCount < 20; ++i) {
if (packet.getReadPos() + 12 > packet.getSize()) break;
QuestRewardItem item;
item.itemId = packet.readUInt32();
item.count = packet.readUInt32();
item.displayInfoId = packet.readUInt32();
if (item.itemId > 0)
data.requiredItems.push_back(item);
if (closeFlagIsU32) {
if (packet.getReadPos() + 4 > packet.getSize()) return out;
/*uint32_t closeOnCancel =*/ packet.readUInt32();
} else {
if (packet.getReadPos() + 1 > packet.getSize()) return out;
/*uint8_t autoFinish =*/ packet.readUInt8();
}
if (packet.getReadPos() + 8 > packet.getSize()) return out;
out.requiredMoney = packet.readUInt32();
uint32_t requiredItemCount = packet.readUInt32();
if (requiredItemCount > 64) return out; // sanity guard against misalignment
out.requiredItems.reserve(requiredItemCount);
for (uint32_t i = 0; i < requiredItemCount; ++i) {
if (packet.getReadPos() + 12 > packet.getSize()) return out;
QuestRewardItem item;
item.itemId = packet.readUInt32();
item.count = packet.readUInt32();
item.displayInfoId = packet.readUInt32();
if (item.itemId != 0) out.requiredItems.push_back(item);
}
if (packet.getReadPos() + 4 > packet.getSize()) return out;
out.completableFlags = packet.readUInt32();
out.ok = true;
// Prefer layouts that produce plausible quest-requirement shapes.
out.score = 0;
if (requiredItemCount <= 6) out.score += 4;
if (out.requiredItems.size() == requiredItemCount) out.score += 3;
if ((out.completableFlags & ~0x3u) == 0) out.score += 2;
if (closeFlagIsU32) out.score += 1; // classic cores often use 32-bit here
return out;
};
size_t tailStart = packet.getReadPos();
ParsedTail parseU8 = parseTail(tailStart, false);
ParsedTail parseU32 = parseTail(tailStart, true);
const ParsedTail* chosen = nullptr;
if (parseU8.ok && parseU32.ok) {
chosen = (parseU32.score >= parseU8.score) ? &parseU32 : &parseU8;
} else if (parseU32.ok) {
chosen = &parseU32;
} else if (parseU8.ok) {
chosen = &parseU8;
} else {
return true;
}
if (packet.getReadPos() + 4 > packet.getSize()) return true;
data.completableFlags = packet.readUInt32();
data.requiredMoney = chosen->requiredMoney;
data.completableFlags = chosen->completableFlags;
data.requiredItems = chosen->requiredItems;
LOG_INFO("Quest request items: id=", data.questId, " title='", data.title,
"' items=", data.requiredItems.size(), " completable=", data.isCompletable());
@ -3209,6 +3254,13 @@ network::Packet QuestgiverCompleteQuestPacket::build(uint64_t npcGuid, uint32_t
return packet;
}
network::Packet QuestgiverRequestRewardPacket::build(uint64_t npcGuid, uint32_t questId) {
network::Packet packet(wireOpcode(Opcode::CMSG_QUESTGIVER_REQUEST_REWARD));
packet.writeUInt64(npcGuid);
packet.writeUInt32(questId);
return packet;
}
network::Packet QuestgiverChooseRewardPacket::build(uint64_t npcGuid, uint32_t questId, uint32_t rewardIndex) {
network::Packet packet(wireOpcode(Opcode::CMSG_QUESTGIVER_CHOOSE_REWARD));
packet.writeUInt64(npcGuid);