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docs: update for graphics presets and accurate shadow status
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@ -69,7 +69,7 @@ Protocol Compatible with **Vanilla (Classic) 1.12 + TBC 2.4.3 + WotLK 3.3.5a**.
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- **Pets** -- Pet tracking via SMSG_PET_SPELLS, action bar (10 slots with icon/autocast tinting/tooltips), dismiss button
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- **Map Exploration** -- Subzone-level fog-of-war reveal matching retail behavior
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- **Warden** -- Warden anti-cheat module execution via Unicorn Engine x86 emulation (cross-platform, no Wine)
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- **UI** -- Loading screens with progress bar, settings window (shadow distance slider), minimap with zoom/rotation/square mode, top-right minimap mute speaker, separate bag windows with compact-empty mode (aggregate view)
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- **UI** -- Loading screens with progress bar, settings window with graphics quality presets (LOW/MEDIUM/HIGH/ULTRA), shadow distance slider, minimap with zoom/rotation/square mode, top-right minimap mute speaker, separate bag windows with compact-empty mode (aggregate view)
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## Building
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@ -1,6 +1,6 @@
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# Project Status
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**Last updated**: 2026-03-07
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**Last updated**: 2026-03-11
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## What This Repo Is
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@ -37,8 +37,8 @@ In progress / known gaps:
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- Transports: M2 transports (trams) working with position-delta riding; WMO transports (ships, zeppelins) working with path following; some edge cases remain
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- 3D positional audio: not implemented (mono/stereo only)
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- Visual edge cases: some M2/WMO rendering gaps (character shin mesh, some particle effects)
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- Interior rendering: WMO interior shadows disabled (too dark); lava steam particles sparse
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- Water refraction: implemented but disabled by default (can cause VK_ERROR_DEVICE_LOST on some GPUs)
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- Lava steam particles: sparse in some areas (tuning opportunity)
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- Water refraction: implemented but disabled by default (can cause VK_ERROR_DEVICE_LOST on some GPUs); currently requires FSR to be active
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## Where To Look
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